Player Matchup

Kukulkan
Kukulkan
BoomThouAreDead
Kukulkan
Level 6
God Stats
5W - 2L
1,936 SR
Queue Stats
28W - 33L
1,928 Elo+
Party 1
Horus
Horus
FIaming64
Horus
Level 17
God Stats
219W - 165L
2,054 SR
Queue Stats
381W - 362L
2,001 Elo+
Party 1
Skadi
Skadi
O0CrazySniper0O
Skadi
Level 12
God Stats
1W - 3L
1,688 SR
Queue Stats
92W - 91L
1,928 Elo+
Party 1
Scylla
Scylla
Pie725
Scylla
Level 16
God Stats
43W - 32L
1,341 SR
Queue Stats
112W - 113L
1,697 Elo+
Party 1
Merlin
Merlin
ZeroG Goated
Merlin
Level 16
God Stats
22W - 26L
1,865 SR
Queue Stats
259W - 273L
2,001 Elo+
Party 1
Team Averages
Level 13
1,777 SR
1,911 Elo+

VS

Team Averages
Level 24
1,486 SR
1,654 Elo+
Thanatos
Thanatos
FPS25
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,598 Elo+
Solo
Athena
Athena
GoodOleGandhi
Athena
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 12L
1,570 Elo+
Party 2
Rama
Rama
TheOriginOfSinn
Rama
Level 35
God Stats
5W - 3L
1,500 SR
Queue Stats
111W - 138L
1,634 Elo+
Party 2
Nox
Nox
angaroz1590
Nox
Level 13
God Stats
4W - 6L
1,431 SR
Queue Stats
6W - 8L
1,548 Elo+
Solo
Anubis
Anubis
xBloodBunny
Anubis
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 24L
1,918 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 18 / 0
7,917
396
7,874
18,231
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
FIaming64
Horus
9
0 / 13 / 1
6,546
327
4,995
23,769
19,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 8 / 1
8,722
436
7,053
14,568
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Pie725
Scylla
12
2 / 12 / 0
8,483
424
8,565
15,868
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
9
0 / 11 / 0
6,279
314
6,949
15,090
6,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FPS25
Thanatos
19
17 / 0 / 10
12,973
649
14,732
11,644
8,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 1 / 22
11,194
560
7,301
15,781
18,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 0 / 19
10,563
528
16,899
12,872
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 2 / 5
11,703
585
5,965
7,643
3,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anubis
19
20 / 0 / 12
12,735
637
29,326
14,797
10,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
130
3
Kills
62
62
Deaths
3
2
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
18
0
0.06
L
Horus
FIaming64
Horus
0
13
1
0.04
W
Thanatos
FPS25
Thanatos
17
0
10
22
W
10
1
22
21
L
0
8
1
0.06
L
Scylla
Pie725
Scylla
2
12
0
0.17
W
8
0
19
17.5
L
Merlin
0
11
0
0
W
7
2
5
4.75
W
Anubis
20
0
12
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,436
Damage
74,223
87,526
Taken
62,737
39,310
Mitigated
46,088
14,193
Healing
40,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,874
2,415
0
0
18,231
4,503
350
10,115
8,116
40,146
0
L
Horus
FIaming64
Horus
4,995
3,240
3,547
3,913
23,769
19,989
0
11,490
12,279
0
11,974
W
Thanatos
FPS25
Thanatos
14,732
5,078
423
15,483
11,644
8,273
0
3,610
8,034
7,369
83,109
W
7,301
1,870
487
3,537
15,781
18,879
242
8,042
7,739
19,594
0
L
7,053
4,504
0
2,263
14,568
3,631
314
8,341
6,227
0
57,485
L
Scylla
Pie725
Scylla
8,565
1,008
256
1,657
15,868
4,338
0
5,902
9,966
35,279
0
W
16,899
12,801
0
7,401
12,872
5,431
6,469
4,661
8,211
0
61,092
L
Merlin
6,949
1,129
710
1,847
15,090
6,849
0
7,131
7,959
31,455
0
W
5,965
441
174
2,281
7,643
3,278
4,792
2,071
5,572
65,696
0
W
Anubis
29,326
881
0
10,542
14,797
10,227
3,358
5,004
9,793
102,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,947
Gold Earned
59,168
319
Minions Killed
542
0
Camps Cleared
0
1,512,278
Distance Traveled
1,647,112
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,917
396
75
4
0
281,217
0
L
Horus
6,546
327
24
1
0
318,061
0
W
Thanatos
12,973
649
139
7
0
401,178
2
W
Athena
11,194
560
22
1
0
362,029
1
L
Skadi
8,722
436
112
6
0
336,624
0
L
Scylla
8,483
424
65
3
0
297,690
3
W
Rama
10,563
528
87
4
0
279,404
0
L
Merlin
6,279
314
43
2
0
278,686
3
W
Nox
11,703
585
127
6
0
297,589
0
W
Anubis
12,735
637
167
8
0
306,912
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role