Player Matchup

Bastet
Bastet
Big_Buzz19
Bastet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,720 Elo+
Party 2
Merlin
Merlin
Dismemberz_94
Merlin
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 105L
1,864 Elo+
Party 2
Izanami
Izanami
Its_parmajohn
Izanami
Level 25
God Stats
8W - 6L
1,500 SR
Queue Stats
523W - 505L
1,573 Elo+
Party 4
Danzaburou
Danzaburou
Itz_memarque
Danzaburou
Level 28
God Stats
10W - 11L
1,500 SR
Queue Stats
475W - 453L
1,499 Elo+
Party 4
Ares
Ares
iridescencebaby
Ares
Level 8
God Stats
15W - 14L
1,500 SR
Queue Stats
33W - 26L
1,340 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,599 Elo+

VS

Team Averages
Level 27
1,506 SR
1,401 Elo+
Cerberus
Cerberus
Bluedragon890
Cerberus
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,166 Elo+
Party 1
Ares
Ares
CoolgeekBro
Ares
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 126L
1,419 Elo+
Party 3
Olorun
Olorun
MareaRoja-CHILE
Olorun
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 34L
1,492 Elo+
Solo
Scylla
Scylla
NOVA x panther
Scylla
Level 48
God Stats
3W - 8L
1,531 SR
Queue Stats
39W - 45L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
swaggz05
Tsukuyomi
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
132W - 156L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Big_Buzz19
Bastet
11
3 / 1 / 4
7,322
458
7,083
8,492
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 2
8,100
506
4,459
7,103
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
15
5 / 2 / 2
9,095
568
9,248
7,733
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Itz_memarque
Danzaburou
15
3 / 3 / 2
9,415
588
4,451
8,575
3,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 2
8,806
550
4,525
11,382
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bluedragon890
Cerberus
12
1 / 3 / 1
7,033
440
1,331
5,591
4,356
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 4 / 5
6,554
410
7,016
10,875
5,707
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 4 / 2
7,799
487
7,248
10,664
3,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 3 / 1
8,229
514
5,942
9,239
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
swaggz05
Tsukuyomi
12
2 / 4 / 0
7,429
464
5,342
11,794
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
18
Kills
10
10
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
Big_Buzz19
Bastet
3
1
4
5
L
Cerberus
Bluedragon890
Cerberus
1
3
1
0.5
L
1
4
5
0.88
W
2
2
2
1.5
W
Izanami
5
2
2
3
W
Danzaburou
Itz_memarque
Danzaburou
3
3
2
1.33
L
3
4
2
1
L
3
3
1
1.17
W
5
2
2
3
L
Tsukuyomi
swaggz05
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
26,879
43,285
Taken
48,163
21,549
Mitigated
20,925
8,026
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Big_Buzz19
Bastet
7,083
3,101
0
1,764
8,492
2,848
0
3,376
5,046
0
25,055
L
Cerberus
Bluedragon890
Cerberus
1,331
83
0
323
5,591
4,356
0
624
4,967
15,820
0
L
7,016
713
461
1,677
10,875
5,707
302
3,709
7,166
19,714
0
W
4,459
545
0
1,241
7,103
2,339
439
5,018
1,863
48,647
0
W
Izanami
9,248
6,052
0
3,128
7,733
4,491
1,558
2,925
4,737
5,034
54,201
W
Danzaburou
Itz_memarque
Danzaburou
4,451
1,227
0
1,143
8,575
3,155
102
2,606
5,941
0
59,147
L
7,248
4,240
537
3,818
10,664
3,729
1,837
2,943
7,721
45,884
0
L
5,942
214
0
280
9,239
3,103
0
2,231
7,008
39,833
0
W
4,525
637
0
750
11,382
8,716
0
7,221
4,161
23,476
0
L
Tsukuyomi
swaggz05
Tsukuyomi
5,342
905
0
4,730
11,794
4,030
0
612
11,182
0
42,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,738
Gold Earned
37,044
381
Minions Killed
329
0
Camps Cleared
0
1,431,349
Distance Traveled
1,418,159
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,322
458
40
3
0
318,854
1
L
Cerberus
7,033
440
46
3
0
282,621
0
L
Ares
6,554
410
17
1
0
317,373
1
W
Merlin
8,100
506
93
6
0
261,474
1
W
Izanami
9,095
568
101
6
0
285,464
3
W
Danzaburou
9,415
588
113
7
0
270,267
1
L
Olorun
7,799
487
82
5
0
254,986
6
L
Scylla
8,229
514
94
6
0
281,978
0
W
Ares
8,806
550
34
2
0
295,290
0
L
Tsukuyomi
7,429
464
90
6
0
281,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role