Player Matchup

Ne Zha
Ne Zha
MendoMenace
Ne Zha
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 212L
1,500 Elo+
Party 2
Chang'e
Chang'e
MiniChedMaster
Chang'e
Level 74
God Stats
3W - 5L
1,844 SR
Queue Stats
97W - 111L
1,633 Elo+
Party 2
Nike
Nike
Saage30
Nike
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 149L
1,803 Elo+
Party 2
Danzaburou
Danzaburou
WolfHaley707
Danzaburou
Level 47
God Stats
13W - 10L
1,500 SR
Queue Stats
110W - 113L
1,803 Elo+
Party 2
Ymir
Ymir
mendobrawler707
Ymir
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
117W - 123L
1,500 Elo+
Party 2
Team Averages
Level 92
1,569 SR
1,648 Elo+

VS

Team Averages
Level 95
1,462 SR
1,495 Elo+
Scylla
Scylla
A Goofy Nerd
Scylla
Level 115
God Stats
12W - 15L
1,500 SR
Queue Stats
355W - 328L
1,455 Elo+
Party 1
Fenrir
Fenrir
PDiddy11
Fenrir
Level 106
God Stats
12W - 5L
1,700 SR
Queue Stats
96W - 98L
1,519 Elo+
Party 1
Neith
Neith
Wonky_Willy69
Neith
Level 89
God Stats
13W - 12L
1,110 SR
Queue Stats
798W - 780L
1,503 Elo+
Party 1
Bellona
Bellona
kingrex02
Bellona
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
thatboyjoe05-_-
Xing Tian
Level 26
God Stats
6W - 10L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
2 / 6 / 0
6,984
499
3,093
10,378
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 1
6,265
448
5,203
9,977
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
Saage30
Nike
12
1 / 3 / 0
6,792
485
6,526
10,939
7,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
WolfHaley707
Danzaburou
12
0 / 1 / 1
6,793
485
4,660
7,523
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 0
6,648
475
2,207
9,751
4,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 1 / 4
8,617
616
6,823
8,299
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
PDiddy11
Fenrir
13
9 / 0 / 3
8,512
608
6,808
5,972
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 1
6,605
472
5,727
4,624
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
kingrex02
Bellona
14
3 / 2 / 2
8,370
598
7,544
9,940
10,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
thatboyjoe05-_-
Xing Tian
10
0 / 1 / 1
6,287
449
2,240
7,364
3,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
18
18
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
1
4
7
L
Ne Zha
2
6
0
0.33
L
0
6
1
0.08
W
Fenrir
PDiddy11
Fenrir
9
0
3
10.5
L
Nike
Saage30
Nike
1
3
0
0.33
L
Danzaburou
WolfHaley707
Danzaburou
0
1
1
0.5
W
1
0
1
1.5
W
Bellona
kingrex02
Bellona
3
2
2
2
L
1
2
0
0.5
W
Xing Tian
thatboyjoe05-_-
Xing Tian
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
29,142
48,568
Taken
36,199
20,484
Mitigated
20,436
16,408
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
6,823
527
0
2,722
8,299
2,610
0
4,628
3,244
49,627
0
L
Ne Zha
3,093
814
0
2,467
10,378
3,702
0
1,516
8,794
0
41,440
L
5,203
331
251
3,108
9,977
2,864
0
4,005
5,575
30,432
0
W
Fenrir
PDiddy11
Fenrir
6,808
1,255
0
2,193
5,972
2,235
0
370
5,542
0
36,127
L
Nike
Saage30
Nike
6,526
1,012
0
3,717
10,939
7,154
0
1,773
9,140
0
37,980
L
Danzaburou
WolfHaley707
Danzaburou
4,660
1,549
0
3,395
7,523
2,405
500
909
6,614
0
38,169
W
5,727
2,105
0
2,019
4,624
1,349
0
125
4,499
0
42,990
W
Bellona
kingrex02
Bellona
7,544
1,505
0
3,791
9,940
10,337
0
0
9,390
10,813
37,432
L
2,207
127
745
2,725
9,751
4,359
238
1,747
7,985
26,013
0
W
Xing Tian
thatboyjoe05-_-
Xing Tian
2,240
30
0
2,141
7,364
3,905
0
1,863
5,489
15,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,482
Gold Earned
38,391
341
Minions Killed
367
0
Camps Cleared
0
1,274,160
Distance Traveled
1,343,177
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,617
616
96
7
0
269,159
4
L
Ne Zha
6,984
499
71
5
0
247,495
3
L
Chang'e
6,265
448
53
4
0
257,358
3
W
Fenrir
8,512
608
61
4
0
305,716
0
L
Nike
6,792
485
80
6
0
285,917
3
L
Danzaburou
6,793
485
90
6
0
237,551
5
W
Neith
6,605
472
70
5
0
250,839
4
W
Bellona
8,370
598
108
8
0
269,060
6
L
Ymir
6,648
475
47
3
0
245,839
6
W
Xing Tian
6,287
449
32
2
0
248,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role