Player Matchup

Bakasura
Bakasura
Gold V
Prettybіrd
Bakasura
Gold V
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 100L
1,497 MMR
Solo
Scylla
Scylla
Silver II
TOTObreaker
Scylla
Silver II
Level 92
God Stats
9W - 7L
1,715 SR
Queue Stats
136W - 137L
1,497 MMR
Party 1
Osiris
Osiris
Silver I
ThirstyFajita
Osiris
Silver I
Level 142
God Stats
15W - 7L
1,841 SR
Queue Stats
123W - 122L
1,497 MMR
Solo
Sobek
Sobek
Gold III
YapPc
Sobek
Gold III
Level 78
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 26L
1,496 MMR
Solo
Cupid
Cupid
Silver II
culisimo
Cupid
Silver II
Level 102
God Stats
6W - 2L
1,627 SR
Queue Stats
44W - 46L
1,497 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,594 SR
1,497 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,459 SR
1,499 MMR
Cu Chulainn
Cu Chulainn
Silver II
Ichigo346
Cu Chulainn
Silver II
Level 96
God Stats
8W - 8L
1,297 SR
Queue Stats
96W - 91L
1,499 MMR
Solo
Ra
Ra
Bronze III
Lebron05
Ra
Bronze III
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Thor
Thor
Bronze III
Lebron06
Thor
Bronze III
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
RoseAce11
Jing Wei
Bronze III
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
540W - 547L
1,496 MMR
Solo
Yemoja
Yemoja
Bronze III
Vanilla420Killer
Yemoja
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Prettybіrd
Bakasura
10
2 / 0 / 2
5,878
588
3,850
7,293
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
10
1 / 0 / 2
5,453
545
2,401
3,493
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
6 / 0 / 0
7,598
760
5,645
5,513
6,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
YapPc
Sobek
8
0 / 0 / 6
5,410
541
2,781
5,345
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
culisimo
Cupid
11
4 / 0 / 3
6,186
619
3,968
5,562
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bans
CthulhuPersephoneArachneJanusDanzaburou

VS

Bans
TsukuyomiRamaNemesisGaneshaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ichigo346
Cu Chulainn
10
0 / 5 / 0
5,515
552
2,216
7,733
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 0 / 0
5,219
522
2,096
3,675
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
6
0 / 3 / 0
4,408
441
1,869
5,447
1,352
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
RoseAce11
Jing Wei
9
0 / 2 / 0
5,208
521
3,678
4,792
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
4,844
484
2,128
7,498
2,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
13
Kills
0
0
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ichigo346
Cu Chulainn
0
5
0
0
L
0
0
0
0
L
Thor
0
3
0
0
W
Bakasura
Prettybіrd
Bakasura
2
0
2
3
L
Jing Wei
RoseAce11
Jing Wei
0
2
0
0
W
Scylla
1
0
2
2
W
6
0
0
6
L
0
3
0
0
W
Sobek
YapPc
Sobek
0
0
6
3
W
Cupid
culisimo
Cupid
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,645
Damage
11,987
27,206
Taken
29,145
13,648
Mitigated
11,782
15,914
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ichigo346
Cu Chulainn
2,216
516
0
1,596
7,733
5,244
0
640
7,093
3,091
27,083
L
2,096
93
44
1,742
3,675
1,193
0
1,431
2,244
32,677
0
L
Thor
1,869
379
0
1,315
5,447
1,352
0
1,097
3,891
0
13,836
W
Bakasura
Prettybіrd
Bakasura
3,850
2,736
0
5,019
7,293
2,490
0
1,265
5,916
0
22,139
L
Jing Wei
RoseAce11
Jing Wei
3,678
2,154
0
2,058
4,792
1,181
0
423
4,228
0
29,467
W
Scylla
2,401
215
0
958
3,493
904
0
921
2,468
28,833
0
W
5,645
2,397
0
2,285
5,513
6,123
320
103
5,410
6,145
42,209
L
2,128
502
267
1,999
7,498
2,812
0
2,076
5,312
11,746
0
W
Sobek
YapPc
Sobek
2,781
255
0
2,865
5,345
2,721
0
1,166
4,139
12,408
0
W
Cupid
culisimo
Cupid
3,968
1,917
290
4,497
5,562
1,410
336
582
4,980
0
30,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,525
Gold Earned
25,194
315
Minions Killed
244
0
Camps Cleared
0
1,027,792
Distance Traveled
960,930
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,515
552
63
6
0
202,235
1
L
Ra
5,219
522
73
7
0
207,479
4
L
Thor
4,408
441
33
3
0
196,106
0
W
Bakasura
5,878
588
75
8
0
223,854
4
L
Jing Wei
5,208
521
59
6
0
156,169
2
W
Scylla
5,453
545
66
7
0
209,742
4
W
Osiris
7,598
760
95
10
0
217,247
5
L
Yemoja
4,844
484
16
2
0
198,941
3
W
Sobek
5,410
541
8
1
0
203,663
5
W
Cupid
6,186
619
71
7
0
173,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role