Player Matchup

Discordia
Discordia
AlejoBarv
Discordia
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Party 4
Bellona
Bellona
Angel7CABJ12
Bellona
Level 28
God Stats
14W - 22L
1,700 SR
Queue Stats
62W - 71L
1,865 Elo+
Party 4
Set
Set
PotatoMcMuffinn
Set
Level 41
God Stats
4W - 3L
1,703 SR
Queue Stats
68W - 78L
1,337 Elo+
Party 2
Apollo
Apollo
XXMasonXX21
Apollo
Level 77
God Stats
9W - 3L
1,714 SR
Queue Stats
77W - 70L
1,496 Elo+
Party 2
Ares
Ares
YourStealthMage
Ares
Level 102
God Stats
6W - 4L
1,703 SR
Queue Stats
72W - 58L
1,654 Elo+
Party 2
Team Averages
Level 69
1,664 SR
1,570 Elo+

VS

Team Averages
Level 73
1,489 SR
1,432 Elo+
Ao Kuang
Ao Kuang
PoiZOn X NaXiO
Ao Kuang
Level 69
God Stats
9W - 9L
1,404 SR
Queue Stats
480W - 414L
1,406 Elo+
Party 1
Janus
Janus
Try me nerd
Janus
Level 65
God Stats
36W - 42L
1,500 SR
Queue Stats
487W - 398L
1,254 Elo+
Party 1
Nu Wa
Nu Wa
Xx_Chrisss7_xX
Nu Wa
Level 81
God Stats
17W - 14L
1,723 SR
Queue Stats
81W - 80L
1,675 Elo+
Party 3
Izanami
Izanami
danielabm11
Izanami
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
60W - 58L
1,556 Elo+
Party 3
Chang'e
Chang'e
ederbless
Chang'e
Level 80
God Stats
103W - 73L
1,317 SR
Queue Stats
442W - 374L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlejoBarv
Discordia
12
3 / 3 / 2
7,492
499
5,795
7,044
2,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Angel7CABJ12
Bellona
12
1 / 5 / 1
7,185
479
4,867
10,839
5,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 2
7,414
494
4,999
9,240
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
10
0 / 2 / 4
5,951
397
4,235
5,019
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 5
6,953
464
3,433
9,132
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
2 / 1 / 3
8,302
553
3,256
9,658
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
2 / 2 / 3
8,108
541
3,519
6,453
2,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 6
9,754
650
11,978
6,052
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
danielabm11
Izanami
14
0 / 2 / 2
8,442
563
2,518
6,765
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
ederbless
Chang'e
13
5 / 1 / 4
8,706
580
6,968
10,598
3,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
8
Kills
13
13
Deaths
8
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlejoBarv
Discordia
3
3
2
1.33
L
Bellona
Angel7CABJ12
Bellona
1
5
1
0.3
W
Ao Kuang
2
1
3
3.5
L
3
1
2
4
W
2
2
3
1.75
L
Apollo
0
2
4
1
W
4
2
6
3.5
L
1
2
5
1.75
W
Izanami
danielabm11
Izanami
0
2
2
0.5
W
Chang'e
ederbless
Chang'e
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,329
Damage
28,239
41,274
Taken
39,526
18,632
Mitigated
13,798
9,464
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlejoBarv
Discordia
5,795
143
0
832
7,044
2,150
0
5,161
1,883
37,719
0
L
Bellona
Angel7CABJ12
Bellona
4,867
1,384
0
2,568
10,839
5,487
461
6,742
4,097
0
41,727
W
Ao Kuang
3,256
650
0
3,219
9,658
3,347
0
850
8,808
54,229
0
L
4,999
1,734
0
3,686
9,240
3,517
0
4,165
5,075
0
44,414
W
3,519
65
0
567
6,453
2,166
60
2,760
3,693
48,394
0
L
Apollo
4,235
2,183
0
1,114
5,019
2,478
0
3,167
1,852
2,239
29,590
W
11,978
3,051
0
1,381
6,052
2,153
576
1,066
4,986
58,501
0
L
3,433
122
0
1,264
9,132
5,000
0
6,486
2,646
17,064
0
W
Izanami
danielabm11
Izanami
2,518
1,198
0
2,798
6,765
2,281
2,489
1,261
5,504
0
57,938
W
Chang'e
ederbless
Chang'e
6,968
522
2,457
5,212
10,598
3,851
0
3,661
6,937
28,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,995
Gold Earned
43,312
327
Minions Killed
432
0
Camps Cleared
0
1,391,657
Distance Traveled
1,385,857
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,492
499
73
5
0
228,921
1
L
Bellona
7,185
479
92
6
0
269,521
2
W
Ao Kuang
8,302
553
89
6
0
306,376
4
L
Set
7,414
494
80
5
0
323,043
7
W
Janus
8,108
541
86
6
0
301,378
2
L
Apollo
5,951
397
59
4
0
279,564
2
W
Nu Wa
9,754
650
96
6
0
239,431
0
L
Ares
6,953
464
23
2
0
290,608
2
W
Izanami
8,442
563
122
8
0
241,710
3
W
Chang'e
8,706
580
39
3
0
296,962
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role