Player Matchup

Kumbhakarna
Kumbhakarna
Bronze III
FuZiXwaRRioR
Kumbhakarna
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
OGCrackaWhite
King Arthur
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
TheDarkReaperZ1
Aphrodite
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,500 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,615 SR
1,500 MMR
Danzaburou
Danzaburou
Bronze III
ChosenLost hero
Danzaburou
Bronze III
Level 33
God Stats
0W - 1L
1,717 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Terra
Terra
Bronze III
Darkknight16299
Terra
Bronze III
Level 83
God Stats
1W - 4L
1,618 SR
Queue Stats
4W - 6L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
DireHarmony2903
Baron Samedi
Bronze III
Level 31
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FuZiXwaRRioR
Kumbhakarna
16
4 / 1 / 12
14,450
688
10,797
29,042
36,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

King Arthur
OGCrackaWhite
King Arthur
15
3 / 1 / 12
12,513
596
12,483
27,112
22,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
TheDarkReaperZ1
Aphrodite
18
9 / 2 / 7
13,895
662
34,835
17,802
10,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Chang'eCupidCu ChulainnThorCthulhu

VS

Bans
FenrirPersephoneHadesBacchusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChosenLost hero
Danzaburou
14
3 / 6 / 1
11,469
546
23,050
23,647
7,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 3 / 3
11,897
567
17,627
25,954
28,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
DireHarmony2903
Baron Samedi
14
1 / 7 / 2
11,147
531
15,526
21,732
12,140
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
16
Kills
4
4
Deaths
16
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChosenLost hero
Danzaburou
3
6
1
0.58
L
0
3
3
0.5
L
Baron Samedi
DireHarmony2903
Baron Samedi
1
7
2
0.29
W
Kumbhakarna
FuZiXwaRRioR
Kumbhakarna
4
1
12
10
W
King Arthur
OGCrackaWhite
King Arthur
3
1
12
9
W
Aphrodite
TheDarkReaperZ1
Aphrodite
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,115
Damage
56,203
73,956
Taken
71,333
69,529
Mitigated
48,153
37,733
Healing
25,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChosenLost hero
Danzaburou
23,050
8,021
2,357
6,592
23,647
7,921
575
16,260
6,783
0
68,872
L
17,627
898
3,304
8,441
25,954
28,092
419
14,217
11,192
52,081
0
L
Baron Samedi
DireHarmony2903
Baron Samedi
15,526
1,795
2,296
2,175
21,732
12,140
598
13,464
7,726
43,097
0
W
Kumbhakarna
FuZiXwaRRioR
Kumbhakarna
10,797
800
1,412
3,476
29,042
36,449
656
11,680
17,362
38,106
0
W
King Arthur
OGCrackaWhite
King Arthur
12,483
1,160
0
1,000
27,112
22,601
1,220
12,317
14,795
0
37,981
W
Aphrodite
TheDarkReaperZ1
Aphrodite
34,835
3,591
17,351
14,494
17,802
10,479
1,357
9,257
8,545
107,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
34,513
232
Minions Killed
184
0
Camps Cleared
0
1,139,755
Distance Traveled
1,014,219
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,469
546
80
4
0
320,095
6
L
Terra
11,897
567
51
2
0
404,656
1
L
Baron Samedi
11,147
531
53
3
0
289,468
0
W
Kumbhakarna
14,450
688
29
1
0
401,231
1
W
King Arthur
12,513
596
49
2
0
379,593
1
W
Aphrodite
13,895
662
154
7
0
358,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role