Player Matchup

Fenrir
Fenrir
SeekRemedy
Fenrir
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Bastet
Bastet
Smittnever
Bastet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hades
Hades
Zideia
Hades
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 82L
1,410 Elo+
Solo
Raijin
Raijin
darksouls5078
Raijin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,753 Elo+
Solo
Thanatos
Thanatos
miaucrlh
Thanatos
Level 5
God Stats
0W - 3L
1,256 SR
Queue Stats
12W - 17L
1,502 Elo+
Solo
Team Averages
Level 9
1,451 SR
1,533 Elo+

VS

Team Averages
Level 12
1,498 SR
1,287 Elo+
Neith
Neith
Bippins
Neith
Level 17
God Stats
4W - 1L
1,918 SR
Queue Stats
15W - 22L
1,322 Elo+
Solo
Bakasura
Bakasura
Bugsey
Bakasura
Level 6
God Stats
4W - 2L
1,461 SR
Queue Stats
5W - 8L
1,505 Elo+
Solo
Merlin
Merlin
DareDevilGo
Merlin
Level 8
God Stats
1W - 3L
1,111 SR
Queue Stats
2W - 10L
1,123 Elo+
Party 1
Nox
Nox
Pearly24
Nox
Level 13
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 18L
1,267 Elo+
Party 1
Skadi
Skadi
Whindmane
Skadi
Level 15
God Stats
7W - 9L
1,500 SR
Queue Stats
38W - 60L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SeekRemedy
Fenrir
16
4 / 5 / 5
11,502
959
8,421
9,293
3,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Smittnever
Bastet
18
6 / 7 / 7
12,215
1,018
9,958
16,887
7,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Zideia
Hades
19
7 / 4 / 8
13,695
1,141
22,471
27,450
20,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 3
10,225
852
3,578
6,693
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
miaucrlh
Thanatos
18
3 / 9 / 11
12,140
1,012
8,076
18,101
7,859
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bippins
Neith
19
0 / 5 / 20
11,637
970
11,126
11,533
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Bugsey
Bakasura
19
10 / 3 / 9
13,519
1,127
12,240
10,820
3,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
18
1 / 5 / 17
11,732
978
13,116
10,941
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 5 / 12
12,348
1,029
9,176
11,881
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Whindmane
Skadi
19
12 / 3 / 9
14,494
1,208
27,899
13,902
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
21
Kills
28
28
Deaths
21
34
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Neith
Bippins
Neith
0
5
20
2
W
Bakasura
Bugsey
Bakasura
10
3
9
4.83
W
Merlin
1
5
17
1.9
W
5
5
12
2.2
L
Fenrir
SeekRemedy
Fenrir
4
5
5
1.3
L
Bastet
Smittnever
Bastet
6
7
7
1.36
W
Skadi
Whindmane
Skadi
12
3
9
5.5
L
Hades
Zideia
Hades
7
4
8
2.75
L
1
3
3
0.83
L
Thanatos
miaucrlh
Thanatos
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,504
Damage
73,557
78,424
Taken
59,077
42,362
Mitigated
18,844
9,576
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bippins
Neith
11,126
6,484
0
2,454
11,533
3,701
0
5,154
6,204
0
33,134
W
Bakasura
Bugsey
Bakasura
12,240
8,277
0
2,067
10,820
3,897
0
3,853
6,817
0
23,473
W
Merlin
13,116
1,270
0
216
10,941
3,446
0
3,539
7,327
28,170
0
W
9,176
1,972
0
0
11,881
3,628
0
4,753
7,003
26,420
0
L
Fenrir
SeekRemedy
Fenrir
8,421
1,785
0
207
9,293
3,766
0
1,845
7,069
0
16,028
L
Bastet
Smittnever
Bastet
9,958
2,734
0
0
16,887
7,818
0
4,347
12,360
0
18,987
W
Skadi
Whindmane
Skadi
27,899
17,141
0
2,182
13,902
4,172
0
8,075
5,677
0
46,557
L
Hades
Zideia
Hades
22,471
1,841
459
5,612
27,450
20,539
0
9,626
17,524
36,645
0
L
3,578
466
0
0
6,693
2,380
0
1,911
4,782
15,154
0
L
Thanatos
miaucrlh
Thanatos
8,076
2,524
0
3,298
18,101
7,859
0
4,563
13,182
0
18,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,777
Gold Earned
63,730
126
Minions Killed
221
8
Camps Cleared
6
856,303
Distance Traveled
1,067,310
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,637
970
47
4
0
187,380
2
W
Bakasura
13,519
1,127
42
4
1
277,092
0
W
Merlin
11,732
978
38
3
1
194,654
1
W
Nox
12,348
1,029
34
3
2
194,205
0
L
Fenrir
11,502
959
18
2
0
147,998
1
L
Bastet
12,215
1,018
20
2
3
189,265
2
W
Skadi
14,494
1,208
60
5
2
213,979
0
L
Hades
13,695
1,141
39
3
3
227,052
1
L
Raijin
10,225
852
21
2
1
111,103
0
L
Thanatos
12,140
1,012
28
2
1
180,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role