Player Matchup

Bacchus
Bacchus
BattleOrca
Bacchus
Level 108
God Stats
11W - 1L
1,500 SR
Queue Stats
93W - 75L
1,247 Elo+
Party 1
Nemesis
Nemesis
FeelSouls
Nemesis
Level 11
God Stats
4W - 1L
1,458 SR
Queue Stats
4W - 6L
1,323 Elo+
Party 1
Anubis
Anubis
Ghostlyotto
Anubis
Level 26
God Stats
5W - 2L
1,170 SR
Queue Stats
97W - 77L
1,247 Elo+
Party 1
Team Averages
Level 48
1,376 SR
1,272 Elo+

VS

Team Averages
Level 47
1,504 SR
1,409 Elo+
Neith
Neith
JwmAries
Neith
Level 99
God Stats
4W - 6L
1,500 SR
Queue Stats
298W - 341L
1,471 Elo+
Party 2
Susano
Susano
XChiefBearX
Susano
Level 18
God Stats
27W - 35L
1,528 SR
Queue Stats
62W - 67L
1,412 Elo+
Party 2
Thoth
Thoth
caseweight15lbs
Thoth
Level 24
God Stats
5W - 8L
1,483 SR
Queue Stats
46W - 38L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BattleOrca
Bacchus
14
1 / 1 / 9
9,974
623
10,151
14,235
16,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
FeelSouls
Nemesis
14
4 / 4 / 4
10,578
661
7,162
12,208
5,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
5 / 0 / 5
10,871
679
6,749
5,849
3,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JwmAries
Neith
14
3 / 2 / 2
10,063
629
11,013
9,868
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
12
1 / 4 / 2
9,286
580
4,778
10,126
3,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 4 / 4
9,692
606
8,526
8,944
3,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BattleOrca
Bacchus
1
1
9
5.5
W
Nemesis
FeelSouls
Nemesis
4
4
4
1.5
W
Anubis
5
0
5
7.5
L
Neith
JwmAries
Neith
3
2
2
2
L
Susano
1
4
2
0.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,062
Damage
24,317
32,292
Taken
28,938
25,191
Mitigated
11,127
7,094
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BattleOrca
Bacchus
10,151
1,001
0
873
14,235
16,426
0
4,112
10,123
23,246
0
W
Nemesis
FeelSouls
Nemesis
7,162
3,290
0
1,332
12,208
5,320
1,080
2,700
9,508
0
43,688
W
Anubis
6,749
133
0
4,889
5,849
3,445
219
2,374
3,475
54,304
0
L
Neith
JwmAries
Neith
11,013
4,634
0
2,843
9,868
4,312
224
6,954
2,738
3,013
42,855
L
Susano
4,778
1,162
0
1,208
10,126
3,431
268
5,181
4,870
0
25,070
L
8,526
423
0
2,062
8,944
3,384
396
4,410
4,334
48,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,423
Gold Earned
29,041
174
Minions Killed
183
0
Camps Cleared
0
872,978
Distance Traveled
884,855
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,974
623
19
1
0
302,639
2
W
Nemesis
10,578
661
55
3
0
285,794
6
W
Anubis
10,871
679
100
6
0
284,545
10
L
Neith
10,063
629
62
4
0
291,687
4
L
Susano
9,286
580
52
3
0
309,791
0
L
Thoth
9,692
606
69
4
0
283,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role