Player Matchup

Cthulhu
Cthulhu
CharlotteLunar
Cthulhu
Level 18
God Stats
11W - 7L
1,424 SR
Queue Stats
18W - 16L
1,391 Elo+
Party 1
Izanami
Izanami
Hayyyy
Izanami
Level 22
God Stats
13W - 11L
1,424 SR
Queue Stats
20W - 23L
1,455 Elo+
Party 1
Chronos
Chronos
Me0wsars
Chronos
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 8L
1,524 Elo+
Party 1
Bakasura
Bakasura
MiniChaddars
Bakasura
Level 29
God Stats
4W - 2L
1,504 SR
Queue Stats
32W - 30L
1,318 Elo+
Party 1
Ra
Ra
axhleys
Ra
Level 23
God Stats
16W - 16L
1,402 SR
Queue Stats
55W - 53L
1,468 Elo+
Party 1
Team Averages
Level 21
1,451 SR
1,431 Elo+

VS

Team Averages
Level 17
1,558 SR
1,485 Elo+
Neith
Neith
BlinkOnce17
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Faalk0
Bellona
Level 24
God Stats
6W - 1L
1,897 SR
Queue Stats
55W - 54L
1,503 Elo+
Solo
Nemesis
Nemesis
Jone_Wich
Nemesis
Level 22
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 6L
1,515 Elo+
Solo
Hel
Hel
Taiga-SSS-
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kali
Kali
koelnkader2
Kali
Level 26
God Stats
29W - 15L
1,628 SR
Queue Stats
69W - 53L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
8,781
517
2,385
3,886
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Hayyyy
Izanami
14
2 / 1 / 2
8,827
519
1,385
3,591
1,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
Me0wsars
Chronos
18
16 / 2 / 2
11,491
676
19,272
13,023
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
MiniChaddars
Bakasura
15
5 / 3 / 6
9,522
560
5,298
12,393
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
9 / 2 / 5
11,122
654
14,488
6,679
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 0
6,831
402
1,868
10,166
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Faalk0
Bellona
11
1 / 7 / 0
7,116
419
8,094
16,542
16,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Jone_Wich
Nemesis
9
0 / 4 / 0
5,883
346
2,603
11,672
4,108
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 9 / 1
6,356
374
819
9,781
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 8 / 0
9,415
554
11,429
15,776
9,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
34
Kills
8
8
Deaths
36
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
2
0
2
3
L
Bellona
Faalk0
Bellona
1
7
0
0.14
W
Izanami
Hayyyy
Izanami
2
1
2
3
L
Nemesis
Jone_Wich
Nemesis
0
4
0
0
W
Chronos
Me0wsars
Chronos
16
2
2
8.5
W
Bakasura
MiniChaddars
Bakasura
5
3
6
2.67
L
0
9
1
0.06
W
9
2
5
5.75
L
7
8
0
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,828
Damage
24,813
39,572
Taken
63,937
17,273
Mitigated
36,468
15,423
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,868
1,163
0
1,862
10,166
3,124
20
4,842
5,324
0
24,687
W
2,385
394
0
848
3,886
3,807
595
214
3,672
14,532
0
L
Bellona
Faalk0
Bellona
8,094
1,941
0
2,587
16,542
16,562
403
11,309
5,141
0
37,913
W
Izanami
Hayyyy
Izanami
1,385
891
0
954
3,591
1,198
946
184
3,407
0
52,579
L
Nemesis
Jone_Wich
Nemesis
2,603
1,005
0
684
11,672
4,108
89
7,649
3,918
0
20,169
W
Chronos
Me0wsars
Chronos
19,272
6,347
0
5,156
13,023
4,945
2,778
549
12,049
71,555
0
W
Bakasura
MiniChaddars
Bakasura
5,298
3,927
0
5,558
12,393
4,667
680
546
11,710
0
39,865
L
819
206
1,048
1,530
9,781
3,236
145
5,238
4,290
14,766
0
W
14,488
784
1,071
1,836
6,679
2,656
371
521
6,108
72,898
0
L
11,429
5,994
0
3,941
15,776
9,438
56
7,107
8,553
9,120
45,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,743
Gold Earned
35,601
491
Minions Killed
249
0
Camps Cleared
0
1,632,536
Distance Traveled
1,375,011
22
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,831
402
40
2
0
240,319
0
W
Cthulhu
8,781
517
20
1
0
264,836
6
L
Bellona
7,116
419
64
4
0
271,464
0
W
Izanami
8,827
519
131
8
0
310,869
7
L
Nemesis
5,883
346
32
2
0
302,536
1
W
Chronos
11,491
676
120
7
0
328,373
5
W
Bakasura
9,522
560
80
5
0
369,603
0
L
Hel
6,356
374
26
2
0
245,385
0
W
Ra
11,122
654
140
8
0
358,855
4
L
Kali
9,415
554
87
5
0
315,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role