Player Matchup

He Bo
He Bo
Djambradexx
He Bo
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 13L
1,817 Elo+
Party 1
Ganesha
Ganesha
Nabais_PDPD
Ganesha
Level 26
God Stats
2W - 3L
1,178 SR
Queue Stats
16W - 10L
1,782 Elo+
Party 1
Danzaburou
Danzaburou
zarcoskun
Danzaburou
Level 29
God Stats
6W - 3L
1,963 SR
Queue Stats
22W - 10L
1,817 Elo+
Party 1
Team Averages
Level 42
1,547 SR
1,805 Elo+

VS

Team Averages
Level 44
1,419 SR
1,286 Elo+
Anubis
Anubis
COV-19_Footclub
Anubis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,438 Elo+
Party 2
Hercules
Hercules
TibsTheLegend
Hercules
Level 44
God Stats
3W - 9L
1,256 SR
Queue Stats
42W - 52L
1,153 Elo+
Party 2
Hel
Hel
xgameover2008x
Hel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 233L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
10,220
730
12,110
9,374
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Nabais_PDPD
Ganesha
12
0 / 0 / 14
9,796
700
6,950
9,114
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
zarcoskun
Danzaburou
13
7 / 1 / 8
10,431
745
8,242
7,780
3,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,392
528
2,091
7,314
3,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
TibsTheLegend
Hercules
11
2 / 5 / 0
8,209
586
7,263
17,256
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 5 / 1
7,567
541
3,185
8,741
3,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
16
Kills
2
2
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
9
1
7
12.5
W
Ganesha
Nabais_PDPD
Ganesha
0
0
14
7
L
Hercules
TibsTheLegend
Hercules
2
5
0
0.4
L
0
5
1
0.1
W
Danzaburou
zarcoskun
Danzaburou
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,302
Damage
12,539
26,268
Taken
33,311
15,979
Mitigated
18,444
9,915
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,091
237
0
0
7,314
3,224
0
5,288
2,026
9,030
0
W
12,110
304
0
3,729
9,374
3,580
155
2,310
6,914
42,889
0
W
Ganesha
Nabais_PDPD
Ganesha
6,950
147
0
2,976
9,114
9,111
234
2,293
6,596
26,150
0
L
Hercules
TibsTheLegend
Hercules
7,263
1,246
672
4,481
17,256
12,113
0
8,066
9,190
7,222
23,383
L
3,185
477
2,360
3,005
8,741
3,107
0
5,770
2,971
21,735
0
W
Danzaburou
zarcoskun
Danzaburou
8,242
3,691
0
3,210
7,780
3,288
1,640
1,869
5,761
0
35,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
23,168
142
Minions Killed
87
0
Camps Cleared
0
760,665
Distance Traveled
597,693
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,392
528
10
1
0
148,004
0
W
He Bo
10,220
730
71
5
0
249,569
1
W
Ganesha
9,796
700
6
0
0
272,252
1
L
Hercules
8,209
586
44
3
0
226,055
3
L
Hel
7,567
541
33
2
0
223,634
0
W
Danzaburou
10,431
745
65
5
0
238,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role