Player Matchup

Jormungandr
Jormungandr
oLexRex
Jormungandr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Izanami
Izanami
oMermaid
Izanami
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Ymir
Ymir
oPohbear
Ymir
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Arachne
Arachne
oScylla
Arachne
Level 83
God Stats
0W - 2L
1,404 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Team Averages
Level 86
1,476 SR
1,500 Elo+

VS

Team Averages
Level 29
1,518 SR
1,567 Elo+
Chaac
Chaac
CommanderChunky
Chaac
Level 27
God Stats
3W - 3L
1,330 SR
Queue Stats
11W - 11L
1,562 Elo+
Party 2
Bakasura
Bakasura
MrPopperNickel
Bakasura
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,562 Elo+
Party 2
Anubis
Anubis
NvPdx
Anubis
Level 29
God Stats
8W - 5L
1,537 SR
Queue Stats
21W - 13L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
Slump_Emperor
Danzaburou
Level 29
God Stats
6W - 3L
1,706 SR
Queue Stats
6W - 3L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
oLexRex
Jormungandr
14
0 / 3 / 4
8,902
685
5,570
10,195
8,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
oMermaid
Izanami
16
1 / 5 / 1
9,952
766
5,281
10,133
3,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
14
0 / 6 / 4
8,936
687
8,362
14,077
7,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
oScylla
Arachne
16
6 / 4 / 1
9,974
767
9,485
11,775
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 9
11,065
851
8,777
14,614
14,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
16
3 / 4 / 10
10,788
830
5,470
11,375
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
NvPdx
Anubis
18
10 / 3 / 4
11,649
896
17,831
10,461
5,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Slump_Emperor
Danzaburou
16
2 / 0 / 8
10,611
816
6,950
2,584
1,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
7
Kills
18
18
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Bakasura
3
4
10
2
W
Anubis
NvPdx
Anubis
10
3
4
4
W
Danzaburou
Slump_Emperor
Danzaburou
2
0
8
6
L
Jormungandr
oLexRex
Jormungandr
0
3
4
0.67
L
Izanami
oMermaid
Izanami
1
5
1
0.3
L
Ymir
0
6
4
0.33
L
Arachne
oScylla
Arachne
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,698
Damage
39,028
46,180
Taken
39,034
24,867
Mitigated
26,169
3,961
Healing
19,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,777
1,729
0
8,943
14,614
14,085
150
5,887
8,727
0
29,536
W
Bakasura
5,470
3,548
0
3,871
11,375
5,151
2,777
3,186
8,189
0
25,431
W
Anubis
NvPdx
Anubis
17,831
1,502
0
4,813
10,461
5,873
1,909
4,819
5,642
48,848
0
W
Danzaburou
Slump_Emperor
Danzaburou
6,950
2,651
0
1,642
2,584
1,060
1,290
1,219
1,365
0
33,597
L
Jormungandr
oLexRex
Jormungandr
5,570
1,069
0
0
10,195
8,379
0
2,532
7,663
23,991
0
L
Izanami
oMermaid
Izanami
5,281
3,267
0
1,073
10,133
3,526
1,467
2,503
7,204
0
35,827
L
Ymir
8,362
1,058
0
575
14,077
7,787
566
6,595
7,315
26,330
0
L
Arachne
oScylla
Arachne
9,485
5,448
0
2,313
11,775
5,175
94
6,463
5,180
2,309
27,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
44,113
193
Minions Killed
262
9
Camps Cleared
12
940,500
Distance Traveled
986,164
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,065
851
47
4
1
287,113
2
W
Bakasura
10,788
830
59
5
4
225,389
0
W
Anubis
11,649
896
85
7
3
184,262
3
W
Danzaburou
10,611
816
71
5
4
289,400
0
L
Jormungandr
8,902
685
34
3
0
229,651
1
L
Izanami
9,952
766
72
6
3
213,652
0
L
Ymir
8,936
687
42
3
0
211,056
4
L
Arachne
9,974
767
45
3
6
286,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role