Player Matchup

Awilix
Awilix
AsurasGreed
Awilix
Level 102
God Stats
1W - 2L
1,732 SR
Queue Stats
44W - 46L
1,545 Elo+
Party 4
Kukulkan
Kukulkan
Donkles369
Kukulkan
Level 39
God Stats
24W - 21L
1,699 SR
Queue Stats
49W - 52L
1,682 Elo+
Party 3
Hercules
Hercules
Major LedZep
Hercules
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 87L
1,682 Elo+
Party 3
Cupid
Cupid
coolid1227
Cupid
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 19L
1,545 Elo+
Party 4
Jormungandr
Jormungandr
italywon1
Jormungandr
Level 149
God Stats
0W - 2L
1,669 SR
Queue Stats
76W - 72L
1,500 Elo+
Party 3
Team Averages
Level 81
1,620 SR
1,591 Elo+

VS

Team Averages
Level 73
1,473 SR
1,481 Elo+
Erlang Shen
Erlang Shen
FatalKuma
Erlang Shen
Level 24
God Stats
1W - 0L
1,564 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
OldBenGames
Baba Yaga
Level 69
God Stats
55W - 44L
1,298 SR
Queue Stats
321W - 291L
1,502 Elo+
Solo
Anhur
Anhur
chunlos
Anhur
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
29W - 28L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
meatywhack
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 2
Geb
Geb
smittythebot
Geb
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
7 / 7 / 3
13,595
755
15,152
21,436
11,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Donkles369
Kukulkan
18
4 / 9 / 6
11,732
652
15,104
19,232
7,108
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Major LedZep
Hercules
18
3 / 4 / 7
11,935
663
9,665
23,584
27,952
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Cupid
17
0 / 7 / 11
10,835
602
9,521
19,829
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
italywon1
Jormungandr
20
5 / 8 / 6
13,137
730
22,869
25,847
15,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FatalKuma
Erlang Shen
18
6 / 7 / 8
13,204
734
13,876
24,151
19,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
OldBenGames
Baba Yaga
20
5 / 5 / 14
14,145
786
20,568
20,291
11,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
chunlos
Anhur
20
9 / 3 / 14
15,209
845
22,965
18,397
9,373
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ne Zha
meatywhack
Ne Zha
20
15 / 2 / 14
16,777
932
31,384
17,947
9,981
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 2 / 19
13,053
725
10,705
17,454
21,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
104
19
Kills
35
35
Deaths
19
33
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Awilix
7
7
3
1.21
L
Kukulkan
Donkles369
Kukulkan
4
9
6
0.78
W
Erlang Shen
FatalKuma
Erlang Shen
6
7
8
1.43
L
Hercules
Major LedZep
Hercules
3
4
7
1.63
W
Baba Yaga
OldBenGames
Baba Yaga
5
5
14
2.4
W
Anhur
chunlos
Anhur
9
3
14
5.33
L
Cupid
0
7
11
0.79
L
Jormungandr
italywon1
Jormungandr
5
8
6
1
W
Ne Zha
meatywhack
Ne Zha
15
2
14
11
W
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,311
Damage
99,498
109,928
Taken
98,240
68,717
Mitigated
71,591
21,471
Healing
27,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
15,152
5,718
0
1,580
21,436
11,216
0
6,958
14,302
0
43,538
L
Kukulkan
Donkles369
Kukulkan
15,104
1,241
1,249
2,174
19,232
7,108
0
4,226
14,916
45,832
0
W
Erlang Shen
FatalKuma
Erlang Shen
13,876
7,259
0
3,381
24,151
19,137
1,212
6,943
16,759
2,210
34,351
L
Hercules
Major LedZep
Hercules
9,665
1,416
1,302
6,839
23,584
27,952
0
10,167
13,095
0
28,990
W
Baba Yaga
OldBenGames
Baba Yaga
20,568
1,532
0
3,128
20,291
11,318
1,373
9,068
10,619
59,945
0
W
Anhur
chunlos
Anhur
22,965
13,509
0
9,432
18,397
9,373
3,192
5,754
12,222
0
69,406
L
Cupid
9,521
4,904
1,675
3,691
19,829
7,179
0
4,445
15,257
0
29,336
L
Jormungandr
italywon1
Jormungandr
22,869
2,134
0
2,961
25,847
15,262
0
5,894
19,603
51,447
0
W
Ne Zha
meatywhack
Ne Zha
31,384
15,638
0
6,217
17,947
9,981
1,026
7,645
9,865
0
70,977
W
10,705
353
889
4,145
17,454
21,782
0
7,169
9,676
16,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,234
Gold Earned
72,388
319
Minions Killed
361
6
Camps Cleared
10
1,487,624
Distance Traveled
1,690,782
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,595
755
75
4
3
335,740
3
L
Kukulkan
11,732
652
77
4
2
246,803
1
W
Erlang Shen
13,204
734
58
3
4
312,384
1
L
Hercules
11,935
663
32
2
0
319,392
3
W
Baba Yaga
14,145
786
91
5
3
334,195
1
W
Anhur
15,209
845
125
7
2
299,141
1
L
Cupid
10,835
602
61
3
0
282,073
2
L
Jormungandr
13,137
730
74
4
1
303,616
2
W
Ne Zha
16,777
932
80
4
1
371,919
0
W
Geb
13,053
725
7
0
0
373,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role