Player Matchup

Tsukuyomi
Tsukuyomi
AlanLee03
Tsukuyomi
Level 160
God Stats
7W - 5L
1,893 SR
Queue Stats
115W - 99L
1,596 Elo+
Solo
Apollo
Apollo
Crondon710
Apollo
Level 101
God Stats
2W - 1L
1,738 SR
Queue Stats
10W - 9L
1,117 Elo+
Party 2
Nox
Nox
Monkey1881
Nox
Level 160
God Stats
31W - 32L
1,488 SR
Queue Stats
240W - 249L
1,488 Elo+
Solo
Bellona
Bellona
MosesXC
Bellona
Level 76
God Stats
1W - 0L
1,822 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Omegaluladon
Ullr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 97L
1,806 Elo+
Solo
Team Averages
Level 130
1,688 SR
1,501 Elo+

VS

Team Averages
Level 117
1,500 SR
1,530 Elo+
Artio
Artio
AZ_NIGHTWOLF_NJ
Artio
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 62L
1,534 Elo+
Party 1
Kali
Kali
Kayukie
Kali
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,231 Elo+
Solo
Janus
Janus
Lombrax94
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,850 Elo+
Party 3
Nu Wa
Nu Wa
SharkKing4421
Nu Wa
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 67L
1,534 Elo+
Party 1
Erlang Shen
Erlang Shen
soultaker0
Erlang Shen
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlanLee03
Tsukuyomi
16
5 / 4 / 12
11,316
808
14,502
14,424
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Crondon710
Apollo
19
11 / 3 / 9
13,304
950
20,671
14,749
6,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 3 / 15
10,660
761
13,385
7,248
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
MosesXC
Bellona
15
1 / 4 / 9
9,451
675
4,335
12,501
8,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
4 / 1 / 10
11,583
827
12,668
12,084
3,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 10
9,798
700
7,397
21,888
20,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
Kayukie
Kali
15
8 / 7 / 6
11,591
828
8,701
15,562
9,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Lombrax94
Janus
17
2 / 2 / 9
10,111
722
9,638
8,691
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 5 / 8
9,748
696
11,329
12,678
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
soultaker0
Erlang Shen
17
1 / 4 / 5
9,481
677
11,964
18,440
14,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
53
23
Kills
15
15
Deaths
23
55
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
5
10
1.2
W
Tsukuyomi
AlanLee03
Tsukuyomi
5
4
12
2.75
W
Apollo
Crondon710
Apollo
11
3
9
5.17
L
Kali
Kayukie
Kali
8
7
6
1.57
L
Janus
Lombrax94
Janus
2
2
9
3.25
W
2
3
15
3.17
W
Bellona
MosesXC
Bellona
1
4
9
1.38
W
4
1
10
9
L
3
5
8
1.4
L
Erlang Shen
soultaker0
Erlang Shen
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,561
Damage
49,029
61,006
Taken
77,259
26,971
Mitigated
52,807
9,809
Healing
14,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,397
202
2,024
5,783
21,888
20,354
221
4,236
17,192
23,549
0
W
Tsukuyomi
AlanLee03
Tsukuyomi
14,502
4,601
0
1,841
14,424
5,714
637
5,889
8,208
0
36,458
W
Apollo
Crondon710
Apollo
20,671
14,012
0
5,841
14,749
6,000
1,515
5,294
9,151
0
49,305
L
Kali
Kayukie
Kali
8,701
4,113
583
1,887
15,562
9,507
630
1,321
14,140
0
12,794
L
Janus
Lombrax94
Janus
9,638
397
0
924
8,691
3,082
768
3,184
5,314
50,600
0
W
13,385
744
0
0
7,248
2,762
961
3,237
3,825
38,309
0
W
Bellona
MosesXC
Bellona
4,335
1,809
0
747
12,501
8,689
596
6,468
5,637
0
10,235
W
12,668
5,557
0
1,380
12,084
3,806
1,276
6,896
4,934
0
55,172
L
11,329
3,122
0
542
12,678
5,061
699
1,468
11,026
31,738
0
L
Erlang Shen
soultaker0
Erlang Shen
11,964
6,338
0
3,022
18,440
14,803
454
2,555
15,641
2,360
39,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,314
Gold Earned
50,729
310
Minions Killed
303
5
Camps Cleared
9
1,279,073
Distance Traveled
1,242,699
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,798
700
34
2
0
270,363
0
W
Tsukuyomi
11,316
808
42
3
0
258,618
3
W
Apollo
13,304
950
72
5
3
260,619
3
L
Kali
11,591
828
18
1
0
235,897
1
L
Janus
10,111
722
120
9
2
262,684
1
W
Nox
10,660
761
77
6
0
251,845
2
W
Bellona
9,451
675
13
1
0
245,906
0
W
Ullr
11,583
827
106
8
2
262,085
5
L
Nu Wa
9,748
696
60
4
1
207,605
0
L
Erlang Shen
9,481
677
71
5
6
266,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role