Player Matchup

Bakasura
Bakasura
ABotPlayCanSmite
Bakasura
Level 4
God Stats
2W - 2L
1,694 SR
Queue Stats
33W - 19L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GhostBoys221
Cthulhu
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 16L
1,569 Elo+
Party 2
Tyr
Tyr
LaMamaDeScott
Tyr
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 2
Agni
Agni
eeze3125nueve
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Danzaburou
Danzaburou
luhhfornari
Danzaburou
Level 15
God Stats
13W - 13L
1,551 SR
Queue Stats
133W - 173L
1,357 Elo+
Solo
Team Averages
Level 10
1,549 SR
1,485 Elo+

VS

Team Averages
Level 30
1,718 SR
1,667 Elo+
Agni
Agni
BuckSmite
Agni
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FELIPE-WXZ
Tsukuyomi
Level 16
God Stats
27W - 13L
1,966 SR
Queue Stats
52W - 53L
1,908 Elo+
Party 1
Anubis
Anubis
lstzera
Anubis
Level 16
God Stats
33W - 22L
1,930 SR
Queue Stats
60W - 56L
1,919 Elo+
Party 1
Ymir
Ymir
plaffff
Ymir
Level 10
God Stats
3W - 4L
1,696 SR
Queue Stats
3W - 7L
1,709 Elo+
Party 3
Artemis
Artemis
victorHmoura
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 5
9,984
624
9,229
13,825
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
GhostBoys221
Cthulhu
10
2 / 4 / 4
7,303
456
3,815
10,590
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 3 / 3
10,096
631
9,791
15,029
11,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
10 / 6 / 4
9,332
583
12,716
9,607
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
luhhfornari
Danzaburou
13
3 / 1 / 7
8,235
515
4,740
8,219
2,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
7 / 7 / 2
9,124
570
10,214
12,536
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
FELIPE-WXZ
Tsukuyomi
11
5 / 7 / 2
7,275
455
8,489
13,064
5,735
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
lstzera
Anubis
10
0 / 10 / 4
6,551
409
3,364
14,466
6,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
plaffff
Ymir
10
1 / 4 / 4
7,031
439
3,798
10,613
8,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
victorHmoura
Artemis
11
2 / 6 / 5
7,267
454
2,795
7,740
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
32
Kills
15
18
Deaths
34
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
L
Agni
7
7
2
1.14
L
Tsukuyomi
FELIPE-WXZ
Tsukuyomi
5
7
2
0.86
W
Cthulhu
GhostBoys221
Cthulhu
2
4
4
1
W
9
3
3
3.5
W
10
6
4
2
L
Anubis
lstzera
Anubis
0
10
4
0.2
W
Danzaburou
luhhfornari
Danzaburou
3
1
7
6.5
L
Ymir
plaffff
Ymir
1
4
4
0.75
L
Artemis
victorHmoura
Artemis
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,291
Damage
28,660
57,270
Taken
58,419
29,802
Mitigated
27,267
14,766
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,229
6,503
0
2,458
13,825
5,295
2,163
3,736
10,089
0
71,974
L
Agni
10,214
1,361
212
2,409
12,536
4,570
0
3,313
8,730
53,513
0
L
Tsukuyomi
FELIPE-WXZ
Tsukuyomi
8,489
2,188
415
2,881
13,064
5,735
107
5,447
7,197
0
25,952
W
Cthulhu
GhostBoys221
Cthulhu
3,815
427
0
696
10,590
6,414
153
1,526
9,064
17,415
0
W
9,791
2,172
0
8,188
15,029
11,737
222
6,339
8,690
374
50,976
W
12,716
1,511
0
1,584
9,607
3,696
829
4,775
4,832
53,288
0
L
Anubis
lstzera
Anubis
3,364
321
0
4,458
14,466
6,277
297
4,508
9,578
32,832
0
W
Danzaburou
luhhfornari
Danzaburou
4,740
1,699
0
1,840
8,219
2,660
972
1,000
7,219
0
40,240
L
Ymir
plaffff
Ymir
3,798
1,650
0
3,214
10,613
8,230
132
365
9,417
24,718
0
L
Artemis
victorHmoura
Artemis
2,795
1,187
0
717
7,740
2,455
343
3,244
4,443
0
7,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,950
Gold Earned
37,248
416
Minions Killed
269
0
Camps Cleared
0
1,455,711
Distance Traveled
1,305,761
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,984
624
131
8
0
293,866
0
L
Agni
9,124
570
104
7
0
280,371
0
L
Tsukuyomi
7,275
455
40
3
0
269,941
3
W
Cthulhu
7,303
456
18
1
0
266,605
0
W
Tyr
10,096
631
102
6
0
337,968
2
W
Agni
9,332
583
90
6
0
277,544
3
L
Anubis
6,551
409
69
4
0
216,842
0
W
Danzaburou
8,235
515
75
5
0
279,728
1
L
Ymir
7,031
439
44
3
0
277,673
5
L
Artemis
7,267
454
12
1
0
260,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role