Player Matchup

Odin
Odin
IrishSam857
Odin
Level 68
God Stats
20W - 12L
1,764 SR
Queue Stats
173W - 139L
1,656 Elo+
Party 1
Achilles
Achilles
Joester740
Achilles
Level 77
God Stats
3W - 3L
1,764 SR
Queue Stats
293W - 268L
1,458 Elo+
Party 1
Tyr
Tyr
KICKASSTHUNDER05
Tyr
Level 69
God Stats
14W - 6L
1,645 SR
Queue Stats
177W - 141L
1,458 Elo+
Party 1
Team Averages
Level 71
1,725 SR
1,524 Elo+

VS

Team Averages
Level 67
1,617 SR
1,383 Elo+
Ymir
Ymir
Dr Love 0018
Ymir
Level 99
God Stats
15W - 6L
1,850 SR
Queue Stats
25W - 23L
1,495 Elo+
Party 2
Vulcan
Vulcan
FilthyDuckling
Vulcan
Level 39
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 39L
1,172 Elo+
Solo
Chiron
Chiron
Th3 Shadow Void
Chiron
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 151L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 9
10,293
792
9,332
11,113
8,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
Joester740
Achilles
13
6 / 2 / 10
9,871
759
11,628
12,031
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 1 / 13
10,135
780
8,096
13,595
9,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
8,288
638
5,635
15,634
12,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 6 / 1
9,332
718
12,156
7,918
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 3
8,127
625
7,192
10,772
3,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
20
Kills
7
7
Deaths
20
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
5
6
1
0.92
W
8
4
9
3.13
W
Achilles
Joester740
Achilles
6
2
10
5.5
W
6
1
13
12.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,056
Damage
24,983
36,739
Taken
34,324
26,367
Mitigated
18,917
8,336
Healing
5,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,635
925
481
1,602
15,634
12,321
0
0
15,338
13,102
0
L
12,156
3,959
362
770
7,918
2,996
0
16
7,806
40,333
0
W
9,332
1,735
0
0
11,113
8,775
34
4,264
6,639
0
34,225
W
Achilles
Joester740
Achilles
11,628
2,918
0
4,044
12,031
8,492
595
6,735
4,980
0
41,507
W
8,096
1,038
0
4,292
13,595
9,100
374
6,010
7,259
0
28,636
L
7,192
2,057
909
1,187
10,772
3,600
136
0
10,578
0
23,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,299
Gold Earned
25,747
154
Minions Killed
111
0
Camps Cleared
0
708,868
Distance Traveled
598,348
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,288
638
20
2
0
190,977
0
L
Vulcan
9,332
718
56
4
0
206,243
1
W
Odin
10,293
792
53
4
0
201,735
2
W
Achilles
9,871
759
58
4
0
256,106
3
W
Tyr
10,135
780
43
3
0
251,027
1
L
Chiron
8,127
625
35
3
0
201,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role