Player Matchup

Scylla
Scylla
GeeboBag
Scylla
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
IronStudd
Sun Wukong
Level 13
God Stats
1W - 2L
1,157 SR
Queue Stats
4W - 6L
1,384 Elo+
Solo
Thor
Thor
SeeurPNess
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
Spacemovie199
Izanami
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 1
Bacchus
Bacchus
oNoStepSis
Bacchus
Level 60
God Stats
96W - 86L
1,174 SR
Queue Stats
203W - 202L
1,233 Elo+
Party 1
Team Averages
Level 17
1,366 SR
1,423 Elo+

VS

Team Averages
Level 16
1,573 SR
1,437 Elo+
Medusa
Medusa
Gui-_-Reolon
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,121 Elo+
Solo
Nu Wa
Nu Wa
MochaBison1070
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,542 Elo+
Solo
Guan Yu
Guan Yu
RancenozO
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
TheSkyPlace
Ao Kuang
Level 14
God Stats
7W - 6L
1,528 SR
Queue Stats
55W - 60L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
VTUBERSIMP5
Zhong Kui
Level 17
God Stats
6W - 6L
1,839 SR
Queue Stats
67W - 70L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GeeboBag
Scylla
17
5 / 0 / 2
9,831
614
5,799
6,452
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
IronStudd
Sun Wukong
13
4 / 5 / 1
8,947
559
11,835
13,637
7,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 2 / 1
9,790
612
4,463
9,104
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
17
6 / 1 / 3
10,601
663
11,750
10,660
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
oNoStepSis
Bacchus
14
2 / 1 / 6
9,037
565
4,888
5,852
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 6 / 0
5,831
364
2,033
8,106
1,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 4 / 1
8,333
521
5,924
8,752
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
RancenozO
Guan Yu
13
1 / 5 / 4
7,592
475
6,049
15,189
10,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
TheSkyPlace
Ao Kuang
15
8 / 3 / 0
9,055
566
6,878
11,705
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
VTUBERSIMP5
Zhong Kui
10
0 / 3 / 1
6,173
386
5,050
9,016
4,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
21
Kills
9
9
Deaths
21
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
GeeboBag
Scylla
5
0
2
6
L
Medusa
0
6
0
0
W
Sun Wukong
IronStudd
Sun Wukong
4
5
1
0.9
L
0
4
1
0.13
L
Guan Yu
RancenozO
Guan Yu
1
5
4
0.6
W
4
2
1
2.25
W
Izanami
6
1
3
7.5
L
Ao Kuang
TheSkyPlace
Ao Kuang
8
3
0
2.67
L
Zhong Kui
VTUBERSIMP5
Zhong Kui
0
3
1
0.17
W
Bacchus
oNoStepSis
Bacchus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,735
Damage
25,934
45,705
Taken
52,768
26,334
Mitigated
24,012
12,985
Healing
15,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GeeboBag
Scylla
5,799
642
0
1,437
6,452
2,228
0
2,170
4,118
65,207
0
L
Medusa
2,033
808
0
1,376
8,106
1,914
0
1,999
6,093
0
17,724
W
Sun Wukong
IronStudd
Sun Wukong
11,835
4,206
0
4,500
13,637
7,550
189
4,519
8,614
0
41,415
L
5,924
320
0
1,614
8,752
2,825
0
4,934
3,622
62,782
0
L
Guan Yu
RancenozO
Guan Yu
6,049
1,246
14
5,282
15,189
10,314
0
359
14,232
0
30,636
W
4,463
1,083
0
468
9,104
5,814
964
2,766
6,185
7,161
61,832
W
Izanami
11,750
7,563
0
5,317
10,660
5,850
4,010
4,623
5,974
7,161
90,504
L
Ao Kuang
TheSkyPlace
Ao Kuang
6,878
1,182
0
5,790
11,705
4,455
0
2,604
8,924
50,050
0
L
Zhong Kui
VTUBERSIMP5
Zhong Kui
5,050
661
0
1,677
9,016
4,504
0
1,195
7,821
27,941
0
W
Bacchus
oNoStepSis
Bacchus
4,888
400
0
1,263
5,852
4,892
0
3,257
2,457
20,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,206
Gold Earned
36,984
501
Minions Killed
372
0
Camps Cleared
0
1,510,071
Distance Traveled
1,472,019
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,831
614
123
8
0
313,617
5
L
Medusa
5,831
364
41
3
0
238,831
4
W
Sun Wukong
8,947
559
66
4
0
249,423
0
L
Nu Wa
8,333
521
133
8
0
284,617
5
L
Guan Yu
7,592
475
48
3
0
325,986
0
W
Thor
9,790
612
114
7
0
304,198
0
W
Izanami
10,601
663
165
10
0
314,800
6
L
Ao Kuang
9,055
566
94
6
0
333,713
0
L
Zhong Kui
6,173
386
56
4
0
288,872
0
W
Bacchus
9,037
565
33
2
0
328,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role