Player Matchup

Da Ji
Da Ji
Foolish info
Da Ji
Level 28
God Stats
2W - 7L
1,203 SR
Queue Stats
89W - 91L
1,314 Elo+
Party 1
Heimdallr
Heimdallr
KingFuentes
Heimdallr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
Tkew
Sobek
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 120L
1,852 Elo+
Party 1
Team Averages
Level 26
1,401 SR
1,555 Elo+

VS

Team Averages
Level 22
1,603 SR
1,640 Elo+
Heimdallr
Heimdallr
FlyingWeasel623
Heimdallr
Level 24
God Stats
32W - 14L
1,596 SR
Queue Stats
40W - 28L
1,604 Elo+
Party 2
Kukulkan
Kukulkan
SSGSS Sheezus
Kukulkan
Level 26
God Stats
12W - 5L
1,715 SR
Queue Stats
112W - 96L
1,692 Elo+
Party 2
Xing Tian
Xing Tian
TrustyJohnson31
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 4
16,718
619
13,558
19,965
13,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
KingFuentes
Heimdallr
18
1 / 6 / 8
14,301
530
11,253
19,999
12,789
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
Tkew
Sobek
20
2 / 2 / 7
14,944
553
10,815
39,294
53,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FlyingWeasel623
Heimdallr
19
2 / 6 / 10
15,721
582
21,577
15,104
7,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
SSGSS Sheezus
Kukulkan
19
9 / 4 / 3
16,720
619
38,600
14,685
7,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
TrustyJohnson31
Xing Tian
19
2 / 4 / 9
14,963
554
5,902
18,727
20,802
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
13
Kills
13
13
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FlyingWeasel623
Heimdallr
2
6
10
1.17
L
10
5
4
2.4
L
Heimdallr
KingFuentes
Heimdallr
1
6
8
0.83
W
Kukulkan
SSGSS Sheezus
Kukulkan
9
4
3
2.63
L
Sobek
Tkew
Sobek
2
2
7
2.75
W
Xing Tian
TrustyJohnson31
Xing Tian
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,626
Damage
66,079
79,258
Taken
48,516
80,411
Mitigated
35,032
10,254
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FlyingWeasel623
Heimdallr
21,577
7,920
0
1,588
15,104
7,071
338
3,537
11,567
0
76,615
L
13,558
2,796
0
670
19,965
13,663
0
12,796
7,169
3,475
53,399
L
Heimdallr
KingFuentes
Heimdallr
11,253
6,120
0
2,305
19,999
12,789
998
10,914
9,085
0
70,980
W
Kukulkan
SSGSS Sheezus
Kukulkan
38,600
2,991
0
1,296
14,685
7,159
1,219
2,726
11,959
122,484
0
L
Sobek
Tkew
Sobek
10,815
849
0
7,279
39,294
53,959
59
20,874
18,420
73,097
0
W
Xing Tian
TrustyJohnson31
Xing Tian
5,902
644
0
1,710
18,727
20,802
127
4,788
13,939
25,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,963
Gold Earned
47,404
235
Minions Killed
233
0
Camps Cleared
0
1,451,412
Distance Traveled
1,452,981
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,721
582
67
2
0
477,907
3
L
Da Ji
16,718
619
59
2
0
412,099
0
L
Heimdallr
14,301
530
94
3
0
415,308
0
W
Kukulkan
16,720
619
147
5
0
444,725
0
L
Sobek
14,944
553
82
3
0
624,005
2
W
Xing Tian
14,963
554
19
1
0
530,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role