Player Matchup

Khepri
Khepri
Silver II
ARIIUSS
Khepri
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver II
Arcanology
Artio
Silver II
Level 134
God Stats
14W - 8L
1,879 SR
Queue Stats
160W - 164L
1,456 MMR
Party 2
Merlin
Merlin
Silver III
Joedysseus
Merlin
Silver III
Level 125
God Stats
2W - 4L
1,713 SR
Queue Stats
107W - 87L
1,411 MMR
Solo
Cupid
Cupid
Silver II
PapaSmurfpF
Cupid
Silver II
Level 113
God Stats
9W - 11L
1,787 SR
Queue Stats
238W - 239L
1,456 MMR
Party 2
Thanatos
Thanatos
Silver III
thewookie91
Thanatos
Silver III
Level 126
God Stats
2W - 1L
1,285 SR
Queue Stats
6W - 6L
1,451 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,633 SR
1,455 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,541 SR
1,456 MMR
Neith
Neith
Silver II
Bigcountry6399
Neith
Silver II
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 332L
1,386 MMR
Party 1
Thor
Thor
Bronze III
Lebron05
Thor
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,451 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
Lebron06
Sun Wukong
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,451 MMR
Party 3
Cerberus
Cerberus
Bronze III
Wilhelm237
Cerberus
Bronze III
Level 133
God Stats
1W - 1L
1,705 SR
Queue Stats
9W - 7L
1,540 MMR
Party 1
Hera
Hera
Silver I
ZoMbIeLiTe117
Hera
Silver I
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
730W - 726L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ARIIUSS
Khepri
16
1 / 1 / 11
11,208
509
4,754
14,029
18,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
19
6 / 1 / 9
12,981
590
12,969
17,301
20,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Joedysseus
Merlin
20
4 / 0 / 6
12,745
579
9,831
6,898
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 4 / 9
12,972
590
13,411
15,779
6,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
thewookie91
Thanatos
19
7 / 0 / 8
12,673
576
15,016
16,491
6,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
SetPersephoneCu ChulainnNu WaDanzaburou

VS

Bans
Erlang ShenTsukuyomiYemojaBakasuraYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 4
11,568
526
14,692
15,934
5,094
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
16
1 / 2 / 1
9,564
435
4,880
12,085
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Lebron06
Sun Wukong
17
0 / 4 / 0
9,951
452
4,679
18,420
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Wilhelm237
Cerberus
13
1 / 8 / 3
9,096
413
6,687
20,122
14,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 4 / 1
10,152
461
8,583
9,251
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
22
Kills
6
6
Deaths
22
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
ARIIUSS
Khepri
1
1
11
6.5
W
Artio
6
1
9
10.5
L
2
4
4
1
W
Merlin
Joedysseus
Merlin
4
0
6
7
L
Thor
1
2
1
0.75
L
Sun Wukong
Lebron06
Sun Wukong
0
4
0
0
W
4
4
9
2.13
L
Cerberus
Wilhelm237
Cerberus
1
8
3
0.31
L
2
4
1
0.63
W
Thanatos
thewookie91
Thanatos
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,981
Damage
39,521
70,498
Taken
75,812
55,305
Mitigated
38,280
48,328
Healing
23,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ARIIUSS
Khepri
4,754
233
0
3,502
14,029
18,411
498
3,188
10,701
31,569
0
W
Artio
12,969
1,049
1,568
11,589
17,301
20,759
110
3,928
12,870
81,438
0
L
14,692
8,528
0
6,754
15,934
5,094
2,172
2,297
13,559
0
91,191
W
Merlin
Joedysseus
Merlin
9,831
918
0
1,579
6,898
3,402
2,369
1,092
5,748
112,525
0
L
Thor
4,880
355
0
4,170
12,085
4,001
0
4,635
7,394
0
65,433
L
Sun Wukong
Lebron06
Sun Wukong
4,679
883
0
6,492
18,420
11,338
1,279
8,979
9,401
0
61,354
W
13,411
7,909
900
7,237
15,779
6,219
4,180
3,422
12,307
0
90,643
L
Cerberus
Wilhelm237
Cerberus
6,687
499
0
4,536
20,122
14,812
0
6,770
13,192
30,413
0
L
8,583
2,845
0
1,307
9,251
3,035
38
4,366
4,712
73,391
0
W
Thanatos
thewookie91
Thanatos
15,016
3,364
0
21,953
16,491
6,514
1,799
3,737
12,653
0
94,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,579
Gold Earned
50,331
657
Minions Killed
632
0
Camps Cleared
0
2,221,589
Distance Traveled
2,148,023
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,208
509
43
2
0
442,208
11
W
Artio
12,981
590
132
6
0
450,225
8
L
Neith
11,568
526
175
8
0
400,490
6
W
Merlin
12,745
579
185
8
0
456,232
5
L
Thor
9,564
435
105
5
0
479,871
8
L
Sun Wukong
9,951
452
134
6
0
393,242
4
W
Cupid
12,972
590
151
7
0
390,162
1
L
Cerberus
9,096
413
55
3
0
416,211
6
L
Hera
10,152
461
163
7
0
458,209
6
W
Thanatos
12,673
576
146
7
0
482,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role