Player Matchup

Baron Samedi
Baron Samedi
AhuuLEONIDAS
Baron Samedi
Level 160
God Stats
0W - 1L
1,631 SR
Queue Stats
9W - 18L
1,288 Elo+
Party 1
Thoth
Thoth
Alota Hooplah
Thoth
Level 48
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Anhur
Anhur
Boodap
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 1
Kali
Kali
Open Relations
Kali
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,114 Elo+
Party 1
Aphrodite
Aphrodite
etaretilli
Aphrodite
Level 126
God Stats
0W - 5L
1,649 SR
Queue Stats
2W - 7L
1,114 Elo+
Party 1
Team Averages
Level 107
1,516 SR
1,219 Elo+

VS

Team Averages
Level 101
1,461 SR
1,500 Elo+
Ah Puch
Ah Puch
A 1992 PASSAT
Ah Puch
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 2
Ymir
Ymir
HABIBI420
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
Lurgn
Bacchus
Level 141
God Stats
1W - 1L
1,306 SR
Queue Stats
45W - 44L
1,500 Elo+
Party 2
Nemesis
Nemesis
MythyMew
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Mercury
Mercury
tershn
Mercury
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AhuuLEONIDAS
Baron Samedi
17
3 / 4 / 1
9,597
686
6,584
12,485
5,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 4
7,925
566
2,820
10,089
3,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Boodap
Anhur
16
4 / 3 / 1
9,711
694
8,843
9,640
4,728
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 8 / 2
7,842
560
3,331
14,737
5,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
etaretilli
Aphrodite
15
0 / 4 / 3
8,119
580
3,818
10,112
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
18
7 / 2 / 10
11,890
849
17,545
7,476
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
2 / 1 / 13
9,926
709
6,122
6,758
4,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Lurgn
Bacchus
17
4 / 2 / 6
10,319
737
9,743
11,911
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
MythyMew
Nemesis
18
10 / 0 / 6
12,397
886
13,780
9,900
7,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
tershn
Mercury
16
3 / 2 / 12
9,666
690
2,925
5,672
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
7
Kills
26
26
Deaths
7
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
7
2
10
6
L
Baron Samedi
AhuuLEONIDAS
Baron Samedi
3
4
1
0.88
L
0
7
4
0.29
L
Anhur
Boodap
Anhur
4
3
1
1.5
W
Ymir
2
1
13
8.5
W
Bacchus
Lurgn
Bacchus
4
2
6
3.5
W
Nemesis
MythyMew
Nemesis
10
0
6
13
L
0
8
2
0.13
L
Aphrodite
etaretilli
Aphrodite
0
4
3
0.38
W
Mercury
tershn
Mercury
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,396
Damage
50,115
57,063
Taken
41,717
24,275
Mitigated
23,859
11,985
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
17,545
31
0
1,737
7,476
2,980
427
2,371
4,961
45,715
0
L
Baron Samedi
AhuuLEONIDAS
Baron Samedi
6,584
48
1,123
1,718
12,485
5,738
0
7,381
4,899
37,478
0
L
2,820
124
40
467
10,089
3,454
0
6,908
2,943
12,993
0
L
Anhur
Boodap
Anhur
8,843
5,041
0
674
9,640
4,728
1
5,510
3,939
0
29,817
W
Ymir
6,122
1,038
0
0
6,758
4,807
273
2,346
4,227
23,866
0
W
Bacchus
Lurgn
Bacchus
9,743
1,324
0
3,324
11,911
7,229
1,138
3,832
7,887
37,359
0
W
Nemesis
MythyMew
Nemesis
13,780
5,874
0
1,849
9,900
7,085
348
2,521
7,180
1,440
35,876
L
3,331
1,312
0
993
14,737
5,776
250
7,009
7,540
0
20,077
L
Aphrodite
etaretilli
Aphrodite
3,818
156
3,013
3,957
10,112
4,579
0
6,311
3,647
17,391
0
W
Mercury
tershn
Mercury
2,925
1,212
0
182
5,672
1,758
0
2,107
3,491
0
12,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,194
Gold Earned
54,198
255
Minions Killed
278
5
Camps Cleared
11
1,110,413
Distance Traveled
1,322,511
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,890
849
77
6
2
248,510
0
L
Baron Samedi
9,597
686
81
6
1
224,428
2
L
Thoth
7,925
566
28
2
0
198,564
0
L
Anhur
9,711
694
64
5
2
204,016
3
W
Ymir
9,926
709
44
3
0
266,254
1
W
Bacchus
10,319
737
67
5
3
232,574
3
W
Nemesis
12,397
886
70
5
6
289,653
2
L
Kali
7,842
560
35
3
1
225,494
3
L
Aphrodite
8,119
580
47
3
1
257,911
2
W
Mercury
9,666
690
20
1
0
285,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role