Player Matchup

Izanami
Izanami
CalamitieZ3349
Izanami
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 12L
1,627 Elo+
Party 1
Sobek
Sobek
Feed Me Narcs
Sobek
Level 59
God Stats
1W - 1L
1,608 SR
Queue Stats
31W - 44L
1,998 Elo+
Party 1
Nu Wa
Nu Wa
SerenitieZ
Nu Wa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,813 Elo+
Party 1
Janus
Janus
SweatzToEazy
Janus
Level 81
God Stats
1W - 2L
1,702 SR
Queue Stats
145W - 130L
2,066 Elo+
Party 1
Amaterasu
Amaterasu
renton768
Amaterasu
Level 117
God Stats
9W - 13L
1,238 SR
Queue Stats
616W - 591L
1,563 Elo+
Solo
Team Averages
Level 94
1,509 SR
1,813 Elo+

VS

Team Averages
Level 106
1,500 SR
1,526 Elo+
Ra
Ra
 
Ra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
AllOuttaEstusX_X
Medusa
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,601 Elo+
Party 3
Zhong Kui
Zhong Kui
Darvidicus1
Zhong Kui
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 176L
1,470 Elo+
Party 2
Kali
Kali
DashieMeow
Kali
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 100L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
commanderbudder
Erlang Shen
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 138L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,108
436
1,947
8,998
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
5,849
418
2,555
9,372
4,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
12
1 / 1 / 1
7,047
503
6,889
5,516
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 1
6,641
474
5,564
8,004
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
renton768
Amaterasu
12
0 / 3 / 0
6,784
485
2,321
11,405
6,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 1 / 5
7,902
564
3,514
6,243
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 1 / 1
8,949
639
7,619
7,483
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Darvidicus1
Zhong Kui
15
6 / 0 / 2
9,117
651
8,823
8,673
6,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 1 / 5
7,360
526
3,308
8,467
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
commanderbudder
Erlang Shen
12
3 / 1 / 8
8,027
573
4,528
9,411
5,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
15
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
5
3.5
W
4
1
1
4.5
L
0
4
1
0.13
W
Zhong Kui
Darvidicus1
Zhong Kui
6
0
2
7
W
1
1
5
3.5
L
1
4
0
0.25
L
Nu Wa
1
1
1
1.5
L
2
3
1
0.83
W
Erlang Shen
commanderbudder
Erlang Shen
3
1
8
7
L
Amaterasu
renton768
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,276
Damage
27,792
43,295
Taken
40,277
18,118
Mitigated
23,687
12,615
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,514
207
1,238
3,440
6,243
2,522
320
3,502
2,741
50,424
0
W
7,619
3,160
0
1,806
7,483
4,244
1,018
1,962
5,521
6,494
61,825
L
1,947
763
0
3,249
8,998
2,641
20
886
8,098
0
36,859
W
Zhong Kui
Darvidicus1
Zhong Kui
8,823
1,208
0
6,251
8,673
6,246
1,222
2,133
6,540
50,532
0
W
3,308
957
0
2,074
8,467
5,187
0
3,889
4,578
8,504
33,927
L
2,555
160
0
1,054
9,372
4,780
0
1,344
7,974
11,444
0
L
Nu Wa
6,889
990
0
1,530
5,516
1,663
54
1,181
4,265
50,169
0
L
5,564
329
0
2,846
8,004
2,474
0
3,520
4,408
40,639
0
W
Erlang Shen
commanderbudder
Erlang Shen
4,528
1,822
0
2,372
9,411
5,488
286
3,522
5,889
0
25,181
L
Amaterasu
renton768
Amaterasu
2,321
953
0
3,936
11,405
6,560
0
5,852
5,535
0
40,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
41,355
346
Minions Killed
449
0
Camps Cleared
0
1,312,008
Distance Traveled
1,395,438
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,902
564
94
7
0
295,324
5
W
Medusa
8,949
639
128
9
0
252,250
4
L
Izanami
6,108
436
75
5
0
230,164
5
W
Zhong Kui
9,117
651
113
8
0
260,456
1
W
Kali
7,360
526
85
6
0
316,009
4
L
Sobek
5,849
418
18
1
0
293,500
0
L
Nu Wa
7,047
503
107
8
0
251,986
5
L
Janus
6,641
474
67
5
0
272,258
1
W
Erlang Shen
8,027
573
29
2
0
271,399
1
L
Amaterasu
6,784
485
79
6
0
264,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role