Player Matchup

Nemesis
Nemesis
Slimesei
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,326 Elo+
Party 1
Tyr
Tyr
Spewni
Tyr
Level 109
God Stats
9W - 2L
1,500 SR
Queue Stats
152W - 135L
1,466 Elo+
Party 1
Heimdallr
Heimdallr
XibaArrow
Heimdallr
Level 99
God Stats
11W - 11L
1,499 SR
Queue Stats
167W - 165L
1,341 Elo+
Solo
Fafnir
Fafnir
airmendo
Fafnir
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
238W - 206L
1,364 Elo+
Party 1
Janus
Janus
latinox
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 100
1,500 SR
1,400 Elo+

VS

Team Averages
Level 108
1,503 SR
1,460 Elo+
Amaterasu
Amaterasu
Devinousmind
Amaterasu
Level 100
God Stats
14W - 13L
1,705 SR
Queue Stats
462W - 413L
1,687 Elo+
Solo
Nu Wa
Nu Wa
EixMili
Nu Wa
Level 121
God Stats
5W - 3L
1,511 SR
Queue Stats
89W - 88L
1,542 Elo+
Solo
Medusa
Medusa
RHLGhost
Medusa
Level 106
God Stats
0W - 3L
1,298 SR
Queue Stats
100W - 89L
1,385 Elo+
Solo
Bellona
Bellona
hungriestESKIMO
Bellona
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 55L
1,229 Elo+
Solo
Athena
Athena
seb200124
Athena
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 206L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Slimesei
Nemesis
12
1 / 1 / 5
7,052
542
5,290
7,513
4,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tyr
Spewni
Tyr
13
4 / 2 / 0
7,841
603
7,468
11,293
6,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
XibaArrow
Heimdallr
14
7 / 1 / 1
7,867
605
8,594
9,121
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
airmendo
Fafnir
10
0 / 0 / 8
6,191
476
5,123
8,389
3,740
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
latinox
Janus
14
3 / 1 / 4
7,823
602
4,195
5,665
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Devinousmind
Amaterasu
12
2 / 3 / 0
6,729
518
5,420
8,993
7,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
EixMili
Nu Wa
12
2 / 2 / 0
7,219
555
6,306
4,900
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RHLGhost
Medusa
12
0 / 3 / 1
6,811
524
5,954
9,395
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 0
6,884
530
2,134
6,966
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
seb200124
Athena
10
0 / 5 / 2
6,316
486
5,848
14,609
7,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
15
Kills
4
5
Deaths
15
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Devinousmind
Amaterasu
2
3
0
0.67
L
Nu Wa
EixMili
Nu Wa
2
2
0
1
L
Medusa
RHLGhost
Medusa
0
3
1
0.17
W
Nemesis
Slimesei
Nemesis
1
1
5
3.5
W
Tyr
Spewni
Tyr
4
2
0
2
W
Heimdallr
XibaArrow
Heimdallr
7
1
1
7.5
W
Fafnir
airmendo
Fafnir
0
0
8
4
L
0
2
0
0
W
Janus
latinox
Janus
3
1
4
5
L
Athena
seb200124
Athena
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,670
Damage
25,662
41,981
Taken
44,863
18,901
Mitigated
25,297
12,322
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Devinousmind
Amaterasu
5,420
2,210
0
2,867
8,993
7,592
28
4
8,989
3,736
27,493
L
Nu Wa
EixMili
Nu Wa
6,306
1,895
0
1,199
4,900
1,574
416
1,732
3,032
37,625
0
L
Medusa
RHLGhost
Medusa
5,954
2,394
0
3,982
9,395
2,987
0
1,308
8,087
0
41,002
W
Nemesis
Slimesei
Nemesis
5,290
1,510
0
1,415
7,513
4,145
0
1,800
5,609
6,579
42,052
W
Tyr
Spewni
Tyr
7,468
1,006
0
3,236
11,293
6,241
0
2,235
8,968
0
43,405
W
Heimdallr
XibaArrow
Heimdallr
8,594
4,142
0
4,172
9,121
3,089
14
2,604
6,475
0
51,166
W
Fafnir
airmendo
Fafnir
5,123
1,754
488
2,212
8,389
3,740
0
3,868
4,377
15,632
0
L
2,134
913
0
1,766
6,966
6,118
0
1,112
5,775
8,285
39,801
W
Janus
latinox
Janus
4,195
267
0
799
5,665
1,686
0
1,959
3,482
56,777
0
L
Athena
seb200124
Athena
5,848
1,380
0
655
14,609
7,026
34
4,998
9,471
22,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
33,959
396
Minions Killed
363
0
Camps Cleared
0
1,373,651
Distance Traveled
1,387,182
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,729
518
58
4
0
253,848
5
L
Nu Wa
7,219
555
90
7
0
238,957
2
L
Medusa
6,811
524
83
6
0
330,928
5
W
Nemesis
7,052
542
79
6
0
302,098
1
W
Tyr
7,841
603
84
6
0
275,172
3
W
Heimdallr
7,867
605
91
7
0
240,748
3
W
Fafnir
6,191
476
26
2
0
274,351
7
L
Bellona
6,884
530
92
7
0
262,405
4
W
Janus
7,823
602
116
9
0
281,282
6
L
Athena
6,316
486
40
3
0
301,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role