Player Matchup

Merlin
Merlin
Azuromus
Merlin
Level 155
God Stats
4W - 2L
1,378 SR
Queue Stats
242W - 185L
1,764 Elo+
Party 1
Ne Zha
Ne Zha
Ktmgoldenknight
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 30L
1,739 Elo+
Party 1
Discordia
Discordia
LucentStar
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
WhoaNoWay
Ganesha
Level 148
God Stats
9W - 4L
1,500 SR
Queue Stats
439W - 409L
1,804 Elo+
Party 1
Yemoja
Yemoja
doingstuffmofo
Yemoja
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
566W - 492L
1,708 Elo+
Party 1
Team Averages
Level 124
1,476 SR
1,703 Elo+

VS

Team Averages
Level 116
1,500 SR
1,620 Elo+
Geb
Geb
CarlySlayJ
Geb
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
435W - 426L
1,747 Elo+
Party 2
Baron Samedi
Baron Samedi
Hrazzad
Baron Samedi
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
325W - 291L
1,456 Elo+
Party 2
Skadi
Skadi
Lunarstoned
Skadi
Level 133
God Stats
10W - 4L
1,500 SR
Queue Stats
152W - 141L
1,480 Elo+
Solo
Apollo
Apollo
Sir Hotbod
Apollo
Level 154
God Stats
2W - 10L
1,500 SR
Queue Stats
378W - 367L
1,747 Elo+
Party 2
Chronos
Chronos
szaye
Chronos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azuromus
Merlin
17
10 / 2 / 8
10,945
842
12,255
10,879
6,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 11
9,515
732
14,691
13,020
6,860
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
LucentStar
Discordia
18
10 / 3 / 14
11,351
873
20,272
8,409
4,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ganesha
WhoaNoWay
Ganesha
17
0 / 4 / 20
9,529
733
8,401
22,739
26,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 1 / 15
9,563
736
4,368
9,953
10,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
8,210
632
7,353
14,072
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Hrazzad
Baron Samedi
15
2 / 5 / 3
8,297
638
11,766
13,484
5,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 2
9,491
730
7,218
10,240
3,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
Sir Hotbod
Apollo
16
1 / 6 / 2
9,138
703
7,000
13,398
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
szaye
Chronos
14
2 / 5 / 2
8,565
659
13,779
13,378
4,233
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
23
25
Kills
10
12
Deaths
26
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
Azuromus
Merlin
10
2
8
7
L
0
4
4
0.5
L
Baron Samedi
Hrazzad
Baron Samedi
2
5
3
0.7
W
3
2
11
4.25
W
Discordia
LucentStar
Discordia
10
3
14
5.67
L
5
6
2
1
L
Apollo
Sir Hotbod
Apollo
1
6
2
0.33
W
Ganesha
WhoaNoWay
Ganesha
0
4
20
2.5
W
2
1
15
9.5
L
Chronos
szaye
Chronos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,987
Damage
47,116
65,000
Taken
64,572
55,337
Mitigated
31,571
30,142
Healing
20,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Azuromus
Merlin
12,255
198
0
377
10,879
6,146
532
6,426
4,453
33,309
0
L
7,353
400
1,849
3,053
14,072
14,047
0
8,095
5,977
11,686
0
L
Baron Samedi
Hrazzad
Baron Samedi
11,766
470
3,558
2,961
13,484
5,452
0
10,276
3,208
24,460
0
W
14,691
3,705
842
1,706
13,020
6,860
1,014
5,591
7,429
0
24,849
W
Discordia
LucentStar
Discordia
20,272
1,647
1,849
1,724
8,409
4,615
3,210
2,083
6,326
37,537
0
L
7,218
3,400
1,179
2,185
10,240
3,432
23
7,721
2,519
0
16,430
L
Apollo
Sir Hotbod
Apollo
7,000
3,298
223
818
13,398
4,407
100
9,092
4,306
0
24,073
W
Ganesha
WhoaNoWay
Ganesha
8,401
990
899
1,909
22,739
26,869
419
12,626
10,113
23,281
0
W
4,368
1,915
17,025
3,811
9,953
10,847
273
6,172
3,781
8,530
0
L
Chronos
szaye
Chronos
13,779
4,696
1,134
3,228
13,378
4,233
0
10,112
3,266
22,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,903
Gold Earned
43,701
141
Minions Killed
109
0
Camps Cleared
0
1,106,258
Distance Traveled
994,319
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,945
842
46
4
0
217,926
1
L
Geb
8,210
632
3
0
0
223,480
2
L
Baron Samedi
8,297
638
22
2
0
217,653
0
W
Ne Zha
9,515
732
26
2
0
246,432
2
W
Discordia
11,351
873
55
4
0
211,309
1
L
Skadi
9,491
730
23
2
0
163,291
0
L
Apollo
9,138
703
48
4
0
180,613
0
W
Ganesha
9,529
733
0
0
0
229,935
1
W
Yemoja
9,563
736
14
1
0
200,656
0
L
Chronos
8,565
659
13
1
0
209,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role