Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GrizzlyTD
Ah Muzen Cab
Level 61
God Stats
3W - 6L
1,615 SR
Queue Stats
45W - 50L
1,482 Elo+
Solo
Janus
Janus
Mistletoe2978
Janus
Level 102
God Stats
7W - 11L
1,500 SR
Queue Stats
194W - 173L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
hxppythxughtts
Amaterasu
Level 86
God Stats
8W - 5L
1,503 SR
Queue Stats
96W - 89L
1,521 Elo+
Party 2
Team Averages
Level 83
1,539 SR
1,501 Elo+

VS

Team Averages
Level 107
1,508 SR
1,539 Elo+
Danzaburou
Danzaburou
CrusadingTyrant
Danzaburou
Level 69
God Stats
3W - 2L
1,270 SR
Queue Stats
77W - 79L
1,500 Elo+
Party 1
Scylla
Scylla
Demonwolfz246
Scylla
Level 128
God Stats
11W - 11L
1,500 SR
Queue Stats
150W - 164L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
Tupapi707
Sun Wukong
Level 124
God Stats
7W - 6L
1,755 SR
Queue Stats
79W - 75L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GrizzlyTD
Ah Muzen Cab
15
8 / 11 / 8
14,747
670
19,407
18,968
8,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
3 / 9 / 17
14,856
675
16,147
17,752
6,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
hxppythxughtts
Amaterasu
19
11 / 5 / 7
15,411
701
18,706
31,294
34,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrusadingTyrant
Danzaburou
18
3 / 8 / 10
14,735
670
10,961
21,147
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
10 / 7 / 9
15,882
722
26,020
19,948
5,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Tupapi707
Sun Wukong
19
12 / 7 / 9
15,947
725
21,692
30,412
27,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
53
22
Kills
25
25
Deaths
22
32
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CrusadingTyrant
Danzaburou
3
8
10
1
W
10
7
9
2.07
L
Ah Muzen Cab
GrizzlyTD
Ah Muzen Cab
8
11
8
1.09
L
3
9
17
1.28
W
Sun Wukong
Tupapi707
Sun Wukong
12
7
9
2.36
L
Amaterasu
hxppythxughtts
Amaterasu
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,260
Damage
58,673
68,014
Taken
71,507
49,395
Mitigated
41,985
15,857
Healing
16,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CrusadingTyrant
Danzaburou
10,961
5,037
0
5,354
21,147
8,361
2,134
6,161
14,428
0
89,586
W
26,020
2,100
99
3,507
19,948
5,789
502
4,278
15,126
61,061
0
L
Ah Muzen Cab
GrizzlyTD
Ah Muzen Cab
19,407
10,329
0
3,724
18,968
8,413
749
4,982
13,986
0
59,671
L
16,147
622
0
740
17,752
6,512
62
7,568
10,184
64,851
0
W
Sun Wukong
Tupapi707
Sun Wukong
21,692
4,157
860
6,891
30,412
27,835
815
4,975
24,644
0
63,752
L
Amaterasu
hxppythxughtts
Amaterasu
18,706
8,846
717
10,676
31,294
34,470
493
13,482
17,812
0
61,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,014
Gold Earned
46,564
245
Minions Killed
258
0
Camps Cleared
0
1,013,103
Distance Traveled
1,042,918
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,735
670
131
6
0
344,965
0
W
Scylla
15,882
722
61
3
0
324,013
3
L
Ah Muzen Cab
14,747
670
78
4
0
257,782
0
L
Janus
14,856
675
97
4
0
350,242
3
W
Sun Wukong
15,947
725
66
3
0
373,940
1
L
Amaterasu
15,411
701
70
3
0
405,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role