Player Matchup

Yemoja
Yemoja
Jefferythepig245
Yemoja
Level 115
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 134L
1,479 Elo+
Party 1
Nemesis
Nemesis
Lolislayer1
Nemesis
Level 28
God Stats
6W - 1L
1,725 SR
Queue Stats
78W - 60L
1,871 Elo+
Party 1
Artemis
Artemis
StrawberryJenny
Artemis
Level 10
God Stats
32W - 28L
1,500 SR
Queue Stats
91W - 87L
1,219 Elo+
Party 1
Team Averages
Level 51
1,575 SR
1,523 Elo+

VS

Team Averages
Level 49
1,539 SR
1,548 Elo+
Osiris
Osiris
Sceldic
Osiris
Level 49
God Stats
8W - 19L
1,617 SR
Queue Stats
320W - 298L
1,643 Elo+
Solo
Ullr
Ullr
UnrealBoss
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
stoolpacker
Hel
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
8,574
779
10,014
5,108
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Lolislayer1
Nemesis
11
3 / 1 / 5
8,217
747
3,700
8,402
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 1 / 7
8,111
737
7,767
3,881
1,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Sceldic
Osiris
11
2 / 2 / 0
7,844
713
4,016
11,368
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 5 / 1
6,921
629
2,684
8,365
2,766
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 5 / 1
7,123
648
4,598
9,357
2,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
3
3
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Nemesis
Lolislayer1
Nemesis
3
1
5
5.5
L
Osiris
Sceldic
Osiris
2
2
0
1
W
4
1
7
7.5
L
0
5
1
0.1
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,481
Damage
11,298
17,391
Taken
29,090
5,870
Mitigated
10,602
4,653
Healing
11,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,014
1,592
1,226
798
5,108
1,953
292
1,713
3,395
29,613
0
W
Nemesis
Lolislayer1
Nemesis
3,700
1,226
0
2,306
8,402
2,634
484
1,696
6,642
0
31,572
L
Osiris
Sceldic
Osiris
4,016
1,441
0
2,990
11,368
5,002
429
2,797
8,253
0
30,361
W
7,767
1,859
0
323
3,881
1,283
1,041
1,323
2,558
0
21,588
L
2,684
1,420
0
0
8,365
2,766
312
2,840
5,209
0
23,426
L
4,598
153
4,913
3,465
9,357
2,834
0
3,378
5,515
21,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,902
Gold Earned
21,888
119
Minions Killed
126
0
Camps Cleared
0
623,166
Distance Traveled
566,352
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,574
779
45
4
0
199,739
1
W
Nemesis
8,217
747
36
3
0
235,672
1
L
Osiris
7,844
713
56
5
0
210,008
3
W
Artemis
8,111
737
38
3
0
187,755
0
L
Ullr
6,921
629
43
4
0
145,532
0
L
Hel
7,123
648
27
2
0
210,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role