Player Matchup

Terra
Terra
A1pha Thief
Terra
Level 66
God Stats
7W - 4L
1,284 SR
Queue Stats
101W - 92L
1,314 Elo+
Party 1
King Arthur
King Arthur
DrCheese09
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,481 Elo+
Party 1
Da Ji
Da Ji
JoJo
Da Ji
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 43L
1,500 Elo+
Party 1
Olorun
Olorun
boommendez
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,541 Elo+
Party 1
Khepri
Khepri
kornmuffin77
Khepri
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Team Averages
Level 53
1,457 SR
1,467 Elo+

VS

Team Averages
Level 72
1,622 SR
1,503 Elo+
Anubis
Anubis
BabyCosmos
Anubis
Level 46
God Stats
7W - 3L
1,872 SR
Queue Stats
64W - 65L
1,665 Elo+
Solo
Zhong Kui
Zhong Kui
Chowwie
Zhong Kui
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
227W - 247L
1,285 Elo+
Solo
Nemesis
Nemesis
DCxUmU
Nemesis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,471 Elo+
Solo
Ganesha
Ganesha
asdfghjklkmnbvcx
Ganesha
Level 96
God Stats
14W - 7L
1,738 SR
Queue Stats
37W - 26L
1,593 Elo+
Solo
Danzaburou
Danzaburou
nathan11ify
Danzaburou
Level 47
God Stats
6W - 0L
1,500 SR
Queue Stats
108W - 62L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 8
12,018
1,002
13,377
26,156
9,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
DrCheese09
King Arthur
16
1 / 9 / 10
10,328
861
8,025
23,862
13,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
JoJo
Da Ji
17
3 / 10 / 9
11,044
920
14,458
20,507
6,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
boommendez
Olorun
17
3 / 11 / 8
10,946
912
15,062
22,437
7,671
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
17
1 / 5 / 10
10,553
879
9,174
25,818
17,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BabyCosmos
Anubis
18
6 / 4 / 22
12,109
1,009
23,409
11,249
4,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Chowwie
Zhong Kui
19
12 / 2 / 22
13,396
1,116
19,587
14,560
13,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
DCxUmU
Nemesis
20
12 / 3 / 22
13,573
1,131
26,372
14,253
6,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 3 / 37
12,868
1,072
16,289
15,516
18,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
nathan11ify
Danzaburou
19
10 / 1 / 23
13,594
1,133
27,310
9,755
3,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
166
13
Kills
40
40
Deaths
13
45
Assists
126
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
W
Anubis
BabyCosmos
Anubis
6
4
22
4.25
W
Zhong Kui
Chowwie
Zhong Kui
12
2
22
11.5
W
Nemesis
DCxUmU
Nemesis
12
3
22
7.67
L
King Arthur
DrCheese09
King Arthur
1
9
10
0.67
L
Da Ji
JoJo
Da Ji
3
10
9
0.75
W
0
3
37
6.17
L
Olorun
boommendez
Olorun
3
11
8
0.64
L
Khepri
1
5
10
1.2
W
Danzaburou
nathan11ify
Danzaburou
10
1
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,096
Damage
112,967
118,780
Taken
65,333
55,223
Mitigated
46,274
20,822
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,377
1,630
4,154
3,693
26,156
9,617
0
10,580
15,225
29,777
0
W
Anubis
BabyCosmos
Anubis
23,409
2,587
0
3,850
11,249
4,889
0
5,649
5,600
38,189
0
W
Zhong Kui
Chowwie
Zhong Kui
19,587
1,386
0
5,341
14,560
13,091
0
9,187
5,373
36,519
0
W
Nemesis
DCxUmU
Nemesis
26,372
14,752
0
4,898
14,253
6,584
0
7,385
6,868
0
54,790
L
King Arthur
DrCheese09
King Arthur
8,025
985
243
243
23,862
13,923
0
9,645
13,756
0
13,933
L
Da Ji
JoJo
Da Ji
14,458
3,265
615
1,006
20,507
6,833
0
10,951
9,152
0
24,625
W
16,289
692
0
2,747
15,516
18,080
0
9,903
5,613
27,978
0
L
Olorun
boommendez
Olorun
15,062
9,394
3,546
3,901
22,437
7,671
0
13,963
7,970
47,848
0
L
Khepri
9,174
863
0
3,421
25,818
17,179
0
11,958
13,392
20,381
0
W
Danzaburou
nathan11ify
Danzaburou
27,310
10,389
0
2,488
9,755
3,630
0
5,489
4,266
0
51,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,889
Gold Earned
65,540
156
Minions Killed
233
4
Camps Cleared
11
991,228
Distance Traveled
1,023,718
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,018
1,002
37
3
1
225,307
0
W
Anubis
12,109
1,009
39
3
3
172,936
0
W
Zhong Kui
13,396
1,116
59
5
0
199,891
0
W
Nemesis
13,573
1,131
57
5
6
236,719
1
L
King Arthur
10,328
861
11
1
0
178,927
0
L
Da Ji
11,044
920
25
2
1
190,097
0
W
Ganesha
12,868
1,072
1
0
0
197,418
1
L
Olorun
10,946
912
65
5
2
182,598
0
L
Khepri
10,553
879
18
2
0
214,299
5
W
Danzaburou
13,594
1,133
77
6
2
216,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role