Player Matchup

Nike
Nike
KingRodTheGawd
Nike
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,715 Elo+
Party 1
Yemoja
Yemoja
SheLuvSavage
Yemoja
Level 67
God Stats
2W - 1L
1,570 SR
Queue Stats
24W - 23L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
SuspectZero0324
Ne Zha
Level 148
God Stats
2W - 0L
1,548 SR
Queue Stats
6W - 4L
1,620 Elo+
Party 3
Merlin
Merlin
Xorquillion
Merlin
Level 26
God Stats
1W - 2L
1,082 SR
Queue Stats
112W - 55L
1,559 Elo+
Party 3
Team Averages
Level 66
1,425 SR
1,587 Elo+

VS

Team Averages
Level 29
1,585 SR
1,543 Elo+
Janus
Janus
Darkness2601
Janus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Gamersrock9
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
LeOoO97
Nox
Level 41
God Stats
0W - 1L
1,838 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
SebasMasis
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
8,831
803
6,336
10,794
5,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Yemoja
14
1 / 3 / 4
8,412
765
3,058
8,821
5,318
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 2
8,805
800
7,356
5,799
2,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
14
0 / 0 / 6
8,404
764
9,605
2,650
1,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,457
769
5,808
4,928
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 1
7,533
685
1,339
9,674
4,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
13
0 / 2 / 1
7,399
673
1,276
5,792
2,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
SebasMasis
Fenrir
14
4 / 1 / 3
8,727
793
8,981
10,744
4,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
7
7
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
1
5
1
0.3
W
4
3
0
1.33
L
Nox
0
2
1
0.25
L
Fenrir
SebasMasis
Fenrir
4
1
3
5.5
W
Yemoja
1
3
4
1
W
5
1
2
6
W
Merlin
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
17,404
28,064
Taken
31,138
14,029
Mitigated
12,926
6,414
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,808
310
0
542
4,928
1,335
0
1,144
3,784
34,982
0
L
1,339
456
0
0
9,674
4,698
145
5,512
4,162
17,432
0
W
6,336
1,483
0
1,149
10,794
5,033
1,072
2,746
7,904
0
30,291
L
Nox
1,276
179
0
1,371
5,792
2,039
577
1,859
3,933
19,843
0
L
Fenrir
SebasMasis
Fenrir
8,981
3,019
0
2,134
10,744
4,854
0
5,009
5,735
0
20,433
W
Yemoja
3,058
1,110
2,127
1,439
8,821
5,318
828
3,847
4,862
12,992
0
W
7,356
957
0
1,145
5,799
2,477
0
1,157
4,604
0
31,514
W
Merlin
9,605
434
0
554
2,650
1,201
718
1,041
1,539
39,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
32,116
204
Minions Killed
193
10
Camps Cleared
9
778,295
Distance Traveled
782,293
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,457
769
77
7
0
191,815
2
L
Ymir
7,533
685
41
4
3
178,875
0
W
Nike
8,831
803
56
5
2
198,622
0
L
Nox
7,399
673
44
4
2
189,314
0
L
Fenrir
8,727
793
31
3
4
222,289
3
W
Yemoja
8,412
765
23
2
1
182,170
1
W
Ne Zha
8,805
800
52
5
5
201,347
3
W
Merlin
8,404
764
73
7
2
196,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role