Player Matchup

Hercules
Hercules
Chosuff
Hercules
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 88L
1,243 Elo+
Party 1
Bakasura
Bakasura
Hendigittyy
Bakasura
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 30L
1,500 Elo+
Party 1
Sol
Sol
hungrytragedy
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,176 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,306 Elo+

VS

Team Averages
Level 69
1,415 SR
1,300 Elo+
Baron Samedi
Baron Samedi
Aeromniverse
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,250 Elo+
Party 2
Amaterasu
Amaterasu
ManMayoo
Amaterasu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,336 Elo+
Party 2
Thanatos
Thanatos
MetaCrossfire
Thanatos
Level 63
God Stats
1W - 5L
1,244 SR
Queue Stats
16W - 27L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chosuff
Hercules
12
4 / 1 / 7
8,465
770
4,343
8,818
4,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Hendigittyy
Bakasura
12
8 / 1 / 5
9,247
841
8,301
7,115
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 1 / 9
8,090
735
6,813
5,123
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aeromniverse
Baron Samedi
10
3 / 4 / 0
8,181
744
4,331
7,243
2,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
ManMayoo
Amaterasu
9
0 / 6 / 3
7,018
638
3,881
9,497
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
MetaCrossfire
Thanatos
10
0 / 3 / 1
6,528
593
3,671
6,540
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aeromniverse
Baron Samedi
3
4
0
0.75
W
Hercules
Chosuff
Hercules
4
1
7
7.5
W
Bakasura
Hendigittyy
Bakasura
8
1
5
10.5
L
Amaterasu
ManMayoo
Amaterasu
0
6
3
0.25
L
Thanatos
MetaCrossfire
Thanatos
0
3
1
0.17
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,457
Damage
11,883
21,056
Taken
23,280
11,049
Mitigated
11,558
7,927
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aeromniverse
Baron Samedi
4,331
661
791
1,468
7,243
2,186
0
2,141
4,544
26,132
0
W
Hercules
Chosuff
Hercules
4,343
1,238
0
3,893
8,818
4,634
1,062
2,574
6,166
103
31,414
W
Bakasura
Hendigittyy
Bakasura
8,301
6,180
0
2,499
7,115
4,847
0
644
6,405
6,566
30,296
L
Amaterasu
ManMayoo
Amaterasu
3,881
974
0
1,124
9,497
7,588
0
3,061
5,531
0
13,482
L
Thanatos
MetaCrossfire
Thanatos
3,671
954
0
3,466
6,540
1,784
0
1,742
4,374
0
14,521
W
6,813
882
0
1,535
5,123
1,568
1,949
1,200
3,848
34,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,802
Gold Earned
21,727
165
Minions Killed
87
0
Camps Cleared
0
619,512
Distance Traveled
571,160
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,181
744
41
4
0
162,151
1
W
Hercules
8,465
770
46
4
0
215,580
3
W
Bakasura
9,247
841
60
5
0
211,134
4
L
Amaterasu
7,018
638
23
2
0
203,977
4
L
Thanatos
6,528
593
23
2
0
205,032
4
W
Sol
8,090
735
59
5
0
192,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role