Player Matchup

Horus
Horus
Dbsuttles
Horus
Level 28
God Stats
4W - 0L
1,696 SR
Queue Stats
14W - 7L
1,333 Elo+
Party 2
He Bo
He Bo
Its_parmajohn
He Bo
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
523W - 505L
1,544 Elo+
Party 4
Vamana
Vamana
Itz_memarque
Vamana
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
475W - 453L
1,455 Elo+
Party 4
Artemis
Artemis
JohnJohnBinks_
Artemis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,040 Elo+
Party 2
Pele
Pele
The Wallryder
Pele
Level 28
God Stats
10W - 2L
1,500 SR
Queue Stats
14W - 9L
1,333 Elo+
Party 2
Team Averages
Level 26
1,539 SR
1,341 Elo+

VS

Team Averages
Level 26
1,522 SR
1,573 Elo+
Cthulhu
Cthulhu
Bluedragon890
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nox
Nox
CoolgeekBro
Nox
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 126L
1,600 Elo+
Party 3
Heimdallr
Heimdallr
NOVA x panther
Heimdallr
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 45L
1,452 Elo+
Party 1
Artemis
Artemis
sandmaam
Artemis
Level 24
God Stats
5W - 3L
1,611 SR
Queue Stats
11W - 6L
1,647 Elo+
Solo
Hun Batz
Hun Batz
swaggz05
Hun Batz
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 156L
1,667 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dbsuttles
Horus
10
3 / 1 / 2
6,903
493
4,446
8,296
4,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 4
6,909
494
5,042
7,985
3,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
12
5 / 1 / 0
7,291
521
4,260
7,056
2,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 5
6,553
468
7,085
7,026
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
7 / 2 / 3
7,574
541
5,944
9,690
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 4 / 2
5,820
416
3,768
9,115
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 3 / 1
7,597
543
5,068
9,269
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
NOVA x panther
Heimdallr
10
1 / 5 / 1
6,003
429
6,022
10,433
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
sandmaam
Artemis
13
2 / 5 / 0
7,706
550
3,441
8,534
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
swaggz05
Hun Batz
11
2 / 0 / 2
7,003
500
4,021
6,906
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
17
Kills
8
8
Deaths
17
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
4
2
0.25
L
3
3
1
1.17
W
Horus
Dbsuttles
Horus
3
1
2
4
W
0
2
4
1
W
Vamana
5
1
0
5
W
2
2
5
2.25
L
Heimdallr
NOVA x panther
Heimdallr
1
5
1
0.3
W
7
2
3
4.25
L
Artemis
sandmaam
Artemis
2
5
0
0.4
L
Hun Batz
swaggz05
Hun Batz
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,777
Damage
22,320
40,053
Taken
44,257
15,372
Mitigated
16,120
17,372
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,768
429
222
1,096
9,115
4,734
0
239
8,876
8,391
0
L
5,068
1,011
537
3,016
9,269
3,478
29
4,654
4,615
36,108
0
W
Horus
Dbsuttles
Horus
4,446
2,176
680
3,113
8,296
4,050
182
2,426
5,870
0
15,207
W
5,042
708
0
3,439
7,985
3,090
0
3,757
4,228
37,303
0
W
Vamana
4,260
2,032
0
2,534
7,056
2,720
781
0
7,056
0
29,217
W
7,085
2,544
0
3,021
7,026
2,480
160
815
6,211
0
36,677
L
Heimdallr
NOVA x panther
Heimdallr
6,022
1,447
0
2,225
10,433
3,133
0
0
10,433
0
28,409
W
5,944
1,750
333
4,252
9,690
3,032
720
1,838
7,852
0
32,922
L
Artemis
sandmaam
Artemis
3,441
1,265
0
2,554
8,534
2,873
2,170
0
8,534
0
42,552
L
Hun Batz
swaggz05
Hun Batz
4,021
1,455
0
3,463
6,906
1,902
1,295
149
6,757
0
35,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
34,129
256
Minions Killed
303
0
Camps Cleared
0
1,350,962
Distance Traveled
1,142,606
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,820
416
13
1
0
239,861
1
L
Nox
7,597
543
84
6
0
248,274
2
W
Horus
6,903
493
19
1
0
275,092
1
W
He Bo
6,909
494
66
5
0
270,487
4
W
Vamana
7,291
521
42
3
0
263,266
0
W
Artemis
6,553
468
66
5
0
257,257
0
L
Heimdallr
6,003
429
44
3
0
230,174
0
W
Pele
7,574
541
63
5
0
284,860
0
L
Artemis
7,706
550
92
7
0
175,027
0
L
Hun Batz
7,003
500
70
5
0
249,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role