Player Matchup

Hun Batz
Hun Batz
Backor
Hun Batz
Level 45
God Stats
8W - 10L
1,735 SR
Queue Stats
312W - 313L
1,577 Elo+
Solo
Janus
Janus
Badkarma258
Janus
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
184W - 137L
1,701 Elo+
Party 2
Nike
Nike
Dailysquirrel
Nike
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 193L
1,702 Elo+
Party 2
Neith
Neith
Lomaximus2oo8
Neith
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
403W - 363L
1,757 Elo+
Party 2
Ymir
Ymir
The_Almighty_Bog
Ymir
Level 3
God Stats
6W - 5L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Team Averages
Level 70
1,547 SR
1,648 Elo+

VS

Team Averages
Level 70
1,497 SR
1,680 Elo+
Ravana
Ravana
ImLostLowKey
Ravana
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
207W - 164L
1,751 Elo+
Party 1
Sylvanus
Sylvanus
aika1
Sylvanus
Level 69
God Stats
10W - 10L
1,414 SR
Queue Stats
400W - 413L
1,465 Elo+
Solo
The Morrigan
The Morrigan
chonchis
The Morrigan
Level 68
God Stats
7W - 7L
1,500 SR
Queue Stats
312W - 245L
1,743 Elo+
Party 1
Baron Samedi
Baron Samedi
elvis2101
Baron Samedi
Level 66
God Stats
5W - 6L
1,232 SR
Queue Stats
306W - 228L
1,751 Elo+
Party 1
Neith
Neith
synergyRQC
Neith
Level 81
God Stats
10W - 8L
1,838 SR
Queue Stats
571W - 519L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Backor
Hun Batz
13
0 / 3 / 0
7,740
484
2,658
9,821
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 8 / 0
7,934
496
10,652
13,519
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 7 / 2
6,850
428
4,285
15,388
12,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 6 / 0
6,183
386
4,457
12,013
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 10 / 1
6,260
391
1,350
16,721
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
8 / 1 / 8
10,234
640
8,622
8,260
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
aika1
Sylvanus
15
2 / 2 / 10
9,251
578
9,729
14,375
16,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
chonchis
The Morrigan
15
9 / 1 / 8
9,747
609
7,648
6,095
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
elvis2101
Baron Samedi
14
6 / 1 / 12
8,783
549
10,365
12,278
10,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
16
9 / 0 / 7
9,900
619
14,714
6,762
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
79
2
Kills
34
34
Deaths
5
3
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Backor
Hun Batz
0
3
0
0
L
2
8
0
0.25
L
0
7
2
0.14
W
Ravana
8
1
8
12
L
0
6
0
0
L
0
10
1
0.05
W
Sylvanus
aika1
Sylvanus
2
2
10
3.5
W
The Morrigan
chonchis
The Morrigan
9
1
8
13
W
Baron Samedi
elvis2101
Baron Samedi
6
1
12
12
W
Neith
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,402
Damage
51,078
67,462
Taken
47,770
32,105
Mitigated
39,223
7,160
Healing
23,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Backor
Hun Batz
2,658
1,055
0
2,543
9,821
3,450
0
1,948
7,823
0
47,561
L
10,652
84
0
300
13,519
3,963
0
7,103
6,166
43,185
0
L
4,285
785
0
1,300
15,388
12,776
0
6,724
8,590
0
30,250
W
Ravana
8,622
4,165
0
1,703
8,260
3,696
719
1,929
6,148
0
63,219
L
4,457
1,021
0
2,400
12,013
3,685
0
6,043
5,750
0
29,571
L
1,350
381
0
617
16,721
8,231
0
5,120
11,419
17,291
0
W
Sylvanus
aika1
Sylvanus
9,729
3,199
3,074
7,038
14,375
16,565
1,626
2,789
11,231
50,094
0
W
The Morrigan
chonchis
The Morrigan
7,648
914
0
500
6,095
2,736
2,014
1,959
4,007
53,345
1,722
W
Baron Samedi
elvis2101
Baron Samedi
10,365
1,418
1,700
6,343
12,278
10,978
1,611
4,130
7,896
33,968
0
W
Neith
14,714
7,721
0
2,667
6,762
5,248
3,298
591
6,139
6,106
73,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,967
Gold Earned
47,915
341
Minions Killed
466
0
Camps Cleared
0
1,273,825
Distance Traveled
1,415,350
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,740
484
114
7
0
289,389
8
L
Janus
7,934
496
88
6
0
277,293
3
L
Nike
6,850
428
59
4
0
246,566
3
W
Ravana
10,234
640
107
7
0
352,009
3
L
Neith
6,183
386
46
3
0
237,036
1
L
Ymir
6,260
391
34
2
0
223,541
0
W
Sylvanus
9,251
578
90
6
0
227,897
2
W
The Morrigan
9,747
609
91
6
0
293,203
1
W
Baron Samedi
8,783
549
47
3
0
276,930
0
W
Neith
9,900
619
131
8
0
265,311
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role