Player Matchup

Bastet
Bastet
CorneliusCoupe
Bastet
Level 21
God Stats
0W - 1L
1,248 SR
Queue Stats
1W - 2L
1,576 Elo+
Party 2
Ymir
Ymir
Demon139
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,576 Elo+
Party 2
Neith
Neith
Dentalpolecat
Neith
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 42L
1,235 Elo+
Solo
Merlin
Merlin
GlitchyQi_
Merlin
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
naberry6
Sun Wukong
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 36L
1,576 Elo+
Party 2
Team Averages
Level 27
1,450 SR
1,508 Elo+

VS

Team Averages
Level 25
1,681 SR
1,696 Elo+
Susano
Susano
Karameru
Susano
Level 29
God Stats
2W - 4L
1,591 SR
Queue Stats
10W - 12L
1,509 Elo+
Solo
Set
Set
SamuraiiHunter
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,747 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThatKitAna
Cu Chulainn
Level 18
God Stats
13W - 6L
1,956 SR
Queue Stats
18W - 8L
1,890 Elo+
Party 1
Danzaburou
Danzaburou
TheMacGoogle
Danzaburou
Level 28
God Stats
18W - 10L
1,857 SR
Queue Stats
108W - 109L
1,834 Elo+
Solo
Neith
Neith
Zigga420
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
4,865
442
2,779
9,658
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ymir
8
0 / 8 / 1
5,305
482
2,449
10,603
4,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 5 / 0
5,142
467
4,254
8,247
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
GlitchyQi_
Merlin
8
1 / 4 / 1
5,453
496
2,573
4,671
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
naberry6
Sun Wukong
11
1 / 1 / 1
6,400
582
4,488
7,629
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Karameru
Susano
11
2 / 1 / 5
6,755
614
4,101
7,547
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 0
6,264
569
4,597
5,235
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
ThatKitAna
Cu Chulainn
11
7 / 0 / 6
6,817
620
5,008
6,599
4,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TheMacGoogle
Danzaburou
11
7 / 0 / 3
7,461
678
9,738
6,681
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Zigga420
Neith
12
9 / 2 / 2
7,804
709
6,422
7,170
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
26
26
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Ymir
0
8
1
0.06
L
1
5
0
0.2
L
Merlin
GlitchyQi_
Merlin
1
4
1
0.38
W
Susano
Karameru
Susano
2
1
5
4.5
W
1
1
0
1
W
Cu Chulainn
ThatKitAna
Cu Chulainn
7
0
6
10
W
Danzaburou
TheMacGoogle
Danzaburou
7
0
3
8.5
W
Neith
Zigga420
Neith
9
2
2
5
L
Sun Wukong
naberry6
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,543
Damage
29,866
40,808
Taken
33,232
15,107
Mitigated
15,652
8,568
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,779
1,115
0
1,606
9,658
2,342
0
63
9,570
0
20,816
L
Ymir
2,449
811
0
260
10,603
4,117
0
0
10,365
13,384
0
L
4,254
2,254
333
2,395
8,247
1,588
0
0
8,147
0
16,668
L
Merlin
GlitchyQi_
Merlin
2,573
484
0
74
4,671
1,052
0
0
4,671
16,543
0
W
Susano
Karameru
Susano
4,101
1,429
0
3,360
7,547
2,461
0
1,137
6,285
0
38,341
W
4,597
2,280
0
1,156
5,235
3,667
338
0
5,037
1,540
28,900
W
Cu Chulainn
ThatKitAna
Cu Chulainn
5,008
1,468
0
2,710
6,599
4,688
539
1,042
5,557
0
19,479
W
Danzaburou
TheMacGoogle
Danzaburou
9,738
6,173
0
3,047
6,681
2,254
1,525
1,502
5,179
0
43,142
W
Neith
Zigga420
Neith
6,422
2,947
0
2,029
7,170
2,582
576
1,341
5,829
0
43,023
L
Sun Wukong
naberry6
Sun Wukong
4,488
1,391
0
3,900
7,629
6,008
18
246
7,383
0
34,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
35,101
187
Minions Killed
346
0
Camps Cleared
0
1,062,579
Distance Traveled
1,090,346
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,865
442
38
3
0
237,118
1
L
Ymir
5,305
482
28
3
0
188,858
3
L
Neith
5,142
467
27
2
0
192,060
3
L
Merlin
5,453
496
22
2
0
217,713
1
W
Susano
6,755
614
76
7
0
245,014
4
W
Set
6,264
569
75
7
0
220,009
0
W
Cu Chulainn
6,817
620
35
3
0
216,978
0
W
Danzaburou
7,461
678
69
6
0
209,909
2
W
Neith
7,804
709
91
8
0
198,436
0
L
Sun Wukong
6,400
582
72
7
0
226,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role