Player Matchup

Guan Yu
Guan Yu
Bigbazingos
Guan Yu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,668 Elo+
Party 2
Mercury
Mercury
BrockLanders17
Mercury
Level 13
God Stats
1W - 3L
1,220 SR
Queue Stats
9W - 17L
1,429 Elo+
Party 2
Chronos
Chronos
Seanzyx
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 92L
1,740 Elo+
Solo
Sobek
Sobek
Teqress
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
fistingjane
Cupid
Level 27
God Stats
3W - 2L
1,893 SR
Queue Stats
30W - 31L
1,442 Elo+
Party 2
Team Averages
Level 22
1,523 SR
1,556 Elo+

VS

Team Averages
Level 25
1,514 SR
1,792 Elo+
Tyr
Tyr
ColibriAzul
Tyr
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
91W - 98L
1,985 Elo+
Solo
Izanami
Izanami
DarthPumpkin
Izanami
Level 16
God Stats
6W - 3L
1,801 SR
Queue Stats
98W - 100L
1,765 Elo+
Solo
Sylvanus
Sylvanus
Hornet251
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,652 Elo+
Solo
Janus
Janus
ItssMiguel
Janus
Level 27
God Stats
13W - 13L
1,125 SR
Queue Stats
71W - 48L
1,792 Elo+
Party 1
Mercury
Mercury
UnHolyAce
Mercury
Level 28
God Stats
9W - 5L
1,642 SR
Queue Stats
44W - 22L
1,764 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bigbazingos
Guan Yu
7
0 / 1 / 1
4,025
575
2,920
3,704
2,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 0
3,914
559
849
4,002
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
Seanzyx
Chronos
9
4 / 0 / 0
4,991
713
3,489
5,190
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Teqress
Sobek
2
0 / 1 / 0
3,113
445
277
1,892
551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
3,658
523
1,594
3,690
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,814
688
2,106
5,285
1,454
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Izanami
DarthPumpkin
Izanami
8
2 / 0 / 0
4,947
707
1,534
1,364
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Hornet251
Sylvanus
7
0 / 1 / 2
4,431
633
1,581
4,143
1,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
7
0 / 3 / 2
4,238
605
2,972
3,428
931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
UnHolyAce
Mercury
9
3 / 0 / 0
5,064
723
1,999
4,017
946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
5
Kills
5
5
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bigbazingos
Guan Yu
0
1
1
0.5
L
1
1
0
1
W
0
1
1
0.5
W
Izanami
DarthPumpkin
Izanami
2
0
0
2
W
Sylvanus
Hornet251
Sylvanus
0
1
2
1
W
Janus
0
3
2
0.33
L
Chronos
Seanzyx
Chronos
4
0
0
4
L
Sobek
Teqress
Sobek
0
1
0
0
W
Mercury
UnHolyAce
Mercury
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,129
Damage
10,192
18,478
Taken
18,237
6,739
Mitigated
5,843
5,955
Healing
5,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bigbazingos
Guan Yu
2,920
614
85
784
3,704
2,177
0
0
3,704
0
13,117
L
849
475
0
1,171
4,002
849
0
131
3,849
0
10,263
W
2,106
239
0
2,401
5,285
1,454
0
0
5,135
0
20,357
W
Izanami
DarthPumpkin
Izanami
1,534
1,100
0
0
1,364
748
490
58
1,306
2,769
24,661
W
Sylvanus
Hornet251
Sylvanus
1,581
408
468
1,373
4,143
1,764
0
1,477
2,666
7,941
0
W
Janus
2,972
646
0
679
3,428
931
0
2,003
1,425
17,893
0
L
Chronos
Seanzyx
Chronos
3,489
1,602
0
1,648
5,190
2,372
0
3,241
1,732
19,438
0
L
Sobek
Teqress
Sobek
277
62
0
761
1,892
551
0
360
1,532
1,395
0
W
Mercury
UnHolyAce
Mercury
1,999
986
0
670
4,017
946
0
228
3,764
0
24,825
L
1,594
522
78
1,428
3,690
790
0
802
2,846
0
15,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,701
Gold Earned
23,494
123
Minions Killed
220
0
Camps Cleared
0
613,910
Distance Traveled
724,014
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,025
575
30
4
0
160,552
0
L
Mercury
3,914
559
25
4
0
136,306
0
W
Tyr
4,814
688
47
7
0
152,267
0
W
Izanami
4,947
707
71
10
0
136,393
1
W
Sylvanus
4,431
633
16
2
0
134,469
2
W
Janus
4,238
605
29
4
0
138,565
0
L
Chronos
4,991
713
37
5
0
143,446
0
L
Sobek
3,113
445
2
0
0
43,488
0
W
Mercury
5,064
723
57
8
0
162,320
0
L
Cupid
3,658
523
29
4
0
130,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role