Player Matchup

Bastet
Bastet
Kellyente
Bastet
Level 68
God Stats
5W - 7L
1,547 SR
Queue Stats
143W - 144L
1,331 Elo+
Party 1
Neith
Neith
Satanizim
Neith
Level 126
God Stats
14W - 13L
1,500 SR
Queue Stats
317W - 299L
1,378 Elo+
Party 1
Poseidon
Poseidon
Trablagharar
Poseidon
Level 66
God Stats
4W - 6L
1,284 SR
Queue Stats
88W - 71L
1,276 Elo+
Party 1
Sylvanus
Sylvanus
WafflesaurasRex
Sylvanus
Level 113
God Stats
2W - 8L
1,180 SR
Queue Stats
448W - 406L
1,386 Elo+
Party 1
Khepri
Khepri
Xephie
Khepri
Level 39
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 4L
1,636 Elo+
Party 1
Team Averages
Level 82
1,449 SR
1,401 Elo+

VS

Team Averages
Level 97
1,495 SR
1,574 Elo+
Agni
Agni
CBeast
Agni
Level 117
God Stats
11W - 4L
1,500 SR
Queue Stats
258W - 187L
1,245 Elo+
Solo
Cthulhu
Cthulhu
GawkGawk3OOO
Cthulhu
Level 45
God Stats
4W - 5L
1,132 SR
Queue Stats
242W - 209L
1,617 Elo+
Party 2
Sol
Sol
cjsmitty99
Sol
Level 138
God Stats
8W - 2L
1,500 SR
Queue Stats
436W - 372L
1,540 Elo+
Party 2
Ymir
Ymir
deathgrip4u
Ymir
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
255W - 222L
1,617 Elo+
Party 2
Erlang Shen
Erlang Shen
loboloco6467
Erlang Shen
Level 94
God Stats
20W - 15L
1,843 SR
Queue Stats
95W - 82L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kellyente
Bastet
15
2 / 5 / 1
8,977
449
7,969
15,876
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Satanizim
Neith
16
4 / 4 / 3
10,071
504
12,070
15,722
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Trablagharar
Poseidon
17
1 / 2 / 0
10,517
526
7,384
9,850
4,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
16
2 / 4 / 1
9,852
493
9,667
17,557
17,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Khepri
Xephie
Khepri
11
2 / 5 / 5
8,013
401
4,947
18,718
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
CBeast
Agni
16
4 / 2 / 4
10,664
533
10,859
9,847
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
GawkGawk3OOO
Cthulhu
15
0 / 5 / 11
10,412
521
7,916
21,265
13,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
10 / 2 / 4
12,012
601
20,462
17,919
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 1 / 4
10,502
525
6,340
12,379
9,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
loboloco6467
Erlang Shen
16
4 / 3 / 5
10,959
548
13,861
16,601
12,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
11
Kills
20
20
Deaths
13
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Agni
CBeast
Agni
4
2
4
3
W
Cthulhu
GawkGawk3OOO
Cthulhu
0
5
11
1.1
L
Bastet
Kellyente
Bastet
2
5
1
0.5
L
Neith
Satanizim
Neith
4
4
3
1.38
L
Poseidon
Trablagharar
Poseidon
1
2
0
0.5
L
Sylvanus
2
4
1
0.63
L
Khepri
Xephie
Khepri
2
5
5
0.9
W
10
2
4
6
W
2
1
4
4
W
Erlang Shen
loboloco6467
Erlang Shen
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,037
Damage
59,438
77,723
Taken
78,011
49,426
Mitigated
48,676
22,561
Healing
33,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
CBeast
Agni
10,859
298
0
2,183
9,847
3,293
671
3,349
6,278
54,628
0
W
Cthulhu
GawkGawk3OOO
Cthulhu
7,916
488
584
7,521
21,265
13,590
274
6,730
14,317
35,464
0
L
Bastet
Kellyente
Bastet
7,969
2,444
0
6,370
15,876
5,473
0
7,389
8,333
0
55,806
L
Neith
Satanizim
Neith
12,070
4,312
0
5,206
15,722
5,296
932
13,009
2,543
0
66,855
L
Poseidon
Trablagharar
Poseidon
7,384
231
0
628
9,850
4,006
0
6,784
2,734
77,564
0
L
Sylvanus
9,667
3,515
605
6,988
17,557
17,209
792
5,200
12,334
59,090
0
L
Khepri
Xephie
Khepri
4,947
867
0
2,764
18,718
17,442
0
13,419
5,299
18,518
0
W
20,462
8,235
0
12,677
17,919
9,430
4,518
3,592
14,289
101,053
0
W
6,340
1,321
0
4,880
12,379
9,573
287
3,306
9,002
75,749
0
W
Erlang Shen
loboloco6467
Erlang Shen
13,861
6,049
0
5,258
16,601
12,790
1,292
8,599
8,002
7,603
59,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,430
Gold Earned
54,549
514
Minions Killed
534
0
Camps Cleared
0
1,850,489
Distance Traveled
1,829,157
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,664
533
114
6
0
375,421
10
W
Cthulhu
10,412
521
61
3
0
384,883
4
L
Bastet
8,977
449
87
4
0
428,190
0
L
Neith
10,071
504
126
6
0
348,468
6
L
Poseidon
10,517
526
173
9
0
438,589
5
L
Sylvanus
9,852
493
109
5
0
279,354
1
L
Khepri
8,013
401
19
1
0
355,888
2
W
Sol
12,012
601
136
7
0
357,319
4
W
Ymir
10,502
525
113
6
0
388,588
10
W
Erlang Shen
10,959
548
110
6
0
322,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role