Player Matchup

Cthulhu
Cthulhu
AJisKilla
Cthulhu
Level 61
God Stats
11W - 8L
1,500 SR
Queue Stats
513W - 478L
1,332 Elo+
Solo
Osiris
Osiris
Anado_
Osiris
Level 85
God Stats
4W - 4L
1,500 SR
Queue Stats
277W - 348L
1,400 Elo+
Solo
Loki
Loki
FudgeGTruth
Loki
Level 85
God Stats
1W - 7L
1,284 SR
Queue Stats
230W - 211L
1,452 Elo+
Party 2
Artemis
Artemis
RelostOne
Artemis
Level 84
God Stats
23W - 23L
1,285 SR
Queue Stats
396W - 340L
1,326 Elo+
Solo
Neith
Neith
getgotdotcom
Neith
Level 86
God Stats
7W - 8L
1,718 SR
Queue Stats
249W - 231L
1,452 Elo+
Party 2
Team Averages
Level 80
1,457 SR
1,392 Elo+

VS

Team Averages
Level 66
1,504 SR
1,453 Elo+
Scylla
Scylla
Boujie Lotus
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,447 Elo+
Party 1
Skadi
Skadi
Kamui240SX
Skadi
Level 109
God Stats
9W - 14L
1,521 SR
Queue Stats
33W - 41L
1,452 Elo+
Party 3
Chaac
Chaac
RosaOK v2
Chaac
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 57L
1,590 Elo+
Party 1
Awilix
Awilix
Sexy Asian Doll
Awilix
Level 44
God Stats
1W - 5L
1,500 SR
Queue Stats
83W - 114L
1,399 Elo+
Party 1
Hel
Hel
Weabout2000
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AJisKilla
Cthulhu
15
1 / 2 / 10
9,767
488
9,889
12,715
11,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Anado_
Osiris
18
7 / 5 / 3
11,061
553
17,413
19,549
20,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
4 / 1 / 8
11,235
562
9,654
15,839
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
RelostOne
Artemis
15
5 / 3 / 6
9,798
490
10,234
10,880
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 1 / 7
10,680
534
12,610
10,617
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
5
0 / 6 / 0
5,954
298
659
6,165
1,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
13
2 / 3 / 0
8,218
411
6,339
10,276
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
RosaOK v2
Chaac
17
4 / 6 / 3
10,287
514
16,612
26,360
34,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 4 / 5
9,438
472
8,185
14,621
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 3
9,064
453
8,904
17,798
8,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
26
Kills
12
12
Deaths
26
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AJisKilla
Cthulhu
1
2
10
3
W
Osiris
Anado_
Osiris
7
5
3
1.7
L
Scylla
0
6
0
0
W
4
1
8
8
L
Skadi
2
3
0
0.67
W
Artemis
RelostOne
Artemis
5
3
6
2.67
L
Chaac
RosaOK v2
Chaac
4
6
3
0.92
L
4
4
5
1.63
L
2
7
3
0.5
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,800
Damage
40,699
69,600
Taken
75,220
48,214
Mitigated
53,072
28,448
Healing
27,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AJisKilla
Cthulhu
9,889
627
342
3,703
12,715
11,362
602
2,189
10,526
51,712
0
W
Osiris
Anado_
Osiris
17,413
8,720
0
6,476
19,549
20,761
1,114
400
18,561
9,605
63,888
L
Scylla
659
96
0
915
6,165
1,206
0
696
5,469
8,905
0
W
9,654
2,449
0
7,582
15,839
6,105
699
2,001
13,674
0
92,712
L
Skadi
6,339
2,520
625
3,381
10,276
3,215
927
2,766
7,510
0
40,408
W
Artemis
RelostOne
Artemis
10,234
4,371
0
5,262
10,880
3,942
800
2,305
8,571
0
48,191
L
Chaac
RosaOK v2
Chaac
16,612
3,737
0
10,592
26,360
34,930
362
2,586
23,774
0
61,694
L
8,185
3,316
14
2,274
14,621
5,701
51
1,454
13,167
0
42,658
L
8,904
317
1,562
8,449
17,798
8,020
0
5,305
12,493
45,156
0
W
12,610
7,008
0
5,083
10,617
6,044
3,208
2,668
7,883
4,493
41,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,541
Gold Earned
42,961
499
Minions Killed
343
0
Camps Cleared
0
1,890,461
Distance Traveled
1,689,262
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,767
488
76
4
0
388,813
2
W
Osiris
11,061
553
127
6
0
349,019
0
L
Scylla
5,954
298
14
1
0
176,086
0
W
Loki
11,235
562
144
7
0
425,191
1
L
Skadi
8,218
411
76
4
0
326,633
5
W
Artemis
9,798
490
73
4
0
359,313
8
L
Chaac
10,287
514
101
5
0
390,124
1
L
Awilix
9,438
472
69
3
0
430,977
0
L
Hel
9,064
453
83
4
0
365,442
2
W
Neith
10,680
534
79
4
0
368,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role