Player Matchup

Nemesis
Nemesis
BTLxUNICORN
Nemesis
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 5L
1,338 Elo+
Solo
Bellona
Bellona
Coop13brink
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Eaxston
Ymir
Level 12
God Stats
2W - 14L
1,307 SR
Queue Stats
5W - 18L
1,384 Elo+
Party 1
Jing Wei
Jing Wei
GwyndolinBear
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,500 Elo+
Solo
Cupid
Cupid
Issac_da_beast14
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,165 Elo+
Party 1
Team Averages
Level 8
1,418 SR
1,377 Elo+

VS

Team Averages
Level 9
1,417 SR
1,255 Elo+
Olorun
Olorun
Ethanrodz
Olorun
Level 6
God Stats
2W - 13L
983 SR
Queue Stats
2W - 14L
945 Elo+
Solo
King Arthur
King Arthur
KILERHAHAH
King Arthur
Level 8
God Stats
11W - 9L
1,500 SR
Queue Stats
41W - 37L
1,263 Elo+
Solo
Pele
Pele
SSlayer576
Pele
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Solo
Nemesis
Nemesis
Trent70
Nemesis
Level 8
God Stats
9W - 17L
1,605 SR
Queue Stats
29W - 49L
1,420 Elo+
Solo
Ymir
Ymir
theskreets
Ymir
Level 16
God Stats
9W - 8L
1,500 SR
Queue Stats
89W - 88L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BTLxUNICORN
Nemesis
16
0 / 6 / 3
11,309
754
3,049
9,711
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Coop13brink
Bellona
20
0 / 8 / 7
13,094
873
3,716
24,540
15,187
Ymir
Eaxston
Ymir
19
5 / 7 / 7
14,454
964
22,026
23,472
26,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
GwyndolinBear
Jing Wei
19
10 / 1 / 5
15,383
1,026
28,150
16,522
8,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 11 / 6
12,351
823
10,588
15,421
6,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ethanrodz
Olorun
20
4 / 4 / 19
13,479
899
13,373
20,131
35,387
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
KILERHAHAH
King Arthur
20
11 / 3 / 13
14,743
983
15,625
16,676
19,030
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 8 / 12
14,053
937
28,237
23,510
11,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nemesis
Trent70
Nemesis
18
2 / 1 / 12
12,539
836
3,541
9,480
4,471
20
8 / 1 / 17
16,890
1,126
20,934
17,888
18,488
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
106
17
Kills
33
33
Deaths
17
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BTLxUNICORN
Nemesis
0
6
3
0.25
L
Bellona
Coop13brink
Bellona
0
8
7
0.44
L
Ymir
Eaxston
Ymir
5
7
7
1.21
W
Olorun
Ethanrodz
Olorun
4
4
19
3.38
L
Jing Wei
GwyndolinBear
Jing Wei
10
1
5
12.5
L
2
11
6
0.45
W
King Arthur
KILERHAHAH
King Arthur
11
3
13
5.83
W
8
8
12
1.75
W
Nemesis
Trent70
Nemesis
2
1
12
8
W
8
1
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,529
Damage
81,710
89,666
Taken
87,685
60,143
Mitigated
88,681
3,999
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BTLxUNICORN
Nemesis
3,049
1,615
0
412
9,711
3,780
0
5,351
4,360
0
6,836
L
Bellona
Coop13brink
Bellona
3,716
2,048
0
0
24,540
15,187
0
7,691
16,849
0
13,452
L
Ymir
Eaxston
Ymir
22,026
4,968
0
432
23,472
26,760
0
10,591
12,545
38,356
0
W
Olorun
Ethanrodz
Olorun
13,373
5,617
1,504
2,350
20,131
35,387
0
4,416
15,715
18,368
0
L
Jing Wei
GwyndolinBear
Jing Wei
28,150
23,817
0
2,051
16,522
8,172
0
6,836
9,686
0
43,386
L
10,588
6,262
446
658
15,421
6,244
0
3,838
11,583
0
21,501
W
King Arthur
KILERHAHAH
King Arthur
15,625
4,894
0
3,168
16,676
19,030
0
2,570
12,889
0
29,810
W
28,237
12,724
0
6,352
23,510
11,305
0
6,885
16,625
0
50,182
W
Nemesis
Trent70
Nemesis
3,541
2,541
0
100
9,480
4,471
0
1,656
7,824
0
10,743
W
20,934
6,327
0
4,924
17,888
18,488
0
6,499
9,773
44,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,591
Gold Earned
71,704
111
Minions Killed
157
1
Camps Cleared
2
986,375
Distance Traveled
1,241,861
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,309
754
8
1
0
93,013
0
L
Bellona
13,094
873
18
1
1
241,145
0
L
Ymir
14,454
964
37
2
0
174,350
1
W
Olorun
13,479
899
3
0
0
228,517
0
L
Jing Wei
15,383
1,026
32
2
0
283,577
0
L
Cupid
12,351
823
16
1
0
194,290
1
W
King Arthur
14,743
983
30
2
0
276,615
0
W
Pele
14,053
937
47
3
1
257,212
0
W
Nemesis
12,539
836
14
1
1
211,500
0
W
Ymir
16,890
1,126
63
4
0
268,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role