Player Matchup

Neith
Neith
ChefBorgeth
Neith
Level 30
God Stats
5W - 2L
1,836 SR
Queue Stats
20W - 12L
1,534 Elo+
Party 1
Thoth
Thoth
J3ll08
Thoth
Level 7
God Stats
1W - 4L
1,778 SR
Queue Stats
3W - 6L
1,673 Elo+
Party 1
Thanatos
Thanatos
Lasrius
Thanatos
Level 108
God Stats
7W - 5L
1,327 SR
Queue Stats
28W - 18L
1,512 Elo+
Party 1
Khepri
Khepri
ozotl69
Khepri
Level 37
God Stats
8W - 5L
1,500 SR
Queue Stats
112W - 101L
1,947 Elo+
Solo
Sol
Sol
sodafunky
Sol
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,426 Elo+
Party 1
Team Averages
Level 57
1,588 SR
1,618 Elo+

VS

Team Averages
Level 44
1,397 SR
1,293 Elo+
Nemesis
Nemesis
GiornoFarron
Nemesis
Level 28
God Stats
11W - 19L
1,202 SR
Queue Stats
68W - 70L
1,293 Elo+
Party 3
Baron Samedi
Baron Samedi
MadJackal07
Baron Samedi
Level 35
God Stats
1W - 4L
1,284 SR
Queue Stats
12W - 17L
1,224 Elo+
Party 2
Terra
Terra
Vatican_Pancreas
Terra
Level 56
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 98L
1,365 Elo+
Party 2
Skadi
Skadi
daddyhydrol
Skadi
Level 35
God Stats
18W - 18L
1,500 SR
Queue Stats
91W - 118L
1,325 Elo+
Party 2
Sol
Sol
yanjones
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 7
7,262
605
8,544
6,534
2,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
J3ll08
Thoth
11
0 / 4 / 2
6,607
551
4,308
4,410
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Lasrius
Thanatos
13
10 / 1 / 4
8,374
698
10,677
9,493
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
ozotl69
Khepri
10
2 / 4 / 4
5,975
498
3,450
7,610
5,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 0
7,214
601
2,926
4,211
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GiornoFarron
Nemesis
10
0 / 4 / 2
5,827
486
3,126
8,532
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
MadJackal07
Baron Samedi
10
1 / 2 / 0
5,968
497
2,692
6,402
3,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 5 / 3
6,861
572
3,271
10,326
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 6 / 3
6,526
544
7,250
8,302
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 0
6,737
561
3,508
10,961
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
19
Kills
11
11
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Nemesis
GiornoFarron
Nemesis
0
4
2
0.25
W
Thoth
J3ll08
Thoth
0
4
2
0.25
W
Thanatos
Lasrius
Thanatos
10
1
4
12
L
Baron Samedi
MadJackal07
Baron Samedi
1
2
0
0.5
L
3
5
3
0.9
L
3
6
3
0.75
W
Khepri
ozotl69
Khepri
2
4
4
1
W
2
1
0
2
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
19,847
32,258
Taken
44,523
13,793
Mitigated
17,094
14,757
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,544
3,789
393
2,236
6,534
2,267
500
1,119
5,415
0
41,296
L
Nemesis
GiornoFarron
Nemesis
3,126
1,571
0
3,652
8,532
2,334
0
128
8,404
0
28,705
W
Thoth
J3ll08
Thoth
4,308
396
0
15
4,410
1,500
1,141
3,017
1,393
35,166
0
W
Thanatos
Lasrius
Thanatos
10,677
4,393
0
7,809
9,493
3,401
0
1,579
7,914
0
49,608
L
Baron Samedi
MadJackal07
Baron Samedi
2,692
126
0
2,192
6,402
3,976
0
2,866
3,536
25,774
0
L
3,271
1,146
1,183
1,947
10,326
5,732
511
2,111
8,215
13,330
0
L
7,250
4,584
0
0
8,302
2,074
1,248
1,271
7,031
0
28,808
W
Khepri
ozotl69
Khepri
3,450
692
282
1,326
7,610
5,203
415
1,897
5,713
19,185
0
W
2,926
568
0
2,696
4,211
1,422
1,086
1,859
2,352
36,322
0
L
3,508
1,587
0
5,500
10,961
2,978
1,236
4,308
6,653
32,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,432
Gold Earned
31,919
319
Minions Killed
254
0
Camps Cleared
0
1,074,882
Distance Traveled
984,875
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,262
605
62
5
0
212,708
4
L
Nemesis
5,827
486
62
5
0
190,482
2
W
Thoth
6,607
551
66
6
0
194,099
0
W
Thanatos
8,374
698
80
7
0
246,820
0
L
Baron Samedi
5,968
497
58
5
0
170,721
2
L
Terra
6,861
572
22
2
0
224,526
1
L
Skadi
6,526
544
45
4
0
204,975
2
W
Khepri
5,975
498
20
2
0
210,537
1
W
Sol
7,214
601
91
8
0
210,718
4
L
Sol
6,737
561
67
6
0
194,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role