Player Matchup

Danzaburou
Danzaburou
Cavs
Danzaburou
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
183W - 121L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
Jakt
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,860 Elo+
Party 1
Khepri
Khepri
Leshn
Khepri
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 36L
1,811 Elo+
Party 1
Mercury
Mercury
Phlaffy
Mercury
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
256W - 252L
1,679 Elo+
Solo
Fafnir
Fafnir
xWerkn
Fafnir
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 27L
1,748 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,764 Elo+

VS

Team Averages
Level 105
1,510 SR
1,593 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Habib_Ach
Amaterasu
Level 118
God Stats
17W - 13L
1,502 SR
Queue Stats
487W - 438L
1,644 Elo+
Solo
Apollo
Apollo
ItsGarry
Apollo
Level 31
God Stats
17W - 13L
1,548 SR
Queue Stats
457W - 395L
1,664 Elo+
Party 2
Freya
Freya
LX_SAVAS
Freya
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,597 Elo+
Solo
Pele
Pele
Shinebyaccident1
Pele
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
348W - 301L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cavs
Danzaburou
12
2 / 1 / 0
6,973
581
6,595
6,193
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Jakt
Baron Samedi
10
0 / 1 / 0
5,638
470
2,323
6,035
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Leshn
Khepri
9
0 / 2 / 0
5,820
485
2,559
7,520
3,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Phlaffy
Mercury
11
0 / 3 / 1
6,359
530
1,805
8,129
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
xWerkn
Fafnir
12
2 / 1 / 0
6,889
574
7,740
10,937
12,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 4
7,124
594
5,845
7,011
5,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Habib_Ach
Amaterasu
13
3 / 2 / 0
7,094
591
7,176
9,918
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
ItsGarry
Apollo
11
1 / 2 / 3
6,204
517
4,412
8,311
2,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
LX_SAVAS
Freya
1
0 / 0 / 0
2,337
195
0
0
0
13
2 / 0 / 3
7,231
603
4,225
8,238
3,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
8
8
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
4
4
L
Danzaburou
Cavs
Danzaburou
2
1
0
2
W
Amaterasu
Habib_Ach
Amaterasu
3
2
0
1.5
W
Apollo
ItsGarry
Apollo
1
2
3
1.25
L
Baron Samedi
Jakt
Baron Samedi
0
1
0
0
W
Freya
LX_SAVAS
Freya
0
0
0
0
L
Khepri
Leshn
Khepri
0
2
0
0
L
Mercury
Phlaffy
Mercury
0
3
1
0.17
W
2
0
3
3.5
L
Fafnir
xWerkn
Fafnir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,022
Damage
21,658
38,814
Taken
33,478
25,138
Mitigated
16,551
15,563
Healing
14,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,845
1,673
2,055
4,336
7,011
5,172
0
2,771
4,140
27,714
0
L
Danzaburou
Cavs
Danzaburou
6,595
3,127
0
3,715
6,193
2,038
1,870
1,089
5,104
0
46,944
W
Amaterasu
Habib_Ach
Amaterasu
7,176
4,107
0
3,856
9,918
5,645
0
7,177
2,291
4,598
34,519
W
Apollo
ItsGarry
Apollo
4,412
2,639
0
2,673
8,311
2,664
0
655
7,656
0
38,546
L
Baron Samedi
Jakt
Baron Samedi
2,323
381
509
2,292
6,035
4,837
0
1,390
4,645
27,554
0
W
Freya
LX_SAVAS
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
Leshn
Khepri
2,559
184
0
1,605
7,520
3,229
0
1,951
5,569
20,315
0
L
Mercury
Phlaffy
Mercury
1,805
810
0
1,036
8,129
2,568
0
1,419
6,710
0
38,311
W
4,225
844
0
1,087
8,238
3,070
0
1,394
6,769
0
59,028
L
Fafnir
xWerkn
Fafnir
7,740
3,213
0
6,406
10,937
12,466
0
990
9,947
37,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
29,990
324
Minions Killed
314
0
Camps Cleared
0
1,114,079
Distance Traveled
974,612
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,124
594
44
4
0
230,380
2
L
Danzaburou
6,973
581
92
8
0
212,644
0
W
Amaterasu
7,094
591
79
7
0
234,703
3
W
Apollo
6,204
517
84
7
0
232,525
1
L
Baron Samedi
5,638
470
52
4
0
198,014
0
W
Freya
2,337
195
0
0
0
0
0
L
Khepri
5,820
485
35
3
0
246,891
4
L
Mercury
6,359
530
83
7
0
238,958
0
W
Pele
7,231
603
107
9
0
277,004
1
L
Fafnir
6,889
574
62
5
0
217,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role