Player Matchup

Loki
Loki
MikeGlambin
Loki
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 8L
1,700 Elo+
Party 2
Hachiman
Hachiman
Radigahst
Hachiman
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,381 Elo+
Solo
Jormungandr
Jormungandr
itsaprankbro33
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,700 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,594 Elo+

VS

Team Averages
Level 22
1,480 SR
1,400 Elo+
Cthulhu
Cthulhu
El Ping4s14
Cthulhu
Level 22
God Stats
2W - 0L
1,880 SR
Queue Stats
21W - 29L
1,503 Elo+
Party 1
Set
Set
PINGUL003
Set
Level 23
God Stats
3W - 0L
1,249 SR
Queue Stats
51W - 53L
1,232 Elo+
Party 1
Neith
Neith
rufobu6578
Neith
Level 22
God Stats
3W - 1L
1,312 SR
Queue Stats
50W - 61L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
11,806
562
12,449
16,308
8,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
Radigahst
Hachiman
14
3 / 15 / 2
12,176
580
17,327
19,924
9,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
itsaprankbro33
Jormungandr
16
2 / 3 / 6
12,162
579
11,479
18,907
23,214
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El Ping4s14
Cthulhu
17
5 / 2 / 17
14,571
694
14,334
30,125
27,344
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
8 / 5 / 13
13,751
655
11,639
16,549
9,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
17
11 / 1 / 10
14,417
687
20,078
14,642
5,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
8
Kills
24
24
Deaths
8
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
El Ping4s14
Cthulhu
5
2
17
6.75
L
3
6
2
0.67
W
8
5
13
2.9
L
Hachiman
Radigahst
Hachiman
3
15
2
0.27
L
Jormungandr
itsaprankbro33
Jormungandr
2
3
6
1.67
W
Neith
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,255
Damage
46,051
55,139
Taken
61,316
40,567
Mitigated
42,258
3,004
Healing
28,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
El Ping4s14
Cthulhu
14,334
667
1,868
14,471
30,125
27,344
219
6,770
23,355
48,388
0
L
12,449
726
0
1,279
16,308
8,082
0
4,489
11,819
0
44,489
W
11,639
5,308
782
4,229
16,549
9,182
173
3,501
13,048
0
38,317
L
Hachiman
Radigahst
Hachiman
17,327
9,307
0
391
19,924
9,271
0
4,485
15,439
0
62,131
L
Jormungandr
itsaprankbro33
Jormungandr
11,479
1,811
0
1,334
18,907
23,214
0
5,932
12,975
39,401
0
W
Neith
20,078
9,688
1,152
5,583
14,642
5,732
2,416
2,762
11,880
0
81,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,144
Gold Earned
42,739
150
Minions Killed
195
0
Camps Cleared
0
976,333
Distance Traveled
1,104,189
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,571
694
49
2
0
381,752
0
L
Loki
11,806
562
42
2
0
392,981
2
W
Set
13,751
655
30
1
0
382,167
8
L
Hachiman
12,176
580
70
3
0
238,247
0
L
Jormungandr
12,162
579
38
2
0
345,105
3
W
Neith
14,417
687
116
6
0
340,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role