Player Matchup

Loki
Loki
BruhMan1738
Loki
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
267W - 329L
1,159 Elo+
Solo
Chang'e
Chang'e
MisterDoctorr
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,620 Elo+
Party 3
Fenrir
Fenrir
Sathurnus
Fenrir
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
271W - 296L
1,452 Elo+
Solo
Hou Yi
Hou Yi
beastiegoon
Hou Yi
Level 25
God Stats
10W - 7L
1,746 SR
Queue Stats
36W - 41L
1,465 Elo+
Party 3
The Morrigan
The Morrigan
chasgracias
The Morrigan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 47L
1,605 Elo+
Solo
Team Averages
Level 24
1,549 SR
1,460 Elo+

VS

Team Averages
Level 27
1,513 SR
1,424 Elo+
Janus
Janus
Saleen581
Janus
Level 37
God Stats
4W - 4L
1,710 SR
Queue Stats
494W - 389L
1,689 Elo+
Party 2
King Arthur
King Arthur
SkyHigh13
King Arthur
Level 27
God Stats
3W - 6L
1,538 SR
Queue Stats
497W - 538L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Tripcord
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,382 Elo+
Party 1
Mercury
Mercury
suhmmr
Mercury
Level 10
God Stats
18W - 9L
1,317 SR
Queue Stats
26W - 19L
1,256 Elo+
Party 2
Izanami
Izanami
sweettessa
Izanami
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,553
455
5,287
13,930
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
14
6 / 5 / 5
9,111
434
11,844
15,657
10,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Sathurnus
Fenrir
15
2 / 3 / 2
9,610
458
8,610
14,626
10,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
15
6 / 3 / 5
9,444
450
14,030
14,377
5,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Morrigan
chasgracias
The Morrigan
13
0 / 5 / 4
8,331
397
4,771
7,072
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Saleen581
Janus
19
9 / 2 / 7
11,811
562
15,654
7,963
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SkyHigh13
King Arthur
17
3 / 2 / 5
10,493
500
6,390
13,930
9,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Tripcord
Cthulhu
13
2 / 5 / 8
9,324
444
8,275
14,206
12,330
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
suhmmr
Mercury
17
5 / 2 / 5
10,705
510
7,497
14,407
9,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
sweettessa
Izanami
14
0 / 5 / 1
7,988
380
2,926
11,287
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
45
16
Kills
19
19
Deaths
16
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Chang'e
6
5
5
1.7
W
Janus
Saleen581
Janus
9
2
7
6.25
L
Fenrir
Sathurnus
Fenrir
2
3
2
1
W
King Arthur
SkyHigh13
King Arthur
3
2
5
2.75
W
Cthulhu
Tripcord
Cthulhu
2
5
8
1.2
L
Hou Yi
6
3
5
2.83
L
The Morrigan
chasgracias
The Morrigan
0
5
4
0.4
W
Mercury
suhmmr
Mercury
5
2
5
3.75
W
Izanami
sweettessa
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,542
Damage
40,742
65,662
Taken
61,793
34,545
Mitigated
36,960
22,548
Healing
14,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,287
819
0
5,248
13,930
4,906
992
2,997
10,933
0
48,993
L
Chang'e
11,844
1,357
2,259
5,506
15,657
10,671
320
7,443
8,214
41,595
0
W
Janus
Saleen581
Janus
15,654
875
401
2,029
7,963
2,686
292
1,544
6,419
88,494
0
L
Fenrir
Sathurnus
Fenrir
8,610
2,983
0
4,790
14,626
10,358
1,958
3,179
11,291
3,001
43,881
W
King Arthur
SkyHigh13
King Arthur
6,390
481
0
4,262
13,930
9,188
108
2,461
11,469
0
63,849
W
Cthulhu
Tripcord
Cthulhu
8,275
673
0
1,364
14,206
12,330
0
5,944
8,262
25,625
0
L
Hou Yi
14,030
6,031
537
3,777
14,377
5,849
581
6,479
7,898
0
56,082
L
The Morrigan
chasgracias
The Morrigan
4,771
825
431
0
7,072
2,761
762
4,146
2,799
37,526
1,128
W
Mercury
suhmmr
Mercury
7,497
4,064
0
1,288
14,407
9,148
0
2,554
11,853
10,340
68,691
W
Izanami
sweettessa
Izanami
2,926
943
484
4,762
11,287
3,608
942
4,199
7,088
0
44,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
50,321
431
Minions Killed
509
0
Camps Cleared
0
1,756,561
Distance Traveled
1,913,702
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,553
455
94
4
0
400,760
0
L
Chang'e
9,111
434
79
4
0
366,104
1
W
Janus
11,811
562
145
7
0
383,644
1
L
Fenrir
9,610
458
108
5
0
323,666
1
W
King Arthur
10,493
500
135
6
0
422,969
4
W
Cthulhu
9,324
444
33
2
0
358,056
4
L
Hou Yi
9,444
450
77
4
0
343,021
0
L
The Morrigan
8,331
397
73
3
0
323,010
1
W
Mercury
10,705
510
112
5
0
413,797
0
W
Izanami
7,988
380
84
4
0
335,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role