Player Matchup

Freya
Freya
Aiuri
Freya
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
543W - 573L
1,548 Elo+
Party 1
Chaac
Chaac
ItsJustAcid
Chaac
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 44L
1,733 Elo+
Party 1
Zeus
Zeus
MENACE_30below1
Zeus
Level 148
God Stats
45W - 58L
1,500 SR
Queue Stats
679W - 851L
1,460 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,580 Elo+

VS

Team Averages
Level 130
1,451 SR
1,528 Elo+
Chang'e
Chang'e
Archon2657
Chang'e
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 25L
1,606 Elo+
Party 2
Fenrir
Fenrir
Shadowsabr
Fenrir
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
167W - 174L
1,654 Elo+
Party 2
Sobek
Sobek
thatprofromtexas
Sobek
Level 118
God Stats
6W - 12L
1,354 SR
Queue Stats
114W - 152L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Aiuri
Freya
16
4 / 3 / 10
12,203
678
13,367
13,900
4,901
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 3 / 8
12,966
720
15,003
15,506
13,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 4 / 7
11,914
662
11,255
8,689
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Archon2657
Chang'e
16
4 / 3 / 4
11,957
664
8,306
12,146
5,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Shadowsabr
Fenrir
15
5 / 6 / 4
12,230
679
7,977
13,258
8,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 7 / 5
11,127
618
9,680
25,369
17,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
10
10
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Freya
Aiuri
Freya
4
3
10
3
L
Chang'e
Archon2657
Chang'e
4
3
4
2
W
8
3
8
4
W
4
4
7
1.88
L
Fenrir
Shadowsabr
Fenrir
5
6
4
1.17
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
25,963
38,095
Taken
50,773
20,663
Mitigated
30,554
11,541
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Aiuri
Freya
13,367
4,322
0
6,046
13,900
4,901
420
6,956
6,944
58,692
0
L
Chang'e
Archon2657
Chang'e
8,306
88
3,224
5,750
12,146
5,026
511
7,038
4,906
61,629
0
W
15,003
4,357
0
4,547
15,506
13,000
2,104
6,764
8,742
0
55,070
W
11,255
721
0
948
8,689
2,762
51
4,402
4,287
46,928
0
L
Fenrir
Shadowsabr
Fenrir
7,977
1,374
0
884
13,258
8,500
841
5,895
7,179
0
38,937
L
9,680
115
549
5,261
25,369
17,028
0
11,056
13,919
48,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,083
Gold Earned
35,314
200
Minions Killed
216
0
Camps Cleared
0
926,153
Distance Traveled
924,245
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,203
678
66
4
0
315,989
1
L
Chang'e
11,957
664
118
7
0
323,553
1
W
Chaac
12,966
720
60
3
0
374,186
1
W
Zeus
11,914
662
74
4
0
235,978
2
L
Fenrir
12,230
679
54
3
0
291,077
0
L
Sobek
11,127
618
44
2
0
309,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role