Player Matchup

King Arthur
King Arthur
Allstar2443
King Arthur
Level 29
God Stats
49W - 35L
1,649 SR
Queue Stats
82W - 72L
1,175 Elo+
Party 1
Cupid
Cupid
SnailDown775
Cupid
Level 97
God Stats
10W - 9L
1,679 SR
Queue Stats
65W - 56L
1,175 Elo+
Party 1
Agni
Agni
iPegMyBros
Agni
Level 118
God Stats
1W - 3L
1,769 SR
Queue Stats
118W - 99L
1,175 Elo+
Party 1
Ares
Ares
jstanko55
Ares
Level 29
God Stats
2W - 6L
1,285 SR
Queue Stats
52W - 50L
1,175 Elo+
Party 1
Fenrir
Fenrir
kolsin04
Fenrir
Level 84
God Stats
9W - 6L
1,500 SR
Queue Stats
132W - 156L
1,510 Elo+
Solo
Team Averages
Level 71
1,576 SR
1,242 Elo+

VS

Team Averages
Level 72
1,458 SR
1,449 Elo+
Chaac
Chaac
Cortisone-10
Chaac
Level 81
God Stats
6W - 6L
1,525 SR
Queue Stats
260W - 238L
1,394 Elo+
Party 2
Erlang Shen
Erlang Shen
Dead Freq3535
Erlang Shen
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
245W - 279L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
NickyW101
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
astro491
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 141L
1,547 Elo+
Solo
Ullr
Ullr
remmywhite2
Ullr
Level 68
God Stats
6W - 7L
1,267 SR
Queue Stats
177W - 147L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Allstar2443
King Arthur
15
2 / 0 / 4
9,315
582
9,674
16,487
11,660
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 2 / 5
8,225
514
12,098
13,966
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
9 / 0 / 2
9,714
607
12,456
9,798
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
12
2 / 1 / 6
7,827
489
6,547
6,654
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
kolsin04
Fenrir
15
6 / 1 / 4
8,911
557
6,907
12,468
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,841
490
7,782
14,704
10,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Dead Freq3535
Erlang Shen
13
2 / 5 / 0
7,652
478
10,647
14,645
10,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
NickyW101
Baron Samedi
10
0 / 6 / 0
6,181
386
3,227
7,962
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
astro491
Cerberus
10
1 / 3 / 1
6,493
406
8,573
14,359
8,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 0
6,711
419
3,555
11,491
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
24
Kills
4
4
Deaths
24
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Allstar2443
King Arthur
2
0
4
4
L
0
4
1
0.13
L
Erlang Shen
Dead Freq3535
Erlang Shen
2
5
0
0.4
L
Baron Samedi
NickyW101
Baron Samedi
0
6
0
0
W
5
2
5
3.75
L
Cerberus
astro491
Cerberus
1
3
1
0.5
W
9
0
2
10
W
Ares
2
1
6
5
W
Fenrir
kolsin04
Fenrir
6
1
4
8
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,682
Damage
33,784
59,373
Taken
63,161
27,589
Mitigated
35,360
25,609
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Allstar2443
King Arthur
9,674
1,304
0
4,881
16,487
11,660
150
292
16,195
0
57,947
L
7,782
1,436
0
4,849
14,704
10,812
0
2,180
12,338
0
52,878
L
Erlang Shen
Dead Freq3535
Erlang Shen
10,647
4,973
0
2,828
14,645
10,116
776
5,433
9,212
11,830
46,844
L
Baron Samedi
NickyW101
Baron Samedi
3,227
159
149
816
7,962
2,674
0
3,235
4,727
19,116
0
W
12,098
7,523
313
9,826
13,966
4,186
808
5,236
8,690
0
52,719
L
Cerberus
astro491
Cerberus
8,573
154
0
6,960
14,359
8,290
0
5,844
8,515
23,234
0
W
12,456
938
0
3,531
9,798
3,494
674
2,850
6,599
56,963
0
W
Ares
6,547
36
0
864
6,654
3,559
276
2,467
4,187
19,091
0
W
Fenrir
kolsin04
Fenrir
6,907
1,368
0
6,194
12,468
4,690
0
1,406
11,058
0
57,066
L
3,555
1,384
0
2,192
11,491
3,468
550
2,311
9,180
0
37,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,992
Gold Earned
34,878
398
Minions Killed
365
0
Camps Cleared
0
1,515,406
Distance Traveled
1,436,664
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,315
582
101
6
0
313,556
2
L
Chaac
7,841
490
108
7
0
322,882
0
L
Erlang Shen
7,652
478
88
6
0
305,612
0
L
Baron Samedi
6,181
386
41
3
0
242,402
0
W
Cupid
8,225
514
83
5
0
281,629
1
L
Cerberus
6,493
406
61
4
0
298,715
1
W
Agni
9,714
607
94
6
0
310,762
1
W
Ares
7,827
489
23
1
0
306,332
0
W
Fenrir
8,911
557
97
6
0
303,127
6
L
Ullr
6,711
419
67
4
0
267,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role