Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
J03s
Cernunnos
Level 96
God Stats
13W - 6L
1,500 SR
Queue Stats
556W - 438L
1,496 Elo+
Party 1
Apollo
Apollo
OpticalRecon
Apollo
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 64L
1,532 Elo+
Party 1
Ymir
Ymir
TheGreatBox
Ymir
Level 159
God Stats
13W - 6L
1,775 SR
Queue Stats
522W - 399L
1,510 Elo+
Party 1
Scylla
Scylla
dsjsbscs
Scylla
Level 102
God Stats
12W - 3L
1,500 SR
Queue Stats
59W - 41L
1,553 Elo+
Party 1
Team Averages
Level 127
1,555 SR
1,518 Elo+

VS

Team Averages
Level 127
1,501 SR
1,482 Elo+
King Arthur
King Arthur
DoubleO811
King Arthur
Level 85
God Stats
5W - 9L
1,246 SR
Queue Stats
237W - 249L
1,587 Elo+
Party 2
Anhur
Anhur
Duece Gaming
Anhur
Level 159
God Stats
17W - 24L
1,500 SR
Queue Stats
624W - 623L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
Guero Wey
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,258 Elo+
Party 2
Thanatos
Thanatos
Team xS4NKx
Thanatos
Level 149
God Stats
6W - 5L
1,758 SR
Queue Stats
265W - 290L
1,672 Elo+
Party 2
Nu Wa
Nu Wa
TeamMeow
Nu Wa
Level 135
God Stats
6W - 4L
1,500 SR
Queue Stats
159W - 160L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
4 / 0 / 7
6,521
652
3,927
7,862
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cernunnos
J03s
Cernunnos
11
7 / 0 / 6
6,788
679
10,166
10,986
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
11
3 / 1 / 2
6,494
649
1,714
3,791
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 2 / 1
6,305
631
3,291
7,901
4,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
dsjsbscs
Scylla
11
0 / 0 / 2
6,300
630
1,211
3,518
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoubleO811
King Arthur
12
2 / 1 / 0
5,875
588
4,147
7,013
3,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 4 / 0
4,326
433
2,267
6,926
1,072
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Guero Wey
Cthulhu
7
0 / 4 / 0
4,658
466
3,351
7,447
2,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
Team xS4NKx
Thanatos
8
0 / 4 / 2
5,000
500
3,271
6,792
1,842
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
TeamMeow
Nu Wa
11
1 / 2 / 0
6,008
601
4,186
4,594
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
15
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
7
7.5
L
King Arthur
DoubleO811
King Arthur
2
1
0
2
L
0
4
0
0
L
Cthulhu
Guero Wey
Cthulhu
0
4
0
0
W
Cernunnos
J03s
Cernunnos
7
0
6
10
W
Apollo
3
1
2
4
L
Thanatos
Team xS4NKx
Thanatos
0
4
2
0.25
L
Nu Wa
TeamMeow
Nu Wa
1
2
0
0.5
W
1
2
1
0.75
W
Scylla
dsjsbscs
Scylla
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
17,222
34,058
Taken
32,772
14,572
Mitigated
11,050
17,269
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,927
932
0
4,142
7,862
3,304
0
2,751
5,111
0
19,711
L
King Arthur
DoubleO811
King Arthur
4,147
217
0
2,110
7,013
3,898
0
3,424
3,534
0
30,792
L
2,267
1,352
0
1,219
6,926
1,072
0
0
6,926
0
16,390
L
Cthulhu
Guero Wey
Cthulhu
3,351
420
0
960
7,447
2,947
0
10
7,437
17,726
0
W
Cernunnos
J03s
Cernunnos
10,166
5,909
0
7,720
10,986
3,345
567
2,261
8,725
0
37,019
W
Apollo
1,714
814
0
250
3,791
2,335
159
818
2,973
6,134
28,531
L
Thanatos
Team xS4NKx
Thanatos
3,271
782
0
3,314
6,792
1,842
0
519
6,233
0
25,331
L
Nu Wa
TeamMeow
Nu Wa
4,186
360
0
705
4,594
1,291
0
443
4,049
39,163
0
W
3,291
1,174
0
3,721
7,901
4,560
185
422
7,479
30,795
0
W
Scylla
dsjsbscs
Scylla
1,211
96
0
1,436
3,518
1,028
0
1,285
2,233
34,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,408
Gold Earned
25,867
305
Minions Killed
258
0
Camps Cleared
0
993,474
Distance Traveled
961,328
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,521
652
22
2
0
212,185
4
L
King Arthur
5,875
588
63
6
0
168,624
2
L
Anhur
4,326
433
36
4
0
183,872
2
L
Cthulhu
4,658
466
26
3
0
211,049
1
W
Cernunnos
6,788
679
66
7
0
195,228
0
W
Apollo
6,494
649
70
7
0
213,655
1
L
Thanatos
5,000
500
46
5
0
211,081
5
L
Nu Wa
6,008
601
87
9
0
186,702
3
W
Ymir
6,305
631
71
7
0
182,148
1
W
Scylla
6,300
630
76
8
0
190,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role