Player Matchup

Tsukuyomi
Tsukuyomi
Grim_Lexion
Tsukuyomi
Level 23
God Stats
17W - 17L
1,545 SR
Queue Stats
54W - 60L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
ITSDEWW
Danzaburou
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
200W - 191L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
JakeofSpadez
Baron Samedi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 103L
1,594 Elo+
Party 2
Erlang Shen
Erlang Shen
MalevolentErebus
Erlang Shen
Level 87
God Stats
4W - 5L
1,483 SR
Queue Stats
86W - 66L
1,561 Elo+
Party 2
Ra
Ra
xxLilStokes02xx
Ra
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 12L
1,267 Elo+
Party 2
Team Averages
Level 76
1,506 SR
1,464 Elo+

VS

Team Averages
Level 86
1,441 SR
1,366 Elo+
Cthulhu
Cthulhu
Captain_Rill
Cthulhu
Level 82
God Stats
3W - 5L
1,500 SR
Queue Stats
180W - 127L
1,301 Elo+
Party 3
Xing Tian
Xing Tian
Dejaniro8
Xing Tian
Level 74
God Stats
16W - 8L
1,304 SR
Queue Stats
469W - 415L
1,702 Elo+
Solo
Izanami
Izanami
Doreetoes
Izanami
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,223 Elo+
Party 3
Ra
Ra
Mazaru_Mikazaru
Ra
Level 78
God Stats
3W - 3L
1,403 SR
Queue Stats
108W - 84L
1,302 Elo+
Party 3
Osiris
Osiris
SubT-16KILL
Osiris
Level 117
God Stats
5W - 3L
1,500 SR
Queue Stats
236W - 132L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grim_Lexion
Tsukuyomi
9
1 / 9 / 0
6,003
429
3,497
11,902
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ITSDEWW
Danzaburou
12
1 / 4 / 1
7,080
506
5,651
11,169
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
JakeofSpadez
Baron Samedi
10
2 / 4 / 1
6,970
498
5,097
10,222
4,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
MalevolentErebus
Erlang Shen
13
0 / 3 / 1
7,325
523
5,601
12,416
7,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 1 / 1
6,385
456
2,602
5,642
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Captain_Rill
Cthulhu
14
1 / 0 / 3
7,608
543
5,660
8,279
5,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
Dejaniro8
Xing Tian
13
3 / 1 / 7
7,233
517
4,566
8,862
3,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Doreetoes
Izanami
14
4 / 1 / 2
8,061
576
9,183
8,195
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 5
8,343
596
5,454
6,199
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
13
9 / 2 / 3
8,080
577
11,019
8,206
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
20
21
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Captain_Rill
Cthulhu
1
0
3
2.5
W
Xing Tian
Dejaniro8
Xing Tian
3
1
7
6.5
W
Izanami
Doreetoes
Izanami
4
1
2
5
L
Tsukuyomi
Grim_Lexion
Tsukuyomi
1
9
0
0.11
L
Danzaburou
ITSDEWW
Danzaburou
1
4
1
0.38
L
Baron Samedi
JakeofSpadez
Baron Samedi
2
4
1
0.63
L
Erlang Shen
MalevolentErebus
Erlang Shen
0
3
1
0.17
W
3
0
5
5.5
W
Osiris
9
2
3
5.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,448
Damage
35,882
51,351
Taken
39,741
21,141
Mitigated
20,818
18,900
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Captain_Rill
Cthulhu
5,660
623
115
3,278
8,279
5,664
306
0
8,279
46,385
0
W
Xing Tian
Dejaniro8
Xing Tian
4,566
661
507
1,900
8,862
3,625
108
1,280
7,582
21,349
0
W
Izanami
Doreetoes
Izanami
9,183
6,161
0
4,193
8,195
2,433
2,112
1,334
6,861
0
65,972
L
Tsukuyomi
Grim_Lexion
Tsukuyomi
3,497
1,192
0
2,829
11,902
3,484
0
2,974
8,878
0
30,626
L
Danzaburou
ITSDEWW
Danzaburou
5,651
2,254
0
4,208
11,169
3,345
0
1,741
9,428
0
47,687
L
Baron Samedi
JakeofSpadez
Baron Samedi
5,097
614
420
3,560
10,222
4,679
0
3,908
6,314
25,015
0
L
Erlang Shen
MalevolentErebus
Erlang Shen
5,601
3,225
0
4,836
12,416
7,704
0
5,074
6,842
0
48,223
W
5,454
1,493
922
3,298
6,199
2,803
495
3,160
3,039
61,578
0
W
Osiris
11,019
6,207
0
1,851
8,206
6,293
0
1,925
6,281
8,164
35,031
L
2,602
326
340
2,707
5,642
1,929
420
2,771
2,871
36,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
39,325
369
Minions Killed
444
0
Camps Cleared
0
1,256,072
Distance Traveled
1,330,110
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,608
543
93
7
0
259,716
2
W
Xing Tian
7,233
517
32
2
0
288,229
4
W
Izanami
8,061
576
139
10
0
239,992
4
L
Tsukuyomi
6,003
429
57
4
0
256,587
2
L
Danzaburou
7,080
506
95
7
0
230,527
1
L
Baron Samedi
6,970
498
34
2
0
222,813
6
L
Erlang Shen
7,325
523
111
8
0
262,547
1
W
Ra
8,343
596
116
8
0
281,488
0
W
Osiris
8,080
577
64
5
0
260,685
2
L
Ra
6,385
456
72
5
0
283,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role