Player Matchup

Osiris
Osiris
CoooooChay
Osiris
Level 86
God Stats
9W - 2L
2,044 SR
Queue Stats
131W - 130L
1,561 Elo+
Party 2
Amaterasu
Amaterasu
MajinBuu123
Amaterasu
Level 81
God Stats
3W - 5L
1,500 SR
Queue Stats
150W - 142L
1,501 Elo+
Party 2
Jing Wei
Jing Wei
SnootyDeath
Jing Wei
Level 104
God Stats
6W - 14L
1,500 SR
Queue Stats
462W - 505L
1,427 Elo+
Solo
Yemoja
Yemoja
TheBoah
Yemoja
Level 63
God Stats
6W - 5L
1,524 SR
Queue Stats
20W - 13L
1,568 Elo+
Party 2
Ra
Ra
Tvyn
Ra
Level 94
God Stats
10W - 9L
1,834 SR
Queue Stats
106W - 107L
1,655 Elo+
Solo
Team Averages
Level 86
1,680 SR
1,542 Elo+

VS

Team Averages
Level 83
1,451 SR
1,622 Elo+
Sol
Sol
ItJustSaysBear
Sol
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 94L
1,550 Elo+
Party 1
Hun Batz
Hun Batz
Olortegui20
Hun Batz
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 189L
1,518 Elo+
Solo
The Morrigan
The Morrigan
Raggyfx
The Morrigan
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
337W - 308L
1,442 Elo+
Solo
Achilles
Achilles
SugrNShds
Achilles
Level 124
God Stats
2W - 7L
1,257 SR
Queue Stats
300W - 288L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
Whoha11
Danzaburou
Level 47
God Stats
5W - 0L
1,500 SR
Queue Stats
17W - 12L
1,934 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CoooooChay
Osiris
20
7 / 15 / 0
14,683
506
24,949
28,030
24,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
MajinBuu123
Amaterasu
20
12 / 12 / 6
14,998
517
25,956
37,616
25,971
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
SnootyDeath
Jing Wei
19
0 / 5 / 2
11,495
396
8,896
23,091
13,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
TheBoah
Yemoja
16
0 / 5 / 6
11,082
382
7,047
23,485
21,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
Tvyn
Ra
20
6 / 7 / 10
14,665
506
17,824
24,561
18,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 8
17,404
600
36,424
25,306
10,360
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Olortegui20
Hun Batz
20
2 / 6 / 14
16,094
555
13,761
26,208
12,516
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Raggyfx
The Morrigan
20
10 / 8 / 6
16,150
557
22,247
17,411
7,441
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
SugrNShds
Achilles
20
12 / 6 / 9
16,146
557
23,904
37,205
65,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Whoha11
Danzaburou
20
5 / 3 / 14
15,668
540
16,843
16,255
14,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
94
25
Kills
43
44
Deaths
25
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Osiris
CoooooChay
Osiris
7
15
0
0.47
W
14
2
8
9
L
Amaterasu
MajinBuu123
Amaterasu
12
12
6
1.25
W
Hun Batz
Olortegui20
Hun Batz
2
6
14
1.5
W
The Morrigan
Raggyfx
The Morrigan
10
8
6
1.63
L
Jing Wei
SnootyDeath
Jing Wei
0
5
2
0.2
W
Achilles
SugrNShds
Achilles
12
6
9
2.75
L
Yemoja
TheBoah
Yemoja
0
5
6
0.6
L
Ra
Tvyn
Ra
6
7
10
1.57
W
Danzaburou
Whoha11
Danzaburou
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,672
Damage
113,179
136,783
Taken
122,385
103,655
Mitigated
110,778
32,941
Healing
43,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
CoooooChay
Osiris
24,949
9,031
0
2,074
28,030
24,700
462
7,861
19,630
8,975
98,049
W
36,424
13,339
0
17,565
25,306
10,360
4,534
5,554
19,752
145,351
0
L
Amaterasu
MajinBuu123
Amaterasu
25,956
13,633
0
8,770
37,616
25,971
0
15,666
21,546
12,022
85,819
W
Hun Batz
Olortegui20
Hun Batz
13,761
6,595
0
6,363
26,208
12,516
1,046
5,257
20,951
391
139,031
W
The Morrigan
Raggyfx
The Morrigan
22,247
3,325
0
3,216
17,411
7,441
588
6,514
10,353
96,814
7,247
L
Jing Wei
SnootyDeath
Jing Wei
8,896
4,833
0
4,697
23,091
13,015
0
11,177
11,754
9,022
82,718
W
Achilles
SugrNShds
Achilles
23,904
7,155
0
14,830
37,205
65,694
328
8,525
28,680
781
94,130
L
Yemoja
TheBoah
Yemoja
7,047
1,755
3,733
4,102
23,485
21,635
0
10,668
12,711
43,282
0
L
Ra
Tvyn
Ra
17,824
1,759
3,172
6,393
24,561
18,334
225
9,725
14,102
100,629
0
W
Danzaburou
Whoha11
Danzaburou
16,843
6,328
0
1,633
16,255
14,767
3,119
4,068
12,187
4,985
48,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,923
Gold Earned
81,462
638
Minions Killed
696
0
Camps Cleared
0
2,528,795
Distance Traveled
2,612,394
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
14,683
506
158
5
0
461,035
4
W
Sol
17,404
600
169
6
0
480,009
3
L
Amaterasu
14,998
517
104
4
0
515,379
3
W
Hun Batz
16,094
555
192
7
0
605,707
2
W
The Morrigan
16,150
557
145
5
0
486,620
1
L
Jing Wei
11,495
396
155
5
0
520,670
6
W
Achilles
16,146
557
153
5
0
498,116
6
L
Yemoja
11,082
382
62
2
0
494,715
7
L
Ra
14,665
506
159
5
0
536,996
5
W
Danzaburou
15,668
540
37
1
0
541,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role