Player Matchup

Hera
Hera
Bullegula
Hera
Level 66
God Stats
12W - 6L
1,500 SR
Queue Stats
632W - 530L
1,370 Elo+
Party 2
Ganesha
Ganesha
EL-ABUELO-FLAPPY
Ganesha
Level 40
God Stats
13W - 11L
1,074 SR
Queue Stats
436W - 338L
1,340 Elo+
Party 2
Izanami
Izanami
H-U-L-K-POOM
Izanami
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
641W - 535L
1,417 Elo+
Party 2
Team Averages
Level 51
1,358 SR
1,376 Elo+

VS

Team Averages
Level 57
1,500 SR
1,519 Elo+
Bacchus
Bacchus
Boiskiz
Bacchus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 260L
1,434 Elo+
Party 1
Awilix
Awilix
GabbiSoni
Awilix
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 196L
1,434 Elo+
Party 1
Merlin
Merlin
ZLS11
Merlin
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
12 / 5 / 0
12,251
766
13,915
9,751
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 5 / 12
9,888
618
6,290
14,249
12,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
H-U-L-K-POOM
Izanami
13
0 / 1 / 8
9,764
610
6,063
8,651
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boiskiz
Bacchus
13
1 / 7 / 7
9,406
588
9,512
14,457
10,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
GabbiSoni
Awilix
14
6 / 4 / 3
10,891
681
5,877
11,739
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
ZLS11
Merlin
13
4 / 1 / 6
10,389
649
9,243
6,675
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
12
Kills
11
11
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Boiskiz
Bacchus
1
7
7
0.64
W
Hera
12
5
0
2.4
W
0
5
12
1.2
L
Awilix
GabbiSoni
Awilix
6
4
3
1.88
W
Izanami
H-U-L-K-POOM
Izanami
0
1
8
4
L
Merlin
ZLS11
Merlin
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
24,632
32,651
Taken
32,871
19,593
Mitigated
17,600
6,267
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Boiskiz
Bacchus
9,512
870
845
2,126
14,457
10,921
0
9,783
4,674
29,533
0
W
Hera
13,915
3,647
227
1,448
9,751
3,907
1,744
5,134
4,303
55,755
0
W
6,290
454
785
932
14,249
12,208
138
6,885
6,848
22,823
0
L
Awilix
GabbiSoni
Awilix
5,877
1,810
0
1,184
11,739
4,441
0
6,407
5,332
0
41,004
W
Izanami
H-U-L-K-POOM
Izanami
6,063
3,995
0
2,875
8,651
3,478
1,190
5,608
2,673
0
49,973
L
Merlin
ZLS11
Merlin
9,243
133
0
2,480
6,675
2,238
0
4,079
2,596
39,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
30,686
181
Minions Killed
167
0
Camps Cleared
0
824,768
Distance Traveled
809,511
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,406
588
31
2
0
261,704
1
W
Hera
12,251
766
87
5
0
266,472
2
W
Ganesha
9,888
618
1
0
0
274,311
4
L
Awilix
10,891
681
63
4
0
316,308
3
W
Izanami
9,764
610
93
6
0
283,985
5
L
Merlin
10,389
649
73
5
0
231,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role