Player Matchup

Chernobog
Chernobog
SEDFUZ
Chernobog
Level 73
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 37L
1,500 Elo+
Party 1
Zeus
Zeus
Snøwink
Zeus
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 134L
1,500 Elo+
Party 1
Odin
Odin
Z3icklxz
Odin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,500 Elo+

VS

Team Averages
Level 81
1,500 SR
1,643 Elo+
Medusa
Medusa
AyzzoX
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,760 Elo+
Solo
Fenrir
Fenrir
FrodoExtreme
Fenrir
Level 100
God Stats
7W - 0L
1,500 SR
Queue Stats
101W - 70L
1,668 Elo+
Solo
Sol
Sol
WhiteGate
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SEDFUZ
Chernobog
8
1 / 3 / 1
6,401
640
2,947
5,286
1,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
2 / 4 / 0
7,009
701
5,848
6,215
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
10
0 / 2 / 3
6,596
660
3,293
6,710
6,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AyzzoX
Medusa
11
2 / 2 / 3
7,108
711
2,966
5,272
1,879
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
11
4 / 1 / 5
8,448
845
4,470
7,126
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 0 / 6
7,738
774
8,116
5,616
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
AyzzoX
Medusa
2
2
3
1.75
W
Fenrir
4
1
5
6.5
L
Chernobog
SEDFUZ
Chernobog
1
3
1
0.5
L
Zeus
2
4
0
0.5
W
3
0
6
6
L
Odin
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,088
Damage
15,552
18,211
Taken
18,014
9,926
Mitigated
10,031
2,676
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AyzzoX
Medusa
2,966
1,466
0
439
5,272
1,879
594
2,809
2,260
0
17,750
W
Fenrir
4,470
1,188
0
2,079
7,126
5,162
0
1,798
5,037
0
16,803
L
Chernobog
SEDFUZ
Chernobog
2,947
2,013
0
501
5,286
1,852
0
4,190
1,096
0
13,005
L
Zeus
5,848
532
0
389
6,215
1,976
0
1,843
4,372
32,271
0
W
8,116
1,268
0
2,361
5,616
2,990
1,333
931
4,515
43,854
0
L
Odin
3,293
996
0
1,786
6,710
6,098
0
2,125
4,585
0
14,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,006
Gold Earned
23,294
103
Minions Killed
131
0
Camps Cleared
0
509,758
Distance Traveled
579,808
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,108
711
45
5
0
204,325
1
W
Fenrir
8,448
845
18
2
0
195,795
0
L
Chernobog
6,401
640
27
3
0
166,379
0
L
Zeus
7,009
701
55
6
0
151,288
2
W
Sol
7,738
774
68
7
0
179,688
0
L
Odin
6,596
660
21
2
0
192,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role