Player Matchup

Ravana
Ravana
 
Ravana
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
JagerMaster09
Chronos
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 70L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SSShroom
Jing Wei
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,756 Elo+
Party 1
Heimdallr
Heimdallr
Vejacul
Heimdallr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,584 Elo+
Party 1
Bacchus
Bacchus
shyPandemonium18
Bacchus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,584 Elo+
Party 1
Team Averages
Level 91
1,500 SR
1,585 Elo+

VS

Team Averages
Level 50
1,546 SR
1,408 Elo+
Osiris
Osiris
Ascendance7
Osiris
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
427W - 411L
1,520 Elo+
Party 2
Odin
Odin
Demonhawk14
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 337L
1,486 Elo+
Party 2
Medusa
Medusa
Naydrake
Medusa
Level 42
God Stats
7W - 3L
1,731 SR
Queue Stats
255W - 256L
1,505 Elo+
Party 2
Athena
Athena
Zealousx
Athena
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,264 Elo+
Party 3
Rama
Rama
sotiuqat
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
11 / 4 / 11
10,982
845
10,865
15,159
17,173
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
18
7 / 2 / 16
10,588
814
15,246
10,164
5,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
SSShroom
Jing Wei
17
3 / 3 / 15
10,007
770
6,735
12,009
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Vejacul
Heimdallr
18
7 / 5 / 17
11,021
848
14,567
15,130
8,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 2 / 23
10,403
800
7,220
13,358
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
2 / 7 / 8
8,765
674
11,545
13,271
16,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

17
4 / 5 / 4
9,607
739
9,756
11,458
9,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Naydrake
Medusa
16
2 / 7 / 9
9,527
733
12,919
12,337
5,080
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Athena
Zealousx
Athena
15
2 / 6 / 9
8,915
686
4,359
13,447
11,394
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
16
6 / 4 / 5
9,723
748
9,739
11,535
4,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
51
29
Kills
16
16
Deaths
29
82
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
11
4
11
4.13
L
Osiris
2
7
8
0.86
L
4
5
4
1.2
W
Chronos
7
2
16
7.5
L
Medusa
Naydrake
Medusa
2
7
9
0.93
W
Jing Wei
SSShroom
Jing Wei
3
3
15
3.5
W
Heimdallr
Vejacul
Heimdallr
7
5
17
3.1
L
Athena
Zealousx
Athena
2
6
9
1.08
W
1
2
23
6.25
L
Rama
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,633
Damage
48,318
65,820
Taken
62,048
54,553
Mitigated
46,988
17,500
Healing
13,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,865
3,010
1,870
2,038
15,159
17,173
992
675
14,484
0
18,429
L
Osiris
11,545
2,262
306
593
13,271
16,256
117
5,549
7,722
420
14,997
L
9,756
2,096
1,430
1,237
11,458
9,823
280
4,793
6,665
329
17,861
W
Chronos
15,246
2,751
580
1,036
10,164
5,205
1,031
584
9,580
28,814
0
L
Medusa
Naydrake
Medusa
12,919
5,518
2,050
1,722
12,337
5,080
0
4,968
7,369
0
26,808
W
Jing Wei
SSShroom
Jing Wei
6,735
6,385
267
2,581
12,009
5,867
1,331
1,528
10,481
0
18,074
W
Heimdallr
Vejacul
Heimdallr
14,567
4,792
2,739
2,254
15,130
8,724
1,046
1,377
13,753
0
40,382
L
Athena
Zealousx
Athena
4,359
1,559
891
434
13,447
11,394
320
4,223
9,224
9,037
0
W
7,220
504
1,223
2,912
13,358
17,584
243
765
12,593
11,525
0
L
Rama
9,739
7,000
1,026
3,857
11,535
4,435
627
2,933
8,602
0
22,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,001
Gold Earned
46,537
130
Minions Killed
82
0
Camps Cleared
0
1,106,701
Distance Traveled
1,112,787
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,982
845
13
1
0
220,664
0
L
Osiris
8,765
674
5
0
0
205,513
0
L
Odin
9,607
739
14
1
0
220,500
0
W
Chronos
10,588
814
29
2
0
202,016
0
L
Medusa
9,527
733
27
2
0
252,675
1
W
Jing Wei
10,007
770
24
2
0
218,413
0
W
Heimdallr
11,021
848
52
4
0
232,965
3
L
Athena
8,915
686
5
0
0
249,259
1
W
Bacchus
10,403
800
12
1
0
232,643
1
L
Rama
9,723
748
31
2
0
184,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role