Player Matchup

Khepri
Khepri
DemonWolf1998
Khepri
Level 19
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 7L
1,272 Elo+
Party 1
Ra
Ra
Doritrox
Ra
Level 24
God Stats
7W - 2L
1,500 SR
Queue Stats
446W - 390L
1,758 Elo+
Solo
Mulan
Mulan
ShotPhoenix4
Mulan
Level 27
God Stats
1W - 3L
1,417 SR
Queue Stats
37W - 28L
1,436 Elo+
Party 1
Nemesis
Nemesis
Tahms
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Trickster157127
Izanami
Level 23
God Stats
1W - 2L
1,312 SR
Queue Stats
8W - 7L
1,445 Elo+
Party 1
Team Averages
Level 24
1,403 SR
1,482 Elo+

VS

Team Averages
Level 23
1,548 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
GordoPoton
Cu Chulainn
Level 24
God Stats
10W - 13L
1,500 SR
Queue Stats
672W - 656L
1,464 Elo+
Solo
Yemoja
Yemoja
MisterDoctorr
Yemoja
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,247 Elo+
Party 3
Erlang Shen
Erlang Shen
SnapOh1
Erlang Shen
Level 26
God Stats
36W - 27L
1,784 SR
Queue Stats
102W - 91L
1,752 Elo+
Party 2
Olorun
Olorun
all1kk
Olorun
Level 14
God Stats
5W - 3L
1,674 SR
Queue Stats
65W - 65L
1,542 Elo+
Party 2
Neith
Neith
beastiegoon
Neith
Level 24
God Stats
4W - 2L
1,283 SR
Queue Stats
36W - 41L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,640
464
1,508
6,385
3,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 0
5,600
560
5,234
4,682
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
5,184
518
3,486
7,343
4,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
Tahms
Nemesis
9
1 / 3 / 1
5,724
572
2,436
6,050
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 4 / 0
4,503
450
3,277
7,114
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GordoPoton
Cu Chulainn
11
4 / 1 / 3
6,845
685
5,552
6,865
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 0 / 6
6,204
620
3,362
6,729
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
SnapOh1
Erlang Shen
11
5 / 1 / 1
6,552
655
4,712
5,465
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
all1kk
Olorun
10
3 / 0 / 4
6,247
625
2,442
2,543
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 4
5,454
545
5,288
4,456
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
16
16
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
2
0
0.5
W
Cu Chulainn
GordoPoton
Cu Chulainn
4
1
3
5.5
W
2
0
6
5
L
0
4
1
0.13
W
Erlang Shen
SnapOh1
Erlang Shen
5
1
1
5.5
L
Nemesis
Tahms
Nemesis
1
3
1
0.5
L
0
4
0
0
W
Olorun
all1kk
Olorun
3
0
4
5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,941
Damage
21,356
31,574
Taken
26,058
15,021
Mitigated
13,579
5,702
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,508
143
0
939
6,385
3,472
0
1,843
4,542
8,809
0
L
5,234
579
336
871
4,682
1,246
40
662
4,020
25,443
0
W
Cu Chulainn
GordoPoton
Cu Chulainn
5,552
1,852
0
1,731
6,865
4,015
952
2,560
4,088
3,166
35,809
W
3,362
601
482
1,794
6,729
4,221
266
2,146
4,433
14,064
0
L
3,486
429
0
1,214
7,343
4,432
0
1,520
5,823
0
18,721
W
Erlang Shen
SnapOh1
Erlang Shen
4,712
2,245
0
320
5,465
3,282
0
558
4,772
5,412
30,309
L
Nemesis
Tahms
Nemesis
2,436
1,091
0
463
6,050
3,945
0
877
5,173
6,088
26,830
L
3,277
2,151
0
1,879
7,114
1,926
21
1,606
5,508
0
20,169
W
Olorun
all1kk
Olorun
2,442
1,278
0
1,179
2,543
866
1,024
343
2,130
23,503
0
W
5,288
2,124
441
2,967
4,456
1,195
242
894
3,518
0
25,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,651
Gold Earned
31,302
239
Minions Killed
238
0
Camps Cleared
0
992,430
Distance Traveled
1,024,992
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,640
464
14
1
0
166,162
0
L
Ra
5,600
560
64
6
0
217,100
1
W
Cu Chulainn
6,845
685
66
7
0
227,339
2
W
Yemoja
6,204
620
20
2
0
186,195
0
L
Mulan
5,184
518
59
6
0
218,113
0
W
Erlang Shen
6,552
655
67
7
0
229,471
4
L
Nemesis
5,724
572
63
6
0
220,193
1
L
Izanami
4,503
450
39
4
0
170,862
1
W
Olorun
6,247
625
49
5
0
202,447
1
W
Neith
5,454
545
36
4
0
179,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role