Player Matchup

Agni
Agni
BenignBussy
Agni
Level 123
God Stats
3W - 4L
1,702 SR
Queue Stats
71W - 70L
1,394 Elo+
Party 1
Rama
Rama
RagexVirus
Rama
Level 81
God Stats
24W - 21L
1,566 SR
Queue Stats
530W - 493L
1,489 Elo+
Solo
Medusa
Medusa
TBall0199
Medusa
Level 77
God Stats
5W - 2L
1,503 SR
Queue Stats
70W - 55L
1,268 Elo+
Party 1
Tsukuyomi
Tsukuyomi
joingus
Tsukuyomi
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 7L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
xXxSickLemonxXx
Sylvanus
Level 125
God Stats
5W - 0L
1,500 SR
Queue Stats
24W - 12L
1,500 Elo+
Party 2
Team Averages
Level 101
1,554 SR
1,430 Elo+

VS

Team Averages
Level 99
1,565 SR
1,566 Elo+
Nu Wa
Nu Wa
AkuaSeaOtter
Nu Wa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,726 Elo+
Solo
Hercules
Hercules
ESKTIG3RS
Hercules
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Discordia
Discordia
bigbabyjr
Discordia
Level 88
God Stats
4W - 5L
1,578 SR
Queue Stats
38W - 31L
1,634 Elo+
Solo
Danzaburou
Danzaburou
chris_kos
Danzaburou
Level 84
God Stats
19W - 15L
1,748 SR
Queue Stats
221W - 234L
1,468 Elo+
Solo
Nemesis
Nemesis
o S a u c y x
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
5,718
817
5,281
5,703
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 2 / 7
6,734
962
2,875
5,986
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
TBall0199
Medusa
10
1 / 0 / 0
5,396
771
865
3,381
1,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
joingus
Tsukuyomi
13
8 / 2 / 5
8,372
1,196
8,843
7,326
2,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
12
1 / 2 / 8
6,653
950
3,246
7,406
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,562
937
7,537
5,877
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ESKTIG3RS
Hercules
13
2 / 2 / 3
5,947
850
4,349
8,358
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
bigbabyjr
Discordia
11
3 / 5 / 3
6,303
900
4,572
5,637
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
chris_kos
Danzaburou
12
1 / 2 / 4
5,743
820
3,562
4,470
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
7
0 / 1 / 0
4,297
614
158
1,480
295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
13
Kills
8
8
Deaths
13
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
1
2
5
1.75
L
Hercules
ESKTIG3RS
Hercules
2
2
3
1.75
W
2
2
7
2.75
W
Medusa
TBall0199
Medusa
1
0
0
1
L
Discordia
bigbabyjr
Discordia
3
5
3
0.9
L
Danzaburou
chris_kos
Danzaburou
1
2
4
1.5
W
Tsukuyomi
joingus
Tsukuyomi
8
2
5
5.25
L
Nemesis
0
1
0
0
W
Sylvanus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,110
Damage
20,178
29,802
Taken
25,822
11,562
Mitigated
10,381
10,332
Healing
5,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,537
1,608
0
1,043
5,877
1,898
221
2,567
3,192
23,441
0
W
5,281
548
0
714
5,703
1,750
198
2,530
2,949
15,496
0
L
Hercules
ESKTIG3RS
Hercules
4,349
954
169
2,593
8,358
4,839
0
1,782
6,474
0
9,569
W
2,875
1,908
0
1,346
5,986
2,003
960
2,284
3,498
0
18,188
W
Medusa
TBall0199
Medusa
865
142
0
805
3,381
1,010
240
1,330
1,849
0
8,968
L
Discordia
bigbabyjr
Discordia
4,572
330
0
297
5,637
1,629
0
1,672
3,863
12,896
0
L
Danzaburou
chris_kos
Danzaburou
3,562
714
0
1,191
4,470
1,720
0
2,082
2,286
0
18,233
W
Tsukuyomi
joingus
Tsukuyomi
8,843
2,602
0
2,436
7,326
2,956
0
2,667
4,424
0
22,174
L
Nemesis
158
96
0
163
1,480
295
0
0
1,480
0
982
W
Sylvanus
3,246
811
2,064
2,967
7,406
3,843
33
2,640
4,508
14,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
28,852
146
Minions Killed
136
5
Camps Cleared
5
698,704
Distance Traveled
516,338
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,562
937
55
8
0
131,310
2
W
Agni
5,718
817
26
4
1
137,002
3
L
Hercules
5,947
850
19
3
2
142,740
1
W
Rama
6,734
962
44
6
1
109,572
2
W
Medusa
5,396
771
24
3
1
168,134
1
L
Discordia
6,303
900
28
4
1
106,023
0
L
Danzaburou
5,743
820
33
5
2
109,455
2
W
Tsukuyomi
8,372
1,196
21
3
2
150,470
1
L
Nemesis
4,297
614
1
0
0
26,810
1
W
Sylvanus
6,653
950
31
4
0
133,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role