Player Matchup

Baron Samedi
Baron Samedi
Breach Wall
Baron Samedi
Level 29
God Stats
7W - 5L
1,871 SR
Queue Stats
96W - 121L
1,397 Elo+
Solo
Chang'e
Chang'e
EminentDeath13
Chang'e
Level 16
God Stats
17W - 10L
1,504 SR
Queue Stats
25W - 21L
1,273 Elo+
Solo
Bellona
Bellona
PridefulInk
Bellona
Level 16
God Stats
1W - 0L
1,482 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Zamudio47
Medusa
Level 27
God Stats
3W - 1L
1,706 SR
Queue Stats
153W - 187L
1,453 Elo+
Party 2
Arachne
Arachne
genesis wars43
Arachne
Level 28
God Stats
5W - 4L
1,297 SR
Queue Stats
140W - 180L
1,404 Elo+
Party 2
Team Averages
Level 23
1,572 SR
1,405 Elo+

VS

Team Averages
Level 19
1,263 SR
1,169 Elo+
King Arthur
King Arthur
CleeOhFuzz
King Arthur
Level 29
God Stats
3W - 10L
1,038 SR
Queue Stats
117W - 134L
1,134 Elo+
Party 1
Kukulkan
Kukulkan
CosmicChoc
Kukulkan
Level 11
God Stats
0W - 3L
1,347 SR
Queue Stats
17W - 23L
1,129 Elo+
Party 1
Thor
Thor
RamshackleGlory0
Thor
Level 10
God Stats
2W - 8L
1,288 SR
Queue Stats
35W - 41L
1,129 Elo+
Party 1
Izanami
Izanami
TeriyakiTyree
Izanami
Level 18
God Stats
2W - 7L
1,140 SR
Queue Stats
21W - 31L
1,191 Elo+
Party 1
Baron Samedi
Baron Samedi
vD3stroyer
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Breach Wall
Baron Samedi
17
16 / 0 / 3
11,073
615
10,665
10,769
6,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 1 / 3
7,935
441
2,597
6,310
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
PridefulInk
Bellona
14
4 / 2 / 8
9,060
503
10,821
10,637
9,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Zamudio47
Medusa
16
9 / 2 / 7
10,280
571
14,143
9,628
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 9
9,694
539
7,741
9,515
4,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CleeOhFuzz
King Arthur
13
1 / 7 / 2
7,572
421
7,846
15,182
8,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
CosmicChoc
Kukulkan
10
0 / 6 / 1
6,592
366
3,441
10,964
4,699
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 5 / 1
6,757
375
1,112
11,838
4,598
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
12
2 / 5 / 0
7,860
437
5,549
11,527
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
vD3stroyer
Baron Samedi
13
1 / 9 / 1
8,015
445
7,631
15,498
6,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
32
Kills
5
6
Deaths
32
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Breach Wall
Baron Samedi
16
0
3
17.5
L
King Arthur
CleeOhFuzz
King Arthur
1
7
2
0.29
L
Kukulkan
CosmicChoc
Kukulkan
0
6
1
0.08
W
0
1
3
1.5
W
Bellona
PridefulInk
Bellona
4
2
8
4
L
1
5
1
0.3
L
Izanami
2
5
0
0.4
W
Medusa
Zamudio47
Medusa
9
2
7
6.25
W
3
1
9
7.5
L
Baron Samedi
vD3stroyer
Baron Samedi
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,967
Damage
25,579
46,859
Taken
65,009
25,540
Mitigated
28,466
21,738
Healing
13,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Breach Wall
Baron Samedi
10,665
1,075
880
5,056
10,769
6,118
421
1,405
9,364
58,927
0
L
King Arthur
CleeOhFuzz
King Arthur
7,846
1,654
0
1,928
15,182
8,807
0
4,238
10,480
0
41,526
L
Kukulkan
CosmicChoc
Kukulkan
3,441
421
0
1,471
10,964
4,699
0
767
10,093
27,085
0
W
2,597
154
1,500
3,990
6,310
2,216
1,576
234
6,076
20,433
0
W
Bellona
PridefulInk
Bellona
10,821
6,231
0
1,511
10,637
9,394
1,145
1,603
9,034
0
38,103
L
1,112
385
342
3,080
11,838
4,598
0
1,635
10,123
0
22,296
L
Izanami
5,549
3,160
0
2,670
11,527
3,893
791
5,713
5,214
0
45,293
W
Medusa
Zamudio47
Medusa
14,143
6,938
0
4,461
9,628
3,807
651
5,670
3,958
0
57,678
W
7,741
5,548
0
4,340
9,515
4,005
1,501
2,160
7,355
1,971
56,108
L
Baron Samedi
vD3stroyer
Baron Samedi
7,631
1,591
114
3,496
15,498
6,469
748
369
15,089
43,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,042
Gold Earned
36,796
421
Minions Killed
328
0
Camps Cleared
0
1,694,825
Distance Traveled
1,472,014
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,073
615
121
7
0
356,326
4
L
King Arthur
7,572
421
79
4
0
303,748
0
L
Kukulkan
6,592
366
42
2
0
271,097
0
W
Chang'e
7,935
441
42
2
0
287,350
0
W
Bellona
9,060
503
67
4
0
366,262
3
L
Thor
6,757
375
38
2
0
354,083
1
L
Izanami
7,860
437
102
6
0
326,241
2
W
Medusa
10,280
571
83
5
0
331,453
3
W
Arachne
9,694
539
108
6
0
353,434
1
L
Baron Samedi
8,015
445
67
4
0
216,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role