Player Matchup

Fenrir
Fenrir
ItsyaboyR4DA
Fenrir
Level 26
God Stats
15W - 14L
1,692 SR
Queue Stats
30W - 30L
1,694 Elo+
Party 2
Artemis
Artemis
NuTHiiNBuTFiiRe
Artemis
Level 8
God Stats
5W - 3L
1,611 SR
Queue Stats
7W - 7L
1,662 Elo+
Party 2
Nu Wa
Nu Wa
RPQPWM
Nu Wa
Level 107
God Stats
0W - 2L
1,303 SR
Queue Stats
15W - 20L
1,464 Elo+
Party 2
Ymir
Ymir
RagnoreOfDeath
Ymir
Level 104
God Stats
7W - 8L
1,285 SR
Queue Stats
56W - 64L
1,350 Elo+
Party 2
Thor
Thor
cookz925
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Team Averages
Level 52
1,478 SR
1,534 Elo+

VS

Team Averages
Level 49
1,511 SR
1,640 Elo+
Hades
Hades
Nathzinha8804
Hades
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
113W - 134L
1,841 Elo+
Party 1
Thor
Thor
Negan Dorima
Thor
Level 14
God Stats
5W - 7L
1,744 SR
Queue Stats
11W - 16L
1,841 Elo+
Party 1
Kukulkan
Kukulkan
Scouty Whales
Kukulkan
Level 3
God Stats
7W - 5L
1,329 SR
Queue Stats
7W - 5L
1,338 Elo+
Party 3
Merlin
Merlin
Spade Tempa
Merlin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,338 Elo+
Party 3
Danzaburou
Danzaburou
guilhermebmw
Danzaburou
Level 79
God Stats
2W - 5L
1,482 SR
Queue Stats
107W - 107L
1,841 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 10 / 8
11,957
996
10,778
23,725
21,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 6 / 10
11,588
966
15,845
18,832
7,527
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
RPQPWM
Nu Wa
18
5 / 13 / 10
12,671
1,056
25,744
25,827
9,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 8 / 9
12,335
1,028
6,410
28,683
26,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
18
3 / 10 / 11
11,911
993
8,470
18,283
8,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 28
12,871
1,073
13,173
19,619
11,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 5 / 18
12,482
1,040
9,753
18,157
13,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Scouty Whales
Kukulkan
19
5 / 3 / 18
12,867
1,072
15,480
9,402
3,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
20
13 / 3 / 18
14,214
1,185
27,831
9,376
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
guilhermebmw
Danzaburou
20
20 / 1 / 20
17,599
1,467
36,827
16,194
6,306
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
149
19
Kills
47
47
Deaths
19
48
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
10
8
0.9
W
4
7
28
2.57
W
5
5
18
2.8
L
2
6
10
1.17
L
Nu Wa
RPQPWM
Nu Wa
5
13
10
0.77
L
4
8
9
1.06
W
Kukulkan
Scouty Whales
Kukulkan
5
3
18
4.67
W
Merlin
13
3
18
7.33
L
Thor
3
10
11
0.85
W
Danzaburou
guilhermebmw
Danzaburou
20
1
20
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,247
Damage
103,064
115,350
Taken
72,748
73,255
Mitigated
37,636
13,417
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,778
2,048
852
1,690
23,725
21,033
0
12,331
10,936
0
24,228
W
13,173
423
0
3,731
19,619
11,303
0
9,134
10,326
32,469
0
W
9,753
2,500
0
0
18,157
13,785
0
5,957
12,050
0
15,314
L
15,845
7,649
0
2,391
18,832
7,527
0
9,927
8,687
0
45,583
L
Nu Wa
RPQPWM
Nu Wa
25,744
7,343
0
5,062
25,827
9,381
0
10,325
15,103
48,216
0
L
6,410
1,215
600
2,695
28,683
26,569
0
13,041
15,188
28,530
0
W
Kukulkan
Scouty Whales
Kukulkan
15,480
970
0
0
9,402
3,023
0
5,468
3,884
39,840
0
W
Merlin
27,831
1,385
0
0
9,376
3,219
0
4,694
4,632
45,155
0
L
Thor
8,470
2,946
0
127
18,283
8,745
0
9,079
8,952
0
17,820
W
Danzaburou
guilhermebmw
Danzaburou
36,827
22,612
0
7,650
16,194
6,306
0
6,901
9,143
0
79,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,462
Gold Earned
70,033
196
Minions Killed
234
2
Camps Cleared
9
943,359
Distance Traveled
978,924
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,957
996
30
3
0
200,660
0
W
Hades
12,871
1,073
39
3
1
192,117
0
W
Thor
12,482
1,040
5
0
0
198,518
0
L
Artemis
11,588
966
58
5
0
175,283
0
L
Nu Wa
12,671
1,056
47
4
2
182,980
0
L
Ymir
12,335
1,028
46
4
0
203,247
1
W
Kukulkan
12,867
1,072
66
6
1
189,375
0
W
Merlin
14,214
1,185
34
3
0
186,276
0
L
Thor
11,911
993
15
1
0
181,189
2
W
Danzaburou
17,599
1,467
90
8
7
212,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role